Definitely in the same boat. I loved the first one storywise, but damn, the second one’s gameplay is awesome. Something about it feels far more expressive and natural. I got to Seattle today and it’s so damn cool having that big open space
Absolutely love this game for a lot of the reasons you listed and more. They really give you a lot of tools to toy around with and solve problems your own way. I spent my first playthrough carrying turrets everywhere with me and setting up killzones to lure enemies into, spent another using my powers to blast the shit out of everything, and then yet another using the goo gun on just about everything I could. That goo gun seems lackluster at first but really is one hell of a useful tool. Black hole grenade things are awesome too, use them wisely to get a ton of good resources.
A lot of people did not like the mooncrash DLC but I found it enjoyable too. Its definitely different, with the way you need to replay and upgrade characters between who each have a different set of skills. The hazards change each playthrough but the map layout itself doesn’t. When you learn your way around its satisfying to do the whole thing in one run trying to get every character to escape. Just takes a different kind of planning. Maybe being on a timer messed people up,
The turrets are a lifesaver. Set up a firing line and bait the enemies into it. Maybe provide assistance fire with the Goo Gun and it makes quick work of everything.
I’m not big on rougelites, maybe I should give it a try though. It doesn’t seem like it’d be too expensive on sale
I get why the ending to 2017 Prey might have been annoying, but I honestly thought it was very in line with the themes present in the rest of the game. The more time has passed, the more I’m satisfied with the ending. That being said, IMO the only right ending is
I really like The Quest for being a simple first person, dungeon crawler RPG. There’s an overworld and towns and a story, so it’s not just straight dungeon crawling. Nothing mold-breaking, but for a mobile game that I just want to fill some time when I have nothing else in my pockets, it absolutely does the trick.
Mindustry, it’s open source as well, must have sunk close on a thousand hours into it. Incredible Game, has a good modding scene as well.
Trove, the opposite of Mindustry, in that the game sucks, I do not recommend. However the game had so much potential and it sort of half realized it before becoming a cash grab. Does a good job of releasing LOADS of dopamine for very simple game play. That said I am now looking into Veloren - which appears to try and be a better version of trove, although taking voxel MMORPG in a new direction. It’s also open source so, yeah.
Minecraft - with mods. Nothing quite beats tech mod mania. I hope some day luanti gets to be a real competitor on some level, but till then.
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