gamesindustry.biz

NutWrench, do gaming w Nacon exec says industry's problem is "too many games"
@NutWrench@lemmy.zip avatar

A strong, cogent argument can be made for having a wide variety of game developers. I don’t see ANYONE saying, “we need more companies like EA, Activision or UbiSoft.”

CurlyWurlies4All,
@CurlyWurlies4All@slrpnk.net avatar

People don’t make that argument. But the ultimate goal of any capitalist organisation is to form a monopoly.

yamanii, do gaming w Nacon exec says industry's problem is "too many games"
@yamanii@lemmy.world avatar

Games are an art form like any other, I don’t see people complaining there’s too many songs or too many movies, and it’s easier than ever to make one thanks to all the free engines, hobbyists make something, push it to itch.io and move on with their lives.

CurlyWurlies4All,
@CurlyWurlies4All@slrpnk.net avatar

To be fair he said it was an ‘industry’ problem. And the music ‘industry’ absolutely has the same problem.

Too Many Songs, Not Enough Hits: Pop Music Is Struggling to Create New Stars - billboard.com/…/new-music-tiktok-artist-developme…

SternburgExport, do gaming w Sony gives Gran Turismo Sport the boot | This Week in Business

Great, now I know what awaits games like GT7 and FM8. What’s the point of buying these games then?

GrindingGears,

Honestly they can just go ahead and turn off FM8. What a piece of shit that game is. It’s so bad. Like how can you literally fuck up a slam dunk that badly? They could have issued a slightly reskinned and updated FM7, and it would have been fine. But no.

GT2 and FM2 (and FM4 I guess too) for the forever win!

lemann, do gaming w Sony gives Gran Turismo Sport the boot | This Week in Business

Glad I picked up Assetto Corsa instead. That sim is 11 years old and has amazing graphics, a thriving community, and isn’t “always online”… GTS is only 6 years old in comparison.

I think GTS and FMS are going to eventually be a struggle to sell once people catch on to the fact that these franchises are being turned into very expensive recurring game subscriptions, which is a shame given how much these types of games have been decreasing in popularity since the peak of the early 2000s

HisNoodlyServant, do gaming w Sony gives Gran Turismo Sport the boot | This Week in Business

There really needs to be more lawsuits for this type of thing. You bought something and they didn’t make it clear that you were renting it. I get the server stuff but you know what? After you are done with the game it’s time to allow the community to host servers or at least remove DRM for offline play.

scrubbles, do games w Games industry leaders braced 'for up to two years of pain'
!deleted6348 avatar

We’ve tried layoffs, we’ve tried cutting funding, revoking investments, and still they refuse to be profitable! We’ll close them now to show them how they failed.

MamboGator,
@MamboGator@lemmy.world avatar

they refuse to be profitable produce infinite growth for shareholders

BoastfulDaedra, do games w Games industry leaders braced 'for up to two years of pain'

Maybe they could consider just, you know, not releasing things that suck so bad.

echo64,

They are. The games industry is releasing a lot of hits in recent times, and there’s a lot of money flowing in. Just not as much as covid times and interest rates are high.

This has nothing to so with the actual industry and the people making games.

BoastfulDaedra,

A fair point, but I do want to highlight that we’ve had plenty of companies like Bethesda releasing crap like Starfield, using tactics that specifically turned on their artist employees, and then scratching their heads on why it didn’t sell as well as Skyrim or Doom. I’m also seeing a lot of C-class laziness here.

1984, do games w Games industry leaders braced 'for up to two years of pain'
@1984@lemmy.today avatar

Oh shit, no explosive growth! Shut it down, shut it down!

Capitalism endgame.

BloodSlut,

companies when small profit not as large as big profit: ☠️

Gradually_Adjusting, do games w Games industry leaders braced 'for up to two years of pain'
@Gradually_Adjusting@lemmy.world avatar

“the game industry”: 🪦

Indies who make timeless classics on no budget: 🫡

Carighan, do games w Games industry leaders braced 'for up to two years of pain'
@Carighan@lemmy.world avatar

Oh no, we might be making marginally less profit than we told our investors we’d be making, and none of us have the backbone to just tell them that you know, sometimes you gamble money and get little in return.

Jaysyn, do games w Games industry leaders braced 'for up to two years of pain'
@Jaysyn@kbin.social avatar

And the ripples from the SVB failure keep going.

Was nice knowing you Harebrained Schemes.

Alimentar, do games w Games industry leaders braced 'for up to two years of pain'

This would have happened sooner if it wasn’t for the cheap debt. Unsustainable businesses, hiring passionless staff and managers, mismanaging and producing sub par products.

Eventually people stop supporting these games.

When the money runs dry and it’s harder to borrow due to higher interest rates, you have to start cutting costs. And if your business is inefficient and bloated you have to downsize to survive.

If that doesn’t help, you go bust.

Computerchairgeneral, do games w Games industry leaders braced 'for up to two years of pain'

Painful for who? I highly doubt any of the CEOs and investors interviewed are going to suffer all that much compared to the artists, programmers, and other employees that are going to be laid off because their company wants to be leaner, more dynamic, or whatever the latest buzzword is.

simple, do games w Ruiner developer Reikon Games reportedly lays off more than half its staff | GamesIndustry.biz

It’s mindblowing that the studio had 100+ people and their only game was apparently RUINER. I was convinced it was a smaller indie game, how could they have that many employees and only release one decently successful game in like 6+ years?

chunkystyles,

Patient investors, probably.

umbrella, (edited ) do gaming w Report: 95% of studios are working on or aim to release a live service game
@umbrella@lemmy.ml avatar

deleted_by_author

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  • Bonesince1997,

    Not to mention the ever enticing allure of “free to play”

    Aurenkin,

    Free for prey, pay to slay

    ampersandrew,
    @ampersandrew@kbin.social avatar

    Single player is not the opposite of live service. Suicide Squad can be played single player. Baldur's Gate 3 can be played multiplayer.

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