I played through all 3 games again back-to-back a few years ago (having previously only played separately as they released), lots of stuff tie them all together and loop back to familiar scenes and incidents from different angles and times, even a 2 part DLC for Infinite. Basically looping back to where the first game starts that kinda makes it an Infinite story loop…very well done.
Also, there’s a book that prequels the first game- tells the story of Ryan building Rapture and how it all got started. Lots of back-story and lore on quite a few characters…especially “Fontaine” and how he ended up as the fish merchant…
Never buy “gaming” audio gear. Audio is the same no matter what you use it for. Buy something in the $100 price range marketed for audio production. The design will be plain and solid black, but you’ll get at least 50% more value for your money. Sennheiser is usually good.
I played a lot (1400+ hours) of The Long Dark up until a few years ago. I’m checking out the DLC content I missed, and it’s very good to be back. The “new” content and maps are very good.
Also, Alan Wake 2 after Control is quite enjoyable, but I think I like Control a little more. The tv ads in AW2 are very funny though, compared to the creepy puppet bits in Control.
I can’t believe I blanked on them in my own reply, but to piggyback off your Restoration Project nomination: the Talking Heads Addon and Talking Heads Actually Talk Mod for Fallout 2 Restoration Project (updated) are both absolutely insane, and breath some new life into the game while seamlessly slotting in next to the existing art and voice acting.
I’ve played, almost daily, since the mod was released in January 1999. Over a quarter century. I’ve got admin in a number of servers, so a lot of days I’m just hopping on briefly to make sure the servers are running smoothly and no one is trolling. New maps are still being regularly released, many by people who have been mapping for it for a solid 15-20 years.
No idea of total hours. It wasn’t added to Steam until 2016, but I have multiple thousands of hours logged since then. I’ve got to be over 10-12k hours since the beginning. Easily.
Everything else in my life has shifted. Sven-Coop is my rock.
The mod that got me into modding still has a special place in my heart. It was the Shockwave mod for C&C Generals. Shockwave absolutely could have been vanilla if EA deigned to finish the Zero Hour expansion. It was just pure polished perfection for that game.
The Super Nintendo Metroid game was/is my favorite, but I’ll admit I haven’t play most of the Metroid games, so I’m not a good judge.
The NES game was a ton of fun, but I felt and feel like the SNES game was just all of that and then some, if that makes sense to others.
I played one of the 3D Metroid games (the one on the Wii). It was fun, I enjoyed what I played. But it did not scratch the same itch, if that makes sense. In fact, I don’t think I even played that game to completion.
There’s a Sonic fan game I like to play called Sonic Robo Blast 2, built on an extremely heavily modified OG Doom engine with a pretty good modding community, and there’s a level pack for it called Sol Sestancia that’s just crazy fun to run through with the Neo Sonic character mod. Getting up to top speed to activate boost mode and trying your best not to slow down or stop so you don’t lose it. So satisfying.
Minecraft - mouse tweaks, Alex’s Mobs, The Bumblezone
Morrowind - I forget what it’s called, but the one that adds the mainland
Risk of Rain 2 - any character by Enforcergang. Especially classic sniper and rocket
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