gamespot.com

HellAwaits, do xbox w Microsoft Announces Xbox Credit Card, Includes Game Pass With First Purchase - GameSpot

Not surprising in the slightest.

Veraxus, (edited ) do games w COVID And Working From Home Made Starfield Development "Very, Very Slow," Todd Howard Says
@Veraxus@kbin.social avatar

"I'm old, stubborn, don't know how to manage remote teams, and have no interesting in learning." - Todd Howard

Every time this guy opens his mouth, it sheds so much light on Bethesda's decades-old problems.

Edit: I'm looking forward to seeing what Ted Peterson, Vijay Lakshman, and Julian Lefay do with The Wayward Realms. These three are the actual fathers of The Elder Scrolls. Todd has been shitting on their legacy since Redguard.

monk,

AAA studios were used to having local build farms, in-person build-review sessions, and testers being in the same physical space so engineers could see what’s going on. They have collections of unreleased hardware that need to be distributed and secured.

It’s not simple to completely overhaul a setup like that and go full remote. You’re moving 100s of GB a day to each dev and trying to change every one of your processes.

Every AAA engineer I know complained about how how slow everything was remote. Studios are figuring that shit out now, but I don’t think “hurr durr Todd Howard old” is really accurate or adding anything to the conversation here

bob_wiley,
@bob_wiley@lemmy.world avatar

My current management has no idea as well and it has made it impossible to get anything done. We have 3 status meetings per day, with 3 different audiences, led my 3 different people, for 1 project. And we have multiple projects going on being managed like that. We have more managers and PMs than developers working on stuff. They have left 0 time to do any real deep work. If they’d leave everyone alone for even a couple days per week productivity would soar.

PenguinTD,

I have slowly faded away from those daily meetings and my rate to address issues increased. Working and supporting 2 different projects while doing extra research topics to future proof our tech or migration path. I do still have those weekly meeting though but my work pace have been better without the daily ones.

Even my manager ask me today if I want to do the biweekly checkup or skip, “well, we did the weekly this morning so I see no point of doing the biweekly.” “Sure, let’s skip.”

Now if I can have my own status board and progress bar on a internal page and tag it with my slack profile, maybe I can skip all the meeting?

Veraxus,
@Veraxus@kbin.social avatar

I am so sorry.

Do these people know that Slack exists? Because that is why Slack exists.

nanoUFO,
@nanoUFO@sh.itjust.works avatar

There is some truth to remote being worse for engineers especially less experienced programmers that can’t talk to more senior programmers face to face.

Veraxus,
@Veraxus@kbin.social avatar

This is where tools like Slack Huddles or Zoom come in handy. Need some face time? You are a click away. Need to collaborate on one screen? That’s one more click. Need to pair program? That’s a click.

There is nothing that is done face to face that can’t be done faster, better, and more efficiently using readily available digital collaboration tools.

loutr,
@loutr@sh.itjust.works avatar

Sure, the technology is available and it works well (mostly). But people are not machines, and in my experience quite a lot of them are not as comfortable communicating through chat and webcams as they are in person. Older people in particular don’t really get that they can be used for quick, informal conversations, and only use them for preplanned meetings.

Indicah,

Let me tell you, I’m much much more comfortable on chat and webcam than in person.

loutr,
@loutr@sh.itjust.works avatar

So am I :) The “older people” in my comment refer to my former boss and colleagues, and their reluctance to adapt to a remote working environment was a major reason for my departure towards more remote-friendly pastures.

Sethayy,

So like they work as expected except for those that intentionally use them wrong?

I can gaurentee you conversations can have the exact same flaws

loutr,
@loutr@sh.itjust.works avatar

For sure, there were other issues, which were amplified by the distance and the lack of communication. Point is you can come up with the best technical solution to a problem, but at the end of the day if the people aren’t able or willing to adapt, there’s not much you can do except fire them (which I couldn’t) or move on (which I did).

doleo,

Citation needed

Nibodhika,

I strongly disagree, I am a software engineer, have worked on the field for over a decade, while I understand that’s not enough to be one of the extremely senior developers but nevertheless I’m a senior software engineer that can answer any and all questions posed from a beginner or even a mid leven engineer. The company I work for pairs developers when they first join so you have someone who’s expected to be there to answer anything, this creates a positive climate and makes new joiners feel safe to come and ask questions, which in the long run makes them feel comfortable with doing the same.

When you send a message to someone on slack he can finish what he’s doing then respond, on an office setting the question will cut your thought line and cause you to lose track of what you were doing. Back when I worked at the office there were days I couldn’t get any work done because after 30min of investigation someone asked me something, then I had to redo the full backtrack of what I was doing only to be interrupted again for something stupid like shown a meme or be asked if I wanted to go out for lunch. The company I worked before my current one got so efficient during COVID that there wasn’t any work left to do, the managers had planned a year worth of projects and we finished them in a few months and they had to rush to try to find things for us to do. However working from home makes micromanaging harder, so managers who want to micromanage make everyone’s life harder (including their own), and then complain that the engineers are producing less.

Sethayy, (edited )

100% is way too subjective to claim, if I ask someone something and I can review the semantics of how they worded it as many times as I need, I’ll definitely understand it better than if told me it in person and my ADHD brain just missed it

ahzidaljun, do games w COVID And Working From Home Made Starfield Development "Very, Very Slow," Todd Howard Says

Probably not so much COVID and instead trying to coordinate 27 different outsourced studios. Why not just make it mostly inhouse like before??? If we’re talking scale issues; why introduce these by aiming for deluge of samey procedurally generated worlds instead of the one quality handmade world you’re already known for?

woelkchen, do games w COVID And Working From Home Made Starfield Development "Very, Very Slow," Todd Howard Says
@woelkchen@lemmy.world avatar

Made Starfield Development “Very, Very Slow,”

Should have upgraded their PCs, I guess…

sadreality, do games w COVID And Working From Home Made Starfield Development "Very, Very Slow," Todd Howard Says

STFU Todd...

dan1101, do games w COVID And Working From Home Made Starfield Development "Very, Very Slow," Todd Howard Says

That’s pretty obvious from the planet surface and travel system. Apparently virtually every pixel of a planet surface is another procedurally generated map, but the UI and gameplay make them hard to access and not really useful anyway.

H2207, do games w COVID And Working From Home Made Starfield Development "Very, Very Slow," Todd Howard Says

Hopefully we’ll see a couple of those “plans” crop up during the game’s life cycle, and hopefully a couple (hundred) bug fixes.

Plus official mod tools but I’m not too eager for them, I have full faith the modding community will perform miracles even without them.

Izzy, do games w COVID And Working From Home Made Starfield Development "Very, Very Slow," Todd Howard Says
@Izzy@lemmy.world avatar

People for once not being overworked has made it clear that the scope of modern AAA video games is unsustainable.

remus989,

Yep. Not every game needs to be a huge open world (or in this case galaxy.) Give me tight well written games that are complete on launch, that’s all I’m asking for.

Alto,
@Alto@kbin.social avatar

Titanfall 2's campaign is one of the best examples of this. Not very long, but high quality and ridiculously fun

108,
@108@kbin.social avatar

Trust me

InEnduringGrowStrong,
@InEnduringGrowStrong@sh.itjust.works avatar

I’m playing Titanfall 2 multiplayer right now.
Best sub $10 game in a while.

Alto,
@Alto@kbin.social avatar

Words can't describe how happy I am that the official servers are back. One of if not the best FPS games in the last decade.

HidingCat,

I got this on sale, because I liked the original games premise but didn't want to buy a MP-only game. I've yet to play it though. XD I hope it lives up to expecations.

Dariusmiles2123,

Yeah a really great game for really cheap.

I haven’t tried the multiplayer but I loved the story.

Spudwart,

We really went from

2D platformer saturated To 3D platformer saturated To FPS saturated To Sandbox Saturated To 50+ hour $70 incomplete open world saturated

IHeartBadCode,
@IHeartBadCode@kbin.social avatar

scope of modern AAA video games is unsustainable

Helpful hint, it's not just video game programming. Those hijacked gas pipelines in the US, unsecured SCADA systems weren't because every sysadmin was falling asleep, it's because nobody pulling the trigger wanted to listen to the sysadmins screaming that blindly deploying shit without audits, was a bad idea.

In pretty much every single technological failure, there's usually a common thread. Someone did (or forgot to do something) in the name of profit.

ConsistentAlgae,

Sysadmin - can confirm.

Have a VP wanting to ram a newly acquired Europe entity through a migration and I am just yelling in every meeting about regulations. No one gives a shit so I’m just making them sign everything they say. CYA in full deployment.

TheDarkKnight,

On the acquired side, currently going through integration. We had a looking date to cutover a major portion of our systems and it was absolutely only a fail forward situation if it went south. Surprisingly, they recognized and listened to us saying it wasn’t ready and needed more time…got us six more months but definitely a rare moment from my experience in IT. Hopefully a sign that the new company knows what they are doing.

elbarto777,

I can side with what you’re saying, but I don’t understand how forgetting something in the name of profit in other industries has anything to do with the pace of game development.

ConsistentAlgae,

It fails downwards. And I know that doesn’t make sense but when you push something through as fast as possible everything below it falters.

QA is garbage, QC is garbage, development becomes garbage because of those fast timelines because something has to be cut. You can’t do everything you need to do with shorter timelines - and that’s where it becomes “in the name of profit”.

elbarto777,

You’re describing the state of application/game development, yes.

But again, what was that rant involving other industries about?

ConsistentAlgae, (edited )

Just that it’s fairly similar across other industries. It’s a pretty common thread in most industries when people try to force things through without planning properly.

Also I wasn’t ranting about other industries, just making a note that it occurs everywhere. Profit for profit sake has made a lot of industries worse, including the gaming industry.

Edit: do you think QA/QC and development work only occurs in the gaming industry?

PenguinTD,

Many modern AAA games has become glorified toilet paper rolls. They tried to keep manufacture then in hopes to milk everything possible, then when you are at the end of roll they hype and sell you a new one. Make them feel like you absolutely have to play the next installment to get a closure or something new branching out.(prequel/sequel/reboot/timelines/etc.)

It was unsustainable at the pace and amount pre-covid, unhealthy for hardcore gamers as well. We have to actively not buying and playing new games cause I can play certain amount per day/week.

With covid and post covid, I actually finished more games compare to before. Well, the extra 2 hours not needed to commute I can do whatever I wanted.

closetfurry, do gaming w GameStop Boss Says Disc Drives Should Be Required On Game Consoles

Not often I get to say this, but I completely agree. I HATE the walled garden that is the PS store. 90 usd for FIFA? 130 usd for some random GOLD edition of a ubisoft game? No way. Let me pick those up dirt cheap two months later at a retailer who is having a sale, or from someone who has played it and is ready to sell it onwards.

Sina, do gaming w GameStop Boss Says Disc Drives Should Be Required On Game Consoles

In the current climate where it takes 30 patches and a year for a new release to become playable, discs are not very useful…

Jabbawacky,

??

Of course they are. Because - you can buy the fucking things second hand or lend them to people!

Sina,

Sure, but it’s really weird that we are relying and want to rely on disks to be the license basically, because the data storage part is quite useless, at least when your connection is faster than your blue-ray drive. (plus you can directly download the patched game)

XTornado, do gaming w GameStop Boss Says Disc Drives Should Be Required On Game Consoles

I hope I am wrong but I see the next generation as completely discless specially if this current generation discless versions sold good enough. The only exception could be Nintendo.

Of course they might require some deals with stores or just sell themselves the consoles online… Because the stores want to sell games, they might still sell peripherals and redeemable cards for money or maybe CD keys… No idea tough, but if the benefits fall they might say “Nah I am not selling your console if games aren’t sold here”.

ObiGynKenobi,

What needs to happen is regulation. Pro-consumer governing bodies (which don’t exist in the US, but the EU has been on a roll) mandating the right to transfer a digital license.

As for the stores, Xbox offers GameStop a small percentage of the revenue from every digital game purchased on a console sold by GameStop. That feels like a healthy compromise for an all-digital business model.

Sina,

mandating the right to transfer a digital license.

Even for the EU that is not an easy thing to deal with in practice. First they would need to outright ban practices where you rent your license for an unspecified time instead of owning it. (this is how it is with everything in mobile app stores, Steam, Epic etc…) And transfer of digital licenses in general is a very hard nut to crack. How do you simply prove who the license owner is? What about accounts being tied to licenses? (Imagine the EU asking software companies that all products above the value of €25 must be sold with a hardware key to run them & if the key is damaged they are mandated to replace it at the manufacturing cost of said hardware key, or use a central EU ran entity to handle these keys that the companies would need to buy from them. Pretty far fetched, isn’t it?)

Decades of lenient legislation made all this night impossible untangle…

Buttons,
@Buttons@programming.dev avatar

First they would need to outright ban practices where you rent your license for an unspecified time instead of owning it.

Why?

People were able to rent games in the past. What happened then that was so bad?

Sina,

i’m not sure if you understood my comment. The issue is that they sell you software for the full price, but there is a fine print on there somewhere that clearly states that they can remove your access at any time due to a variety of reasons. For example I have lost games due to Apple policies forced the dev to remove them from the app store and then I could not reinstall them anymore.

upstream,

I mean - if the button says “buy” or “purchase” it’s not renting a license, no matter what the fine print in the terms say.

That’s at least how it should be.

Buttons,
@Buttons@programming.dev avatar

Somehow the law ignores the giant flashing “Buy!” button but is super concerned about the fine print in 6pt font nobody reads.

clutchmattic,

And transfer of digital licenses in general is a very hard nut to crack. How do you simply prove who the license owner is? What about accounts being tied to licenses?

Another big problem is that the digital license must be transferrable even if the original digital store is deactivated.

The above seems to be the only legitimate use case of Blockchain to me, but the chain must be operated by the state to ensure digital licenses continue to be transferrable

qyron,

At some point, someone will have to wonder if they have/own anything.

This isn’t The Ascetic Virtues. We develop raport with physical, tangible, things.

LetMeEatCake,

As I understand it, most disc copies of games today aren’t viable in the first place. Either all of the game data is not on the disc and some needs to be downloaded anyway, or the game copy on the disc is in such a shit state that you wouldn’t want to play that specific copy.

Discs don’t really protect us in the sense of ownership. It’s still reliant on the same backend to enable it in most practical senses.

SpaceCowboy, do gaming w GameStop Boss Says Disc Drives Should Be Required On Game Consoles
@SpaceCowboy@lemmy.ca avatar

It is nice to be able to give a game to someone else when you’re done playing it.

Guntrigger, (edited )

That’s exactly why they don’t want it!

I would have played so many less games in my youth if I weren’t able to trade discs with friends. I would have missed Vice City, Morrowind and Final Fantasy VII to name a few memorable ones.

kiranraine, do gaming w GameStop Boss Says Disc Drives Should Be Required On Game Consoles

I can see them forced to have some form of resellable media Ala switch maybe. But disc’s as others have stated I think are on the way out. Esp bc they’re so easily scratched and everything else…like good for a time but should’ve had something else come in once cartridges caught back up in price. They were always quicker by a long shot…it’s just that memory prices weren’t there in the 90s or until now even really. If I don’t like or don’t want a game I want some way to sell it off and can’t do that digitally bc they won’t equate it to the same thing as selling a used copy XD

isVeryLoud,

I want a return to cartridges, like the switch.

kiranraine,

Same tbh…

nodiet,

I have never ever managed to scratch a disc to the point where it became unusable. Neither have I ever had problems when buying used discs. I agree about the speed though; at this point my internet speed surpasses the speed with which games are installed from a disc

kiranraine,

I mean I’ve bought plenty that were scratched but still worked. Only one that didn’t really was the twilight princess we found randomly in my church parking lot when I was younger. I just don’t like the speed since no one seems to get nailing down loading times. I’d love something Ala switch games tho…

BigTrout75, do gaming w GameStop Boss Says Disc Drives Should Be Required On Game Consoles

I kept hoping that Sony would do a last hurrah with discs and make a console that plays them all. But with discs being pretty much antiquated at this point, I don’t think it’s going to happen.

gk99,

Sony management didn’t even see a point to backwards compatibility until recently and still can’t be bothered to figure out PS3 emulation. It’s easily the console’s greatest flaw imo.

nodiet,

Looking at RPCS3, it seems like most PS3 games wouldn’t run well on PS5 without dedicated, PS3-like hardware.

BigTrout75,

I agree.

Computerchairgeneral, do gaming w GameStop Boss Says Disc Drives Should Be Required On Game Consoles

Obviously, GameStop has a vested interest in discs sticking around, but it feels like that ship has sailed. Can't remember the last time I bought a physical game and it wouldn't surprise me if the next generation of consoles do away with disc drives altogether. Not really sure how to feel about that. Kind of sad having grown up using discs, but at the same time, it just feels inevitable that consoles are going to move to digital-only distribution.

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