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lime, do games w We'll probably never see a Grand Theft Auto set in a futuristic city like GTA 2 because the team "hated it": "People didn’t connect with the game or its city"
@lime@feddit.nu avatar

gta2 is still my favourite of the series. the first game was so damn janky that i could barely play it but the second one is smooth as butter, and with the artstyle they chose it looks really unique.

aeronmelon,

You know a game is good when you log many hours playing the demo.

I found a crack online that removed the two minute time -limit and just explored the map. GTA2’s demo has zero mission, it’s just the entire first map with a number of things missing or changed. Still a lot of fun to just cruise around and blow stuff up.

Agent_Karyo, (edited ) do games w We'll probably never see a Grand Theft Auto set in a futuristic city like GTA 2 because the team "hated it": "People didn’t connect with the game or its city"

Funnily enough that’s actually why it is my favourite GTA game (I haven’t played 5 and I won’t play 6), although nostalgia probably plays a big role too.

I also liked that it had a cold, clinical feel compared to the later GTAs. You are in “Anywhere City” and it feels like society has entered a permanent state of decline.

https://lemmy.world/pictrs/image/c40ed631-ec86-4560-befe-bafb08c39cde.webp

I also think the relatively lite cyberpunk and retro-futuristic elements added a bit of flair to the concept.

That being said, I can understand why they will never make a game like GTA2 again; bad market fit and the futurism of GTA2 is in many ways a product of the 90s/early 2000s.

kshade,
@kshade@lemmy.world avatar

Yeah, I don’t get it either, why am I supposed to connect with the city? I’m playing a violent criminal in a goofy, arcade-y top-down action game. Setting was perfect.

What I absolutely couldn’t connect with is GTA 5: The mechanics are stale, the game doesn’t respect my time and Michael and especially Trevor are just nasty, unpleasant pieces of shit. Zero enthusiasm for GTA 6 from me, it’s just going to have all the same flaws as any GTA since 3 and will surely be more tailored towards online money extraction schemes.

Meanwhile Cyberpunk 2077, with a somewhat similar dystopian setting, has become my favorite game in large parts because of the characters.

handsoffmydata, do games w A story-rich open-world FPS with Max Payne and Cyberpunk 2077 vibes? All right, you have my attention, No Law

Wake up babe, new MindsEye dropping.

mysticpickle, (edited ) do games w A story-rich open-world FPS with Max Payne and Cyberpunk 2077 vibes? All right, you have my attention, No Law

Published by Krafton, the same fucknuts that screwed the Subnautica 2 creators out of their $250 million dollar bonus to plow into some lame AI venture 🤮

pcgamer.com/…/the-subnautica-2-lawsuit-is-getting…

Hope this game turns into a Concord level disaster.

Agent_Karyo, (edited )

Didn’t see Krafton mentioned. I was hoping they were just the publisher and the studio was independent, but alas:

On 11 November 2022, South Korean video game publisher Krafton announced that it planned to acquire Neon Giant for an undisclosed amount - which was scheduled to begin on 14 December.

Lobstrosity,

Oh noes they didn’t get 250 million. Don’t make that part of your anti Krafton argument.

YiddishMcSquidish,

The individuals that crafted Subnautica 2 are the ones that got screwed.

It’s not just one person that was making it.

actionjbone, do games w A story-rich open-world FPS with Max Payne and Cyberpunk 2077 vibes? All right, you have my attention, No Law

“ex-military veteran?”

So, he was once a military veteran, but is no longer a military veteran?

Damage,

I mean, he could be a milkshake veteran that’s formerly military

etchinghillside, do games w A story-rich open-world FPS with Max Payne and Cyberpunk 2077 vibes? All right, you have my attention, No Law

By which developer.

TheColonel,

Neon Giant. It’s literally the first two words of the first paragraph.

NetSett,

Neon Giant

p03locke,
@p03locke@lemmy.dbzer0.com avatar

If it’s an indie game, there’s a 95% chance you’ve never heard of the developer.

wizzim,

5% here 🙂

They made “the Ascent”, a excellent cyberpunk twin stick shooter.

The environment in this game is beautiful.

Cybersteel, do games w Larian publishing chief says "there aren't currently any plans for a new Divinity Original Sin 3 game" as trademarks matching The Game Awards tease point to Divinity revival
@Cybersteel@lemmy.world avatar

I wonder what game will it be

Zahille7, do games w Larian publishing chief says "there aren't currently any plans for a new Divinity Original Sin 3 game" as trademarks matching The Game Awards tease point to Divinity revival

I just want another Dragon Knight Saga game.

Being able to transform into a fucking dragon at will practically whenever the hell you want was a massive plus in the game’s favor. Hell of a lot of jank though.

network_switch, do games w Larian publishing chief says "there aren't currently any plans for a new Divinity Original Sin 3 game" as trademarks matching The Game Awards tease point to Divinity revival

sequel to ego draconis

orenj, do games w Larian publishing chief says "there aren't currently any plans for a new Divinity Original Sin 3 game" as trademarks matching The Game Awards tease point to Divinity revival

Does this mean Divinity Dragon Commander 2 confirmed instead 😳

GreenKnight23, do games w Left 4 Dead co-creator is directing a mysterious co-op shooter for JJ Abrams' production company, and Sony's going to publish it: "We hope to deliver a bold, innovative experience"

fuck JJ Abrams.

count_dongulus,

I did some work with the JJ Abrams production company. It was…mediocre.

imetators, do games w Left 4 Dead co-creator is directing a mysterious co-op shooter for JJ Abrams' production company, and Sony's going to publish it: "We hope to deliver a bold, innovative experience"

Last time I have heard about a L4D co-creator making another co-op game, we got Back 4 Blood which I got beta for and which sucked some major ass and eventually died in less than 2 years after release. So, no. I am not hyped and nobody should until they actually show a good game. Glad my beta was free. Didn’t had to pay for this crap to figure out it is crap.

Xenny,

Back 4 blood missed everything that made left 4 dead great

Akasazh,
@Akasazh@feddit.nl avatar

The title kind gave it away

_ed,

Will it be called Bound2Suck?

FluidBeef, do games w Left 4 Dead co-creator is directing a mysterious co-op shooter for JJ Abrams' production company, and Sony's going to publish it: "We hope to deliver a bold, innovative experience"

Looks inside: Season passes and micro-transaction skins.

DoucheBagMcSwag, do games w Left 4 Dead co-creator is directing a mysterious co-op shooter for JJ Abrams' production company, and Sony's going to publish it: "We hope to deliver a bold, innovative experience"

Another live service bullshit endeavour for Sony

nfreak, do games w Left 4 Dead co-creator is directing a mysterious co-op shooter for JJ Abrams' production company, and Sony's going to publish it: "We hope to deliver a bold, innovative experience"
@nfreak@lemmy.ml avatar

It feels like so many devs and studios have been trying to bring back the magic of that era but L4D was such a product of the times. Hard to imagine any similar games in that vein succeeding today.

Agent_Karyo,
@Agent_Karyo@lemmy.world avatar

I don’t know about that. If Valve made Left 4 Dead 3 with some minor iterative improvements (better graphics, same gameplay, maybe a new mode) and no trash monetisation (B2P like the first two games), I think it would be very successful.

epicsninja,

I’d say Deep Rock Galactic has a lot of the same appeal, and thas doing pretty well. Though it also made the bold and controversial decision of actually innovating and creating something new, rather than sticking as close to the original as possible.

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