I spent a fair bit of the past weekend spinning it up and loading my library. Still have some cleanup to do, a fair bit of learning I think, and dipping into the community for some questions. At this point, I’m not sure it holds a ton of value for me personally, but it looks great and has been a lot of fun. Definitely looking forward to what the future brings.
Sorry, Eno caught me first lol. It’s a wonderful game and it would be cool to see more posts like this searching for people to play with as opposed to the weekly “Skyrim released on your refrigerator, should you care? (Seven pages of ads later) No”
Company Heroes 2 in Hard difficulty. The AI in RTS single player games tend to simply swarm you. I have to tone down the difficulty but there is little sense of satisfaction in playing easier modes.
I like seeing the up-n-coming consoles, and emulation becoming easier again :D Loved the Steam Delivery Girl mascot, she was very cool, and seeing what she would look like IRL is very interesting.
Played some Overwatch 2 Stadium mode. It’s kinda underwhelming I guess?
Comments described the mode as super crazy, with all the powers you can get, but it doesn’t feel much different, since normal OW also added passives, that you unlock during a match. There are also not that many characters enabled for the mode yet, which doesn’t help, because there are just one or two characters per role I want to play. With superfast rounds, it does feel faster than normal OW, but the whole match takes 20-30 minutes, except giga stomps, that can be over in only 10 minutes.
Since the matchmaker is also terrible as always, games just don’t go to 7 rounds, so you don’t get all of your upgrades. I played 11 matches, 9 of them were had a 4-1 scoreline or worse (3-0 or 4-0), wins or losses. Only two went to 4-2. Stadium is treated as a ranked mode and has no casual queue, so maybe once you’ve climbed some time, the matchmaking gets better, but each role has a separate rank, and I always flex, so that could take a while.
If you can get past its extremely questionable social issues, I’ve never played a co-op combat game as well designed and implemented as resident evil 5. It forces you to work together in a variety of challenges and unexpected ways. It keeps you both focused on mutual goals. And if you don’t work together with situational awareness and effective communication, you will not succeed. I really wish it sold better because I’ve never seen a company since put as much effort into co-op design except maybe the “it takes two” and “a way out” guy. But those aren’t shooters.
Your mileage may vary, but there’s a bug on the PC version that causes a boss to regenerate health tied to the frame rate. It happened to a friend and me, and we watched it happen to two other friends. Higher frame rates cause it to regen faster. There’s a way you can cheese the fight to get around this, but maybe the method would be a spoiler.
(Also, I thought this game was bad and not in an interesting way like its successor is, but once again, your mileage may vary.)
I can certainly understand not liking it. Besides it’s offensive social takes, it’s definitely not what a typical Resident Evil game is supposed to be. But a buddy and I spent years trying to find good coop game experiences and as far as games that actually sculpt and tend to the coop part as opposed to just throwing a coop mode in at the last moment, very few come anywhere close to the effort to put into this one. On harder difficulties it’s actually a really interesting challenge that’s not just about bullet sponges or grinding for better gear but about strategy and effective teamwork.
The deck is actually a little more expensive overall: You cannot detatch the controllers. Need to buy a 3rd party if you don’t want to always play handheld (most 3rd party will work though) Doesn’t come with a deck (any usb-c to HDMI dongle should work)
Besides that, if you have a big steam library already , it’s pretty amazing. Cities Skyline isn’t very steam deck friendly though.
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