Strategy games also tend to implicitly have it, in that you can team up the weaker player with a strong AI player.
Or sometimes there’s also fun options, like a map where you can place the strong player into the fortified center and they have to defend against three weaker players at the same time. That can serve as a handicap, but the asymmetry also just means that it’s less obvious and therefore less frustrating, who’s better.
Generally, I’m in favor of having such handicap features, of course, but I feel like it’s even better when the game’s design is just naturally less brutally competitive.
For example, in Gang Beasts, yes, you’re competing with each other, but the weirdo controls mean that it’s never entirely your own fault when you lose, and of course, everything is just less serious in general.
Ultimately, such handicap features will break competition, too, because rather than the weirdo controls or your stupid AI buddy, you can then blame the handicap. I guess, it also helps to not take games too serious in the first place…
Lastly, I’d like to throw in the objectively best handicap: Having to play cooperatively with the weak player.
Just don’t compete with each other, but rather tackle a challenge together.
I tried replaying the Kingdom Hearts games leading up to playing KH3. Got all the way to the final boss sequence in KH1, but I just couldn’t get past the second phase, and I didn’t have any good saves for going back and leveling up. Gave up. Already beat it as a kid when it first came out. No need to kill myself in my late-30s for it.
For what it’s worth I love the ps5. The ps5 controller absolutely reinvigorated my love of gaming. I know some pc games are getting the adaptive triggers but I do not think it compares.
Not really, it’s just that a lot of guides nowadays are done on youtube. I personally think text guides are superior so I really don’t want gamefaqs to go away.
I don’t think I’ve played anything exclusive to the PS5. Not worth buying in my opinion.
I have played stuff exclusive to the switch, I mostly dislike it though. I’m not sure why, I think it’s that they don’t compete because they have us with their catalogue and I dislike their business practices, selling gimmicks and vaulting content. Especially given most of the switch games are port of Wiiu games then it probably is skippable.
PC gaming isn’t that expensive right now anyway, depending on the level of performance that you want. I have a computer presumably without a dedicated graphics processor that runs Fallout 4 well. It will run Fallout 3 at consistent 60 fps at 720p.
Depending on how new the game is and whether or not you turn down the graphics, it’s not that expensive to get a gaming PC.
Your comment remind me how many games just wouldn’t run on my PC or how install would break my OS. Maybe I had no idea what I was doing. But PC gaming back in the days was very tricky. It got better in recent years.
I really mostly play on PC. But PC master race people are very snobish. Console gaming is a very important part of the market for very good reason.
Civilization? PC all the way. Ratchet & Clank? God of War? I had a lot of fun playing them on consoles. IDK whether they would have worked as well on PC.
Knights of the Old Republic? I played on PC in spite of the awful UI port from console mode.
I don’t have a current console gen (if you discard the Nintendo Switch) but I don’t want to skip it, I want a PS5 but granted I am not sure I’d get it if it wasn’t retro compatible with the huge backlog of PS4 games that I have… Even the Xbox with the game pass is feasible to me (something impossible to think for me, I have always been a Sony and Nintendo user).
An indie game called OneShot from the Undertale knockoff genre has only one choice that matters, but god damn what a horrible choice, particularly since a child has to make it. And by the way, the game is called OneShot because it’s designed to be played exactly once. If you want to play again, you have to mess with some files to do so.
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