Your starter will not be appreciably stronger than other tems. Most are balanced out to be somewhat usable I’m the endgame, whether it be by stats, moveset, or ability. I would argue that some starters are just better than other due to their type being hard to find until mid game and useful early on. Also, tems that don’t evolve will be way stronger in the early game, since they are somewhat balanced with tems that do evolve later on.
Don’t be scared to experiment with different tems and see if some fit your playstyle better, because of that.
There are also occasionally hidden or hard to find areas that have a very small chance to find a tem that’s only available there. These tem are usually pretty good, so you may want to spoil yourself if you want to catch them all.
Also, much like Pokemon’s IVs, tem have stats that vary. However, these numbers are visible to you. If you know you want a tem on your team, it might be worth catching a few for better stats.
Finally, unlike in pokemon where creatures evolve at a set level, tems evolve after gaining a certain number of levels after capture.
For me Half Life: Alyx was not even the best VR game but maybe one of the best games i played in my 20+ years gaming experience. It really shows how great VR can be if developers put an immense amount of time, effort and love into a game. Other honorable mentions: Pavlov VR, Blade and Sorcery (especially the Star Wars mods) and War Thunder
I actually only recently picked up some of the dlc’s cause they were on sale for like $2.50 a pop. Though they really are just cosmetics. I’d also put in enough hours into the game, where I felt pretty good about essentially donating to the dev’s.
A couple of my favs: Moss, fantastic puzzle/platformer, great story and still family friendly & Asgard’s Wrath, single player action/rpg with good mechanics and a fully fleshed out 40hr campaign.
Maybe not my favorite game but one of the very few games I truly felt required pen and paper were some of the old Might & Magic games - most notably I think of the first 3 games.
Those were first person dungeon crawling RPGs. They didn’t have, what later became termed “automaps”, but what is now just a in-game map. So if you wanted to look at a map you had to either buy real life books they sold called Cluebooks which had maps printed in them or you had to pull out the graphing paper and get to drawing.
It wasn’t just a limitation of the time, the games back then honestly treated it like a feature. I think it was in M&M3 that you could eventually cast the spell “Wizard Eye” and the entire point of the spell was to present to you a minimap of the surrounding area. NPCs and quests didn’t put icons on your map (there was no map), you were given directions and had to figure out how to get there.
Not a shooter or a space RTS, but proper prime directive star trekking. Honestly I don’t even know what you would DO in the game. But I can imagine the UI clearly, so there is that…
Maybe somewhat like to old 90s point and click adventure games, only in 2023?!? I don’t know. I want it though.
I have a vision of a tactical rpg like wasteland or divinity original sin where you fly around, explore planets, fight, maybe get entangled in some politics
I played the hell out of Subnautica a few years ago. I loved it, and it’s one of the few recent games I played up until the end, even though I spent 90% of my time just exploring and not worrying too much about the main quest.
That said, back then the VR experience for the game was considered pretty bad - like a pasted-on layer that was largely ignored by the devs. If that has changed, I might think about getting a headset.
I cannot wait to one day be able to play Subnautica in VR. Wanting it makes me feel psychotic though because that games scares the shit bejeezus right off my socks.
It’s worth keeping track of the universal unreal vr mod in development. I realize this post says “yet”, and this is still in development, but they’ve mentioned a release this year and it should open up a ton of great games.
Man, I haven’t played through Myst since… the original Myst. I heard that Firmament was a bit of a letdown, but I really should go back and play Myst in VR. Thanks for the reminder!
Sealed room murder mystery, with no quirky characters. And with puzzles that require you to wiki stuff.
RPG that takes place outside of western European / American / Japanese setting. I wanna see games that take place in Korea, India, Africa
RPG that takes place in a small city where you can interact with most people, a small open world like Kamurocho (maybe larger), but allows interaction with most people, instead of just handful of quest givers.
Igavania but with modern sci-fi settings. Shadow Complex exists, but that’s more metroidvania (no leveling up or equipment drops from enemies)
Flight simulator but for road trip. Truck simulator but with real world map data
Flight simulator but for underwater exploration, with real world data.
PS3 Africa, but expanded to more regions, more animals.
God of War, but other mythologies, e.g. Egyptian, Chinese, South East Asians, Africans, Polynesians, etc.
Also Lucas Pope surprised me when he used Minnan / Hokkien / Formosan language in that game, it’s very close to my native tongue.
But of course
spoiler___ the game is less of a sealed murder mystery, more of a supernatural mystery. While I would love to see a realistic whodunnit, that requires you to research on physics / chemistry / actual real life tools, etc.
Yeah, like I said it’s not an exact match, but if you hadn’t tried it I thought perhaps it would scratch that same deduction itch. Plus it has that Wiki element since a fair bit of clues are based around cultural and nautical history as well as languages and dialects.
Polynesian for the original source of mana as a loan word would be cool. I also find stuff like Aztec would work really well for an RPG.
If I had a wish though, it would probably be to make a scaled down world that samples most of the historical cultures of each continent. Then do something where quests need you to do a bit of syncretism to solve them.
ETS2 and ATS work both really well as road trip games, though they’re both in 1:19 scale afaik. Promods don’t change the scale, just add massive amounts of new content to it.
I regularly play multi-player convoy with my friends, where we just set up a spotify playlist that we sync through discord and cruise around.
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Darmowy VPS z Oracle jak założyć konto
Yunohost, który posiada darmowe domeny internetowe jak postawić na VPS-ie
Funkwhale jest dostępny tam jako aplikacja
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