Looks cool to me, if you’re not planning to upgrade to more power hungry components. Actually I bought a new PC too in early summer partly for C:S 2 too, and your specs are pretty similar, although you should consider some things.
1.: Assuming that you will utilize a lot of mods and custom assets, a 32 GB RAM should be needed
2.: Since C:S 2 is finally multithreaded, you could also check out Intel (if you don’t care about consumption), since theoretically it offers better multithreaded performance.
Not really tbh, but Intel has adopted the little.BIG architecture which means those CPUs are have high and low performance cores, just like in the ARM/mobile CPUs. Currently these low perf cores aren’t detected correctly in Windows, and as a result it actually worsens gaming performance, but I assume this will be corrected? In synthetic/theory 13600K is better at multithreaded (cpubenchmark.net/…/AMD-Ryzen-5-7600-vs-Intel-i5-1…).
The E-cores (on existing Intel chips) aren’t going to help with gaming ever, there’s just too much latency communicating between them and the P-cores. That said, performance is similar to AMD with Raptor Lake often slightly edging out Zen 4, albeit at higher power usage, but this can vary game to game. Until Cities Skylines releases and we have third party benchmarks, it’s hard to say which will be better, but they should be close either way. Raptor Lake refresh is also about to release which will probably add another 5-10% single threaded and a bit more multithreaded performance.
I don’t know where you got the idea that they aren’t detected correctly. Intel and Microsoft worked together on the thread director for Windows 11. There were some teething issues in some games and apps early on but it’s been 3 years and most of the biggest issues were fixed in the first few months. They even work decently well on Windows 10 (I have a 12600k on 10). You can also disable them if you run into any issues.
Half Life 2: Despite Zombie Chopper only having 6.9% of steam players actually get it, including myself, it’s arguably the more famous of the Half Life 2 achievements.
Please, Don’t Touch Anything is a puzzle game where the player is presented with an empty room and a button, and pressing it unlocks more knobs and switches and levers that they have to figure out how to press to unlock endings. When it comes to the achievement for simply pressing the button, only 96.6% of all players have gotten it. That means a shocking 3.4% looked at the button and decided to just not press it and then didn’t continue playing the game.
The Talos Principle: About 20% of players have gotten the achievement for getting the “canon” ending of the game, but only 6.1% of players got the achievement for going up to where the canon ending takes place, changing their mind, and walking back down.
Myst (2021): In the 2021 remake a shocking 32% of players made it through Selenitic, but only 4.6% got the “Never Lost” achievement. This is a bit of a big leap in logic, I’ll admit, but I’m willing to bet that means only 4% of players actually know how to solve the mazerunner puzzle. It’s a puzzle you must solve to complete Selenitic. Without going into it too much, you control a train going through a maze of rails and at each junction you can spin to go to a set of different rails. Each cardinal direction corresponds to a series of 4 sounds you were supposed to have memorized from the previous age (level), the Mechanical age. If 2 sounds happen, then you have to go in the direction between those sounds. If you play the game in the non-randomized state then you can just look up a walkthrough of this puzzle, which is what most people did in the 90s and what most people still do because guaranteeing good sound quality for everyone is still difficult. Most new players might even play with the sound off just because they don’t know about this.
Path of Exile on PS5 (I don’t have access to PC/xbox).
According to the trophies, only 8.8% of players complete Part 1, with 4.4% completing Part 2. For context, Part 1 would take a new player maybe 20 hours, with Part 2 being a tiny bit shorter. Imo the most likely reason for this is new players bricking their characters. PoE is extremely complicated and if you don’t know what you’re doing you’ll build and gear your toon so wrong that you’ll get to a point where you can’t progress and you don’t have any way of fixing it.
2.3% of players reach level 80, with 0.9% reaching level 90. Context: After completing the campaign you’ll be around level 70, getting to 80 isn’t difficult, long or hard. Level 90 requires a slight investment of time and effort.
If you’ve never played PoE before these stats might seem low, but for people that have played it I’m sure it makes a lot of sense! It does to me anyway.
Yeah was thinking about a switch, but I’m a bit reluctant due to high cost of games. They mainly use the tablet to game while traveling, at home they play with their toys or on the xbox.
You can play fromsoft or any souls like game which probably harder than any Japanese grading game and still hate it. It’s not about easy/hard. The fact that you don’t understand it and try to offend op shows what person you are, I give you a D lmao
Good for you (not being sarcastic). For me, I can’t overlook it. I need to have a good score, the entire game revolve around it and me trying to get a good grade. This feels a chore for me, and although I know that it doesn’t mean anything about myself, I still get a bad feeling when it happens and when I do get a good grade, I don’t feel relived, I feel like this is what I needed that do and it was expected of me.
The fact that it bother me, doesn’t mean I want to install a game that says “you win”. I like challenging games, but a different challenge.
I suppose I could’ve been less of a butthole about it…
But I just look at the letter grade on games like Devil May Cry or Final Fantasy 13 and think “why is that even here?”.
Then I just pay no attention to it at all. It’s not like a bad grade means you beat the level any less.
And if they base trophies off it, then I don’t try getting all the trophies. More often than not, getting a Platinum Trophy on a game sucks all of the fun out of it anyways. Hard pass.
First play through ignore the grading system. I know I’m going to get a crap grade - I need practice, upgrades, moves unlocked etc. I will only worry about that system on a second play through where I know exactly what I’m doing and now I’m ready to try perfecting it. At that point I must still be enjoying the game and the challenge of doing better. Most games I never do this, but some of them are really fun. I think if you worry about the grade right away its like skipping classes and homework and going straight to the test. Yeah, you’re probably going to have a rough time.
I just played through it this year for the first time as well (gave up a few hours in on the original release). Really is an awesome game with such a surprisingly great intro.
I was playing a ton of Baldur’s Gate 3, but I decided I needed a break on it after getting to Act 3. I’m currently playing Pillars of Eternity 2: Deadfire for the first time and enjoying it.
Lol I like how you took a break from the sprawling modern CRPG by playing a different sprawling modern CRPG.
I do love the pillars of eternity series though. I think the first game got a little exposition text heavy and could have done with some more character animations during cutscenes, but I loved the story and the setting and I enjoyed the tropical island hopping of the 2nd(though I do wish the ship to ship combat was better they were so close to what could have been a paired down FTL).
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