This game was memorable and phenomenal. However, I don’t think I would have enjoyed it nearly as much if I’d known the massive spoiler in your comment. It looks like you tried to tag it or something, but it’s still showing up in plain text on lemmy.
Dear Esther stuck with me in a profound way. It was my gateway to a whole new genre. It broke my brain a little, as i initially tried to explore every nook and cranny of the boundaries of each area. The game grinds to a halt if you play that way. To any newcomer, just stay on or near the paths, and let the story unfold. There are no hidden chests or discoverables - just an incredible narration through memories and questions, and a chilling ost.
Removed. Apologies, I didn’t know it was visible, my client listed it as hidden text. I guess lemmy still needs to work on standardizing text formatting :/
Thanks a ton. I saw some other comments with spoilers flagged that were working, but they weren’t indented in block quotes, if it helps. I suck at markdown stuff, so that’s the best I can guess for troubleshooting.
I’ve tried some other games to try find a similar experience to Esther, but the quality of DE has proven to be rather rare.
What Remains of Edith Finch was similarly evocative, in many ways. I want to try The Unfinished Swan at some point, as a follow-up.
Leviathan was one that couldn’t click with me. I hate blaming the voice acting, because he certainly had the chops, so I’m guessing he wasn’t directed to be a sympathetic narrator, so much. I won’t say more, but I think they were just going in a different direction/vibe in that game.
There have actually been a lot of games that have made me cry over they years. Some of the ones I remember are:
Metal Gear Solid 1, 2, 3 and Peace Walker
Kingdom Hearts 1, 2, BBS, Re:Coded and 358/2 days
Final Fantasy 10 and (obviously) Crisis Core
Castlevania Order of Ecclesia
I’m pretty sure there are more but I can’t really remember any others. I’ve kind of always been very sensitive to emotional things, so a lot of games get at least a tear or two but the ones I mentioned were games that I remember being wrecked after playing.
There are so many seens in Metal Gear that tear me up. MGS1 has my favorite moment, in the bad ending with Otacon and Snake, but Sniper Wolf’s scene is brutal to me too.
Apollo 11 VR. I would be amazed if it’s a common response as most folks would probably just think of it as a very boring simulated rollercoaster. For me it produced an overwhelming feeling of awe as I reflected on humanity’s path to that point and the enormity of lifting off from our little blue pearl.
Man. The moment in there where you have to actually do the digging… Still haunts me. It’d be a cutscene in any other game, but the impact of the change in the control scheme and everything in that moment. Brutal.
I had the high score at the gas station nearest my house on the pacman machine until the place closed. Nobody could even get close in the local area. I would usually be in the top three at the arcade on both games, depending on whether or not I had access to time and money. None of my scores were high enough to be some kind of record, but I was the king of those two games in two counties. I’m not saying I could never get out-scored, I could. But I never had bad games, only less good, where the other players around would have way more bad than great games.
But I fucking loved pacman. The entire sensory assault of it was so damn satisfying. I was good at centipede (largely because of the trackball being very intuitive for me), but I liked it more because I was good at it than for the game itself.
Pacman though? Fuck, I’d spend hours playing it. I even had one of those old coleco mini versions that I got for Christmas one year. Which, I was not as good at, what with the difference in controls, but I still loved playing it until it died maybe ten years ago (seriously, that fucking thing lasted decades).
I was so fucking bummed when I couldn’t find any place to play the real version. Later console versions didn’t have the same joy for me. I’ve managed to luck into some time on restored machines here and there, though.
Past that, mario cart was big in our house when it came out. My sister was better at it on average, but we’d have some killer weekends playing it with our mom and friends. I never liked consoles much. The controls just didn’t work for me.
So it wasn’t until this century that I got back into harmony gaming at all. Mmorpgs are my thing, when I can do it (disability makes pc gaming sporadic). The first game I found that sucked me in was shaiya. It wasn’t that great of a game overall. Heavily pay to win. But the story was good, and I had a great guild.
Then it was on to war and battle of the immortals. Mid tier games, but I liked the world setting.
Then, I found neverwinter and that was my game. I haven’t been happy with anything else since. I don’t really play any more, but that was the perfect mmo for me. The d&d world, with an intuitive and fun control setup. The classes and races were fairly well balanced. The graphics were fucking bonkers for the era too. It just made me happy. It still kinda does, but I don’t have the time or stamina these days.
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