bin.pol.social

kinkles, do games w Hesitating getting a Switch 2 (1st game console in 15 years)...
@kinkles@sh.itjust.works avatar

The screen thing is really overblown. Yes, there are technical analysis that point toward issues. However most people, including myself and several of my friends, don’t notice anything wrong in real life. Maybe if you’re an absolute snob about display tech you’ll notice something is off but that’s it.

If you are planning to play docked with family then the battery life isn’t really an issue.

If you are only going to use it for Switch 2 games then there’s no hurry to buy one now. There’s hardly any. But there’s a big catalog of fun Switch 1 games you can play on it that make it viable to buy now.

rumschlumpel, do games w What are your favourite single-player games without much fluff, grinding or difficulty spikes?

I usually have a good time with isometric fantasy rpgs in the vein of Baldur’s Gate. They don’t really have grind, the world is generally well-filled with a relatively dense story and interesting quests (denser than Skyrim at least), and if the game becomes too hard you can turn down the difficulty. Though you do need to actually be interested in the combat mechanics (which are much more complicated than e.g. in Elder Scrolls games) to really enjoy these games, IMO. One downside is that these types of games are usually really long; I’ve dropped a couple of them halfway because they overstayed their welcome.

Some examples:

  • Baldur’s Gate 3 (don’t really need to have played 1+2 to enjoy this one, though they’re still very good)
  • Divinity: Original Sin 1+2
  • Pillars of Eternity 1+2 (2 has much better combat, but the first one is pretty important to understand the world)
  • Tyranny (this is a relatively short one)
  • Pathfinder: Kingmaker 1+2

For more Skyrim-style games, I really enjoyed the Gothic series. I think their level of grind is about the same as Skyrim (probably a little less, but it’s been a while), and if you can get past the outdated graphics of the early titles they’re quite fun. Especially the dialogues, they aren’t as serious as Skyrim’s.

bjoern_tantau, do games w What are your favourite single-player games without much fluff, grinding or difficulty spikes?
@bjoern_tantau@swg-empire.de avatar

Oh, and I just remembered the old Thief games. They had pretty consistent difficulty. At least for the first two. I cannot remember if that was retained with the third because it was a little more open in terms of what you acquired in the hub world and took on missions. And we don’t talk about the fourth (which was a reboot nobody wanted, not even the dev team).

BeigeAgenda, do games w What are your favourite single-player games without much fluff, grinding or difficulty spikes?
@BeigeAgenda@lemmy.ca avatar

Maybe the Half-life games? You go through the game on rails, the most challenging part is the final bosses but you can skip those or use cheats.

Deathray5, do games w Signatures skyrocket for **Stop Killing Games** campaign after big youtubers take up the cause, resulting in 100k signatures in 48 hours. (Details on how to help in text body of post)
@Deathray5@lemmynsfw.com avatar

Damm I wish I could sigh these things but some dumb fucks decided I can’t

Tattorack,
@Tattorack@lemmy.world avatar

Ah. You must be from The Divided Kingdom.

Deathray5,
@Deathray5@lemmynsfw.com avatar

Yeah

Eyck_of_denesle, do games w Overwatch 2 slaps

9 downvotes for what lol

FozzyOsbourne,

Lots of people just hate it (because blizzard or microtransactions or whatever) and can’t understand that people like different things. Ignore the numbers, you got some decent discussion!

ShinkanTrain, do gaming w Honestly, it confused me at like 20

The only time a quick-time event was ever good is when God of War 3 made you press those

buycurious,

Poseidon in shambles

bulwark, do gaming w One more time!

AV8s are pretty old. The US retired them in the early 2000s. NATOPs manuals explain how to fly the plane, like what button controls what. I’ve never been on the war thunder forums, but whatever argument that triggered this upload was probably over something really dumb. Like what button controls the windshield wipers or something.

kungen,

IIRC it was basically “the Harrier behaves too fat”, not as much maneuverability as in reality.

JackbyDev, do gaming w Weekly “What are you playing” Thread || Week of June 22nd

I have been losing interest in Blue Prince. (This is spoiler free.) Many of the late game puzzles are beginning to feel grindy. I need to get specific rooms but it’s random chance if I do, and then when I get them it’s not guaranteed I’ll even know how to solve what’s going on. It’s been very enjoyable up until now but it’s lost some appeal in the end.

I have been playing a little Animal Crossing because my spouse got back into it. I have been playing a little Luigi’s Mansion 3 and Mario + Rabbids because I’ve been using my switch more.

Vodulas,

I’m right there with ya on Blue Prince. The late game seems more like tricks than actual puzzles. That being said, it also makes it so I feel less bad about looking things up.

JackbyDev,

There was one puzzle I looked up the answer to and I was furious.

Office safe spoilerYou’re supposed to count the counts but there are four fucking statues?? Not three?? So why the fuck is the code 0303 and not 0304??

Vodulas,

Oh, I know that one. Infuriating

Grid message spoilerThe hint is the count’s last name is Gates, and the grid says to count small gates, so only the little statues count.

JackbyDev,

ResponseAhhhhhhh, okay. I retract my comment then, but that’s still stupid to me. I was missing a few letters and thought it said something like “GAINS”. I guess I got a few wrong on that row.

Vodulas,

Oh, don’t retract it. It is a bad way to indicate the solution since it requires the Foyer and to have finished the grid message accurately. IMO anything that can be foiled by RNG is a bad way to do it.

Codilingus, do gaming w Microsoft Office gonna wreck your shit

I’ve had similar but they were all Raising Canes menu items with matching picture. Canes Tenders, Canes Crinkle Fries, Canes Toast, Canes Sauce, Canes Coleslaw.

474D, do gaming w Kiki

It was a simpler time

theangriestbird, do gaming w FBC: Firebreak || Review Thread
@theangriestbird@beehaw.org avatar

Not looking promising for Remedy’s multiplayer debut. Seems like a standard co-op shooter ala L4D, but they jazzed it up with some Remedy flavor. Anyone that played this game that cares to share their opinion?

Walican132,

I’ve tried playing since release on PlayStation. Haven’t gotten a full squad and it seems impossible to solo on normal. I’ll be trying to lower the difficulty tonight.

And I know I’m only on the first map, a boiler room but so far it’s pretty boring. All three levels/chapters on this map have been the same just with more and more mobs to fight and more things to repair. I think there are some fun ideas. (Repairs with kit versus without being different for example). But the worst part is this map doesn’t feel like the oldest house at all. I’m hoping if I can make it to the next map I’ll start to see some inspired map designs or other players.

Majorly bummed because I love Remedy.

BlameTheAntifa, do games w Dune game

The PVP implementation is a dumpster fire that undermines everything the game (and source material) is supposed to be about. If they aren’t going to do lore-appropriate faction-based PVP, then they should just remove PVP entirely. It’s amazing how wrong they got that when everything else is so right.

Otherwise, the game is incredible. It’s tense, scary, satisfying, lore accurate, and never, ever dull.

KyuubiNoKitsune, do games w Dune game

Whoever did their UX and control design should be fucking shot.

In what world does a crafting game not close containers with the tab key? Why the fuck are some of the exit buttons clickable and some of them you HAVE to hit escape, why do I have to hold down E for SO fucking long to take everything from a container, why do I have child lock to get off my bike?

Using the building tools is fucking annoying and painful, god damn. It’s like they’ve never played a survival crafting game in their lives.

burntbacon, do games w [Satisfactory] 222 hours in, I have built a factory that makes 20 heavy modular frames per minute. (more pictures and details in description)

That’s amazing. How did you build the vertical space? I built about 300 observation towers into a lovely platform to ‘skydive’ from, and then my game lagged out. I have a really old comp, so it was expected, but still grumbling worthy. I couldn’t really get the hang of the vertical building without stacking and deleting platforms.

Blisterexe,

Thanks! I used walls to measure out the height each floor then built out the platforms, I used the jetpack and the hoverpack to be able to get the heignt required.

My pc is a fairly recent midrange so I haven’t had too many performance issues yet.

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