bin.pol.social

Mchugho, do gaming w AITAH for pirating games before buying them?

People’s views on IP boil down to: I want to pirate games. None of you are thinking about patents and trademarks and how they benefit people from having their work shat on. Lemmy is infuriating.

fckreddit, do games w Would you prefer if games had a separate difficulty setting for boss fights?

Yeah, also a way to skip certain missions in older GTA games. I usually play games on easy because I have a low tolerance for frustration. Hence, I tend to avoid souls-likes, etc, although I would love to play them.

SpaceNoodle,

My reasoning is that I already have a job, and I need my games to feel like fun, not work. I want a challenge, not a slog.

TowerofPimps,
@TowerofPimps@lemmy.world avatar

“All you had to do was follow the damn train, CJ!”

setsneedtofeed,
@setsneedtofeed@lemmy.world avatar

People always complain about this because they blocked out the trauma of the RC plane missions. Those were 1000x worse.

setsneedtofeed,
@setsneedtofeed@lemmy.world avatar

I think there is a wide difference between soulslikes and GTA. The most obvious being that soulslikes are understood to be difficult, while GTA difficulty spikes are almost random and tend to be a result of poor design.

In something like GTA there shouldn’t be a need to skip story critical missions, because those mission should be ironed out. The really frustrating missions either need to be reworked or pushed into optional side missions.

RogueBanana, do games w Would you prefer if games had a separate difficulty setting for boss fights?

Would be nice if there was a dynamic difficulty that constantly changes based on how well your performing. You can always have a hard fought and be victorious but just barely to have a great experience. Would need a different implementation to have some penalty or reduce reward for not performing well so you will be motivated to try your best. Although properly implementing that is definetely a difficult task but seems possible enough to hope for. The closest thing I can imagine is hades that gradually increases damage resistance each time you die and I really like that implementation for a rougelike. I am someone who likes a bit of challenge but will definitely lose interest if I have to repeat something multiple times. Hades is an exception as each runs varies a lot but soulslike game that you have to try multiple times to learn and defeat a boss is a massive turn off for me.

Fixbeat, do games w Would you prefer if games had a separate difficulty setting for boss fights?

I’d like to skip them all together. They are often gimmicky and tiresome.

TheAnonymouseJoker, (edited ) do gaming w AITAH for pirating games before buying them?

If you play the game beyond what would be a trial/demo (equivalent of first chapter/level content), yes you would be. And the fact is, basically everyone is okay being an asshole, because the demographic of video games cannot ask their parents for thousands of dollars every year, at the rate they complete each game. Most video game pirates are either completionists, collectors or speedrunners.

I would say though the differentiator is video games that have practically stopped selling (pre 2007 and retro) and their companies that have gone bankrupt/defunct/extinct, in which case it does not matter at all, as the creators no longer earn money from the game.

Many unreasonable people that claim DRM is bad for performance, disguise the argument that all DRM is as evil and bad for performance as Denuvo is. Arguments need to be honest, so call DRM what it is. Masking arguments makes them weaker.

coltorl, do games w Apparently, all you need to do to "git gud" in an online FPS is to reduce hand "stress" while aiming.

GustavoM your name sounds familiar, did you play Planetside? I was (technically still am) in one of the leetfits and we would have some of the aim gods try to share their knowledge and it boiled down to something similar. Don’t tense your hand (click to fire naturally tenses your hand so you have to learn to reduce that), prioritize a relaxed posture, and learn your mouse grip (try them all out!). I’ve heard OSU is very good for those that want to improve their hand eye coordination (and get comfortable with their mouse). I’ve also heard of using spacebar to shoot but only when you want to isolate aim from shooting. But you should train both together as well.

GustavoM,
@GustavoM@lemmy.world avatar

Yep. And I still play from time to time, despise getting my arse served by most players. And I’ve got to admit that hand tension is exactly -THE- “main” problem for me, despise trying to be as relaxed as possible with drinks and the like. I do have lots of “Why my crosshair isn’t moving to where I want it to go?” moments due to it.

…and I… (kind of) given up, honestly. I’m about to be a 40 year old geezer, so eh.

Ilflish, do games w Alan Wake 2 - Review Thread (90/100 OpenCritic)

10 hours in and I’m loving it. I’m sure there will pure mechanic purists who hate and and those it might be too abstract for but this feels like purely a step up from control

seananigans, do games w Alan Wake 2 - Review Thread (90/100 OpenCritic)

Big Remedy fan so picked this up day one thanks to positive reviews. While I enjoy it, it suffers from the same problem I felt from Alan Wake 1: the combat is too hard and not that fun. Looks like I’ll be preferring the easy difficult again. That’s okay, still a confident and strong game so far.

hardaysknight,

Shine light, shoot gun was too hard?

seananigans,

Thanks for the high quality and good faith comment.

Send_me_nude_girls, (edited ) do games w Cities Skylines 2 player feedback
@Send_me_nude_girls@feddit.de avatar

It’s recommend for everyone buying C:S2 to test with the 100k citizens save file (enable unlimited money to prevent achievement from triggering). In settings disable DoF, motion blur and Volumetric. Borderless window mode. Enable TAA, as that’s the only AA that I think usable.

On WQHD, RTX3080 10gb, 5900x, 32gb ram this will result in a mix out of playable and unplayable. Everything set to high. A small town will run >60fps, the 100k will be between 43fps and 10fps, depending on how many pedestrian walk around. Currently this is tanking my performance most.

I hope to see first performance fixes before I reach a 100k city. Also I still have the option to turn down level of details and global Illumination. Overall the game could use some more color, but is very playable on my small town.

The game has some other bugs, like difficulty placing roads/demolishing them. Quite a few shadow issues and other building/vehicle glitches. There’s also a lack of certain details that feel unfinished.

Some services don’t even work properly as they are bugged or hidden via bandaid strategies by the devs, for example early game city budget. Garbage trucks not moving out of building. Animation of npc visiting parks are missing. Bikes are yet to be announced (but somewhere on the roadmap).

Weird balancing decisions, like the milestone/money flow, while losing money. Lack of building variety and a lot of bad textures, like blurry roads, lacking grass, strange water surface style. There’s also bugs that textures don’t load properly. There’s some shadow/texture streaming issue going on.

Overall: I can’t recommend it, even though I currently play it and even have fun. The performance is too bad, the lacking details will needs a few months extra and some systems even longer before they’re fleshed out.

As fan, well of course I’ll swallow that and keep playing…

Edit: will report back after the latest patch today. I’ve heard +10fps for some.

Edit2: personally I believe the performance better now. Still lots of work to do but playable and stable.

SkyeStarfall, do gaming w 100°C CPU when recording gameplay

It’s a laptop, I don’t think there is much you can do. They tend to push the hardware to the thermal limits, after which it starts to throttle.

Minnels, do gaming w 10 Year Old Son Clears The Second Capstone Dungeon In Diablo 4...

Game is recommended to 18+ and here we are with 10 year olds killing in the game. Alright.

eldrichhydralisk, do games w Cities Skylines 2 player feedback

Performance is not great, honestly. On my 3090 I had to sink settings to medium to get around 45 - 60 fps. However it does look nice, and even 30 fps is perfectly playable for a relaxed sim where my reaction speed doesn’t matter.

Playability is fantastic once I got the settings lowered. Love the changes to water and power, roundabouts are neat, roads are easier to manage, and the progression system has been surprisingly engaging. I really like the game and I’ll definitely keep playing while they work on optimizing it.

bungle_in_the_jungle, do games w I tried over 20 Steam Next demos so that you don't have to!

That content warning about Laika is legit. It gets real heavy very quickly!

DestinyGrey,

The demo really was an excellent content warning in itself. I hope that’s the actual opening- that way people who buy it and don’t know what they’re getting into can find out real quick, and get their return.

Thelsim, do gaming w Weekly “What are you playing” Thread || Week of October 22nd

Started playing Space Wreck which has been fun so far. It’s like playing the old Fallout and Arcanum games, or at least as how I remember them. The first act I basically talked my way through without fighting a single fight or passing any other skill checks. I really love these kinds of role-playing games so I’m a happy… err… person :)
I’m already thinking about how to replay this for my second and third run (it’s supposed to be a short game)

Mjolnir,

Wishlisted, thanks. Love this sort of game but it’s the first time I’ve heard of it. I’ll check it out next time it’s on sale.

cwagner,

Went back to wishlist it. I played the demo, but it was pretty buggy. The “Very positive” is encouraging.

rothaine, do gaming w When was a game's price worth it to you?

Hades is up there. So many runs, so much content, $25.

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