I’ll controversially say that I really love the Steam controller. Not the steam deck (which is honestly my number 1 if we’re including handhelds) but the original controller intended for use with the steam link device.
It really just needs a right analog stick and it would be great. The lack of one takes it from 10/10 to like a 7/10. It’s so good otherwise, great weight and size, good design. Sensible layout and the big track pads work really well! It was clearly a prototype for how the Deck layout ended up, though I actually like the controller’s big circular pads more than the decks little square ones.
The steam controller is absolutely my favorite shape and feel for the controller.
The one big flaw is the plastic bumper mechanism that has broken on 3 of my units, 1 I was able to send back, 1 replaced with PETG 3D printed part which is less clicky, but more durable, and 1 still intact.
Still, I have exclusively used those for years when not playing on Switch
The steam deck honestly is my favorite controller. If valve releases a controller that’s the steam deck without a screen I’ll be first in line and I’ll take two please.
You can’t invade solo host unless they specifically use an item for it
If you are coop you open yourself up for invasions and since a session has a 4 player limit you’re always either in the majority (aka ganking) or on even grounds if you decide to only summon 1 friend and let the invader live long enough for another to show up. If you invade you are pretty much always going to be in a 1v3 situation.
When I was shopping for brakes, years ago, lots of told me SLX has all the quality/power of XT or XTR but they’re a tiny bit heavier and don’t have the prestigious badge. I went with SLX and have been very happy.
This is probably the most honest review I have seen, that points to gripes I would have playing through it, as opposed to the way other articles and videos have glossed over those very concerns I had while watching gameplay footage. Thanks for including it!
Your character doesn’t speak per say, so you usually are limited to gestures for interacting with other players.
The stone refers to a series of items thatve been around since dark souls 1 where you drop a magic stone and a voice comes out saying the line. In dark souls 1 and some others it was a rock you dropped and it broke open making sound, so the “stone” term stuck.
In elden ring it’s called a “prattling pate: ‘voice line here’”. Your character blows into it like a flute kinda and the line is spoken.
Basically the guy showed up, said “damn ur fashion is on point” then left :)
In the game, there are stones that you can find, and when you use them, they say something. There’s no voice chat in the games, so these can be used to communicate
I really love the current gen controllers. I was using a Series X controller, which has a fantastic weight and feel, but I started experiencing drift. I decided to get a PS5 controller after that, and it’s even better! I use it with my PC, and the touchpad works as a mousepad, which has allowed me to play a LOT of games comfortably on the couch, when I’d normally have to fumble with my mouse and keyboard.
Aside from Microsoft selling it as one, there’s a reason the 360’s contoller design is basically the de facto basis for most PC controllers. It’s the most comfortable one I’ve used for 3D games by far. Everything you need is easy to access. Nintendo lifted essentially the same design for their Wii U and Switch Pro controllers.
The d-pad on the 360 controller was garbage. It was the only thing holding it back.
I think they’ve found a great place with the One/Series controllers.
I also really appreciate that with the jump to the Series X/S they didn’t change controllers. They had one that worked that people liked, so they kept it. And it works via Xbox’s proprietary wireless protocol, USB, or Bluetooth, so it works on pretty much anything but a Playstation or Nintendo.
I couldn’t care less about the D-pad. All that matters is how it feels in my hand and access to the primary controls like joysticks, triggers, and face buttons.
Not quite the same, but in WoW, you couldn’t talk to the opposing faction. So sometimes people would make characters like this just to hang out in the other faction’s zones and communicate using only emotes. Good times…
Back in the day, I think it was Logitech or similar who redesigned a PlayStation controller with some minor ergonomic tweaks. It was a masterpiece. This was back in maybe PS2/PS3 era.
Sounds see if any modern versions exist. I’m still a Sony controller purist, having never really fallen in love with Xbox like so many others.
I think I still have one of those. It was Logitech. I thought it was good unless I wanted to use the thumbsticks or triggers. I always thought the Sony design of putting the thumbsticks down in the lower-middle was really awkward, and for some reason, using the triggers on the Logitech controller sometimes felt a bit painful.
Might’ve just been the glass slipper my hands needed then. Felt like a peak optimization of the sony layout, least in my mitts.
I know several folks who prefer the offset Xbox style, but I always appreciated the more symmetrical design of PlayStation. Thumbs were same height on controller for FPS or fighting genres, which I did a bunch of back then. Didn’t mind offset thumbs for other games like God of War. I think the designer in me also appreciated sony’s cleaner aesthetic as well.
bin.pol.social
Gorące