The point of an RPG, especially one that involves shooting is you let the player pick their own moral take on how to play the game. You don’t choose FOR them.
Put real consequences in the game if the players choices actually matter. Don’t nerf the game mechanics for no reason.
A strong, cogent argument can be made for having a wide variety of game developers. I don’t see ANYONE saying, “we need more companies like EA, Activision or UbiSoft.”
Star Wars Outlaws doesn't let you free aim and fire from your speeder because Massive didn't want you to "feel as if you can ride in and assault people" (www.gamesradar.com)
Destiny had the same thing… If you could shoot from the Sparrow there’d be no reason to do anything else.
Nacon exec says industry's problem is "too many games" (www.gamesindustry.biz) angielski