I’d love to see a modern take on Cannon Fodder, as well as another entry in the Desert/Urban/Soviet/Nuclear Strike series.
Lastly, there was a very fun demo/mod to Sensible Soccer for the Amiga that set the match between UK and Germany, and replaced the ball with a bomb that would periodically explode and eliminate any nearby players. I’d live to see a modern-day version of this, honestly - just some goofy fun!
…and yes, I am fully aware of just how old this makes me all sound.
For a modern Desert Strike check out Cleared Hot on Steam. It’s not out yet but it looks promising and it’s by a guy who wanted something like Desert Strike. Funnily enough it came up in a similar thread on Reddit a while back and I added it to my wishlist there and then.
Spectrobes, spent a ton of time in all 3 games as a kid. Apparently the 3rd game sold pretty poorly even though I would argue it was probably the best of the 3. It had just about everything one would want from a pokemon rpg, it even allowed for 2 players! Super upset that Disney killed it :(
New entry should absolutely follow the footsteps of the 3rd game (origins). Only thing I would hope that is improved is some of the terrain paths were kinda narrow and hard to accurately maneuver the horse-like mount around. That super frustrated me as a kid as it was much faster than walking, but all the time you ended up losing from getting caught on terrain, having to dismount/dismiss the mount, turn around, then resummon/remount made it more efficient to just walk.
The combat was fun enough on the 3rd, but my absolute favorite part was the excavation of fossils. Trying to go as fast as I could while also being super careful to not damage the fossil and having that linked to better stats for spectrobes was SO much better than breeding/catching new pokemon to me. It felt much more engaging than hoping for good rng.
If they won’t make a new one, the least they should do is remaster the games for switch. Which they also probably wouldn’t have to do much for the remaster as I would argue even the original version looks the same/better graphically than the latest pokemon releases for switch.
I didn’t play the one on the Wii, but from what I’ve seen, I think I’d prefer a mix of all 3 games. I feel like the combat had slightly more depth on the DS games, but Origins did more in 3 dimensions and had a Spectrobe follow you in the overworld.
I don’t remember much about the combat from the ds games other than the enemy ai could be cheesed by running around the perimeter of the battle arena while waiting for abilities/geos to cool down. If they had a better ai or higher difficulty I would take any of the combat options though!
Edit: found old ds and first game, played for a bit and the combat is alright, would definitely benefit from a lock onto enemy feature, and better enemy ai. The circling the perimeter works even better than I remember and allows for easy battles. The movement in combat also has some drift to it which I remember disliking alot back in the day. Also the using geos as an ultimate weapon in battle is still satisfying, upon using one you get a sick cut scene of the ultimate spectrobes you used and brings back lots of memories of using them in tough battles to turn the tide! Forgot about how you level 3 separate stats which each can add levels to the spectrobes which made building specific stat based spectrobes super engaging. Also the incubator rooms (4 of them!) allowed you to feed the minerals you excavated to the spectrobes. Also the excavation mini game is lightyears ahead of what pokemon implemented in Gen 4 and way more engaging! Using the ds mic to blow away debris brought a smile to my face all these years later. This honestly should have been the pokemon killer it was made out to be.
The Crusader series (No Remorse, No Regret) could have been built upon, with its famously cheesy live-action cutscenes.
The Quarantine series disappeared after its second installment, Road Warrior. Come to think of it, most mainstream vehicular combat games went away, like the Interstate series.
The Discworld adventure games (1, 2, Noir) were famously convoluted, but they did a pretty good job of adapting Pratchett’s world into video games.
Finally I would have liked to play the initially planned sequels to Advent Rising. I have (probably rose-tinted) fond memories of that game, but hey, you asked.
Like the a character will remember that type of thing and thus might actually bring it up or hold it against another character. Like Until Dawn there’s a part where the gun has blanks and if you don’t sacrifice the character the character the character tried to shoot won’t open the door when he needs it. Which yeah that whole scene was unrealistic because blanks can still kill.
I remember them saying that they dont want to do another one in the series because they are looking to innovate and make something truly original.
I don’t remember them saying this, but I remember people speculating that this was a reason. The truth is, if you look into The Final Hours of Half-Life: Alyx, they prototyped a bunch of different single player games that were cancelled because they just weren’t working, including Half-Life 3. Post-Alyx, in recent weeks, we have evidence to suggest that Half-Life 3 may be imminent.
It’s true they’ve always been distracted with multiplayer games as well, things like Counter-Strike or Team Fortress and I did play them for sure, because I was a kid and I had all the time in the world.
These days I’m not a kid anymore and so when I game I tend to look more for memorable experiences instead of mindless grinding.
Boy, I miss the days when multiplayer games didn’t mean mindless grinding. I play fighting games, and the mindless grinding in recent releases is siloed off to a separate mode that I don’t have to think about; otherwise you’re playing the game because it’s fun and/or because you want to get better at it, not unlock the latest costume. I would love nothing more than for campaign FPS games to come back–the kind that postdated the designs of what we now call boomer shooters–and to come with a deathmatch/CTF mode made out of levels recycled from the campaign, playable online and local. You’d play that multiplayer mode for maybe 5 hours or maybe 5000 hours, depending on how much magic they managed to capture in it, but you absolutely would not have some expectation that the devs must keep updating it. Those were good times, and I didn’t appreciate how good we had it.
Allow me—blissfully unaffiliated with all the parties involved in my post—highjack this irredeemable piece of spam with an actual “blackjack game” worth playing:
There was a very direct terms of service “Don’t share info”. But The Verge are notoriously awful journalists. It’s like they have no clue of what basic decent journalism entails and confuse good reporting with being trolling assholes. There’s a reason they were the only idiots who broke it and got rightly burned at the stake for it. I bet the guy wasn’t even looking at the screen when he spammed the ESC key at the game. Just because it wasn’t 100 pages of legalese doesn’t mean they weren’t bound by it, clicking ESC instead of the button OK means nothing in legal terms. And just using the software means you agree to the explicit and implicit terms of service that come with the software as long as it isn’t something blatantly illegal. They were assholes and received the consequences of their actions. And that’s that.
Simplify the situation to lol defending the EULA all you want, but “I’m not bound by your NDA because I pressed ESC instead of clicking okay” is the kind of thing I expect a spoiled 14 year old to say while wearing a shit eating grin.
Act unprofessionally in a professional industry and you get dragged by professionals. And rightly so.
If someone ask you for a ride and you tell them not to roll down the window and they say “lol, nope” and still get on the car. They can’t be mad if you stop the car and tell them to get out when they roll down the window laughing hysterically at your face. Pressing escape means nothing in this case. The Verge’s writer was acting stupid on purpose. This is like kids who think that crossing their fingers behind their back means they aren’t bound to a promise. It is wishful thinking.
Add: oh, and BTW, there’s a reason almost all terms of service start with “By using this software you agree to…” the legal fact is using the service not clicking on the agree button. That’s just legal ammunition that companies use to prove on court that the user was aware of the legal contract. EULAs uset to be sheets of paper on a cardboard box along side CDs. No one had to click on an agree button. By buying and using the software, those were the terms you agreed to. Almost all contracts include that sort of language because the use is the fact that supports the legal contract. Law is just leaving facts and agreements on paper, facts overrule legalese, that is actually the basis used by courts to dismiss enforcement of EULAs. Like how signers aren’t legally bound to fulfill irrational or unachievable agreements, or language intentionally obtuse or ambiguous.
To ride this special car, you must agree to not open the windows.
Expectation: No? Okay, then I cannot allow you to ride this special car.
Valve: nope? Okay well get in anyway... Whaaat you opened the windows? Wtf?
Not saying the verge writer was or wasn't behaving like an entitled child. In fact, I'm inclined to think he was, but It's irrelevant. Valve made a goof. (Gasp!)
I could care less what valve does in response. They could blacklist the verge entirely and I probably wouldn't even know. I just wonder if people only care because it's valve.
So people need to be bound by EULAs that they don’t click to agree?
People…? No. And whether they clicked to agree or not should be irrelevant; EULAs should be unenforceable.
Journalists and their employers…? Neither… but then developers don’t have any obligation to provide them with review copies in the future either.
In an industry that depends on mutual goodwill, trust, and agreement, bypassing the implied NDA was completely legal… but profoundly stupid, disingenuous, and unprofessional.
The Verge decided to burn bridges it had probably taken decades to build, for the sake of one single article. It was their right and prerogative to do it, nothing illegal about it, they had no obligation to follow the EULA.
But Valve has no obligation to let them play their invite-only beta either, or to provide them with review copies in the future, and neither has any other developer.
We’ll see how it works out for the Verge in the future.
He hit esc to avoid clicking accept on the nda bit, then bragged about it in the article. There have been other articles about the game, but afaik he’s the only one that was banned for being a smartass.
From what I remember there was no NDA but no EULA either. It was a simple “please don’t share anything about this”, the journo ignored it and their account was banned. As far as I’m aware there’s no legal action going on, the Verge have just lost any goodwill they ever had with Valve.
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