If you like puzzle games, you might try a game that’s not technically multiplayer but that the two of you can work on solving together, which is what my wife and I do. Good candidates for that are Case/Rise of the Golden Idol, Lorelei and the Laser Eyes, and we’re currently playing Blue Prince.
I have Baba Is You! It’s a brilliant game, love it to pieces, but it’s not a good fit for my SO. She’d lose interest very fast, looking for something more chill and casual.
Blue Prince is definitely something I’ve been considering but I’m unsure if she’d enjoy games that are just puzzles. Pretty sure Lorelei is just too thinky for her to enjoy.
Definitely looking into more chill games to blow off some steam.
I’d say check out Case of the Golden Idol on a deep sale to test the waters. Lorelei is definitely hard mode if you’re not sure if this is something you’d want, but we found that having two people to approach solving the puzzles helped a lot.
For KSP2 the community failed it. If there was some backbones the first DLC would have been boycotted, Take2 would never have bought the IP and it would still be a profit cow for Squad. The DLC was specifically design to break the promises made to the community and it was the deciding factor for Take-Two acquiring the game, the community was exploitable.
May I ask you to elaborate on your last sentence, regarding the promise-breaking DLC? I’ve never player KSP but it looked like an interesting engineering interest-getter for future kids
They (KSP Devs) made the promise that if they were to ever release DLC it would be for actual new content and not stuff that should be in base game or was available as a mod. The first DLC was the Mission Builder, something that should exist. Along with branded ULA space parts which were great DLC. The problem was the first part, the mission builder should have been part of the game then for the DLC they should have added a few more parts to flesh it out. It was after this perceived broken promise DLC, after it was successful in the community, that the Take-Two acquisition was announced. Afterwards another DLC which was robotics parts was announced, which was literally a functional copy of a mod, another broken promise. I was there and I am adamant (cannot be certain) that the soft response to the first broken promise gave take2 the greenlight to exploit the community with mods as DLC and KSP2 being a cash grab.
If soul was put into the decision for KSP2 the developers of Kitten Space Agency would have gotten the contract for the game instead of some assholes pushing plushie merch in the pitch meeting. I blame the community enshitification because there was a few of us that actually said nah the first broken promise is bad but we got told it would be fine and to stfu cus we were assholes. And yea I am an asshole but look at the world around we should have all been assholes to the complacent more.
If they ever gonna remake 8 it needs to be one game, just a solid 20-30 hour experience. The story needs a rewrite anyway. It is bloated and the dialogue has too much cringy emo shit. Would translate horribly to voice acted dialogue.
I think they should stick to turn based combat and just modernize it like Persona or Clair Obscur. As an FF fan I don’t like the modern action based combat the series have turned to. It doesn’t feel like a proper FF game. And the action gameplay just isn’t great. They should create a new series for these type of action games that doesn’t have to carry the FF branding so they don’t have to tack on these final fantasy gameplay elements to the action combat and turn it into a half baked mess.
I’m still not sure what to think of early access. On the one hand, it is too often an excuse to push a buggy mess. That shit is seriously annoying.
But if it’s done right, it can allow developers to make games that are way larger than they otherwise could. In the end development costs money, so with only X million dollars of upfront investment you will run out at some point. With early access they can extend the money pile further, and therefore they can keep extending the scope of the game way beyond what would otherwise be possible as long as the game is popular enough. But then the focus should be on delivering a mostly stable core experience instead of a buggy unbalanced mess.
Imo it worked quite well for games like Factorio, Valheim, Satisfactory. I had like 80 hours in Satisfactory way before the official release, and then another 100 hours or so with friends a bit later (also before the final release). While there were definitely some bugs, the experience overall was worth my money and I was happy to be able to play it already.
I think the remaster looks awful. Not only did they take out the soul, they decided to copy the aesthetic of ESO from the washed-out colors down to the shitty combat animations.
I really wish the people behind ESO would get fired, but they keep getting rewarded.
Plenty of people will never experience these worlds or stories due to the turn-based combat
Not an actual problem. A lot of people simply won’t try those games because they’re old, others because they only know how to play Roblox, Minecraft and Fortnite.
Out of curiosity, which games with TBC have you played? I understand that the most common problem with them is that it’s just a dumb numbers game, bigger number wins, which also means lots of grinding
I’ve attempted pokemon many times because it’s constantly recommended. I’ve tried a few of the turn based final fantasy games. Quite a few indie games. Some persona was attempted at some point…
The only exception to the rule is Dragon Quest and I have no idea why but that’s been consistently the only turn based games I can play for more than a few hours without uninstalling. I’ve only managed to finish one of them but either way that’s still pretty good for me for this genre.
Anyone know if there’s a way to get junk store for bazzite desktop?
It would be great for my partner who has bazzite but doesn’t touch the gaming mode because she has an nvidia card at the moment and it runs like dog shit.
This is her first Linux experience so it would be nice to have something really simple for her to use.
Hey PerfectDark alerted us to your query. We use it on vanilla Arch in Big Picture Mode on our laptops. But we know people use it with Bazzite and some other distros. We also test on Bazzite in a VM.
If you want to set your partner up with it, you’ll have to download/install Decky and then Junk Store. Then to open up the QAM to get to Junk Store you would need to push ctrl+2.
If you have any other questions, queries or need help/guidance please feel free to find us in out discord server (that’s one of two places we regulary patrol). Discrod Invite Link: https://discord.gg/HS9QtX5kXW
Big picture has the same performance issues as gaming mode on nvidia though doesn’t it?
I remember my partner trying it when we first built her pc and it was awful. Although at the time she was on a 1050 Ti temporarily, which also had other issues on the OS. She’s now on a 3050 so maybe it’s better now?
I still don’t understand the sentiment that turn-based doesn’t sell. We just got Clair Obscur breaking expectations.
Part of it is, you have to make the combat interesting visually, tactically, and sometimes even tactilely. Some games get that right: Persona 5, Like a Dragon, etc.
I would also go on a limb and say that 99.9% of strategy in turn taking games is terribly designed. Buff attack, use strongest attack. The one that I really wanted to see more of is a system like Cosmic Star Heroine’s.
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