Sometimes, the only way for players to get the developer’s attention is by doing something drastic like that. Not always, but many times. Because developers and publishers think Steam Review Scores are important for game sales (and I mean, they are, but maybe not as much as they seem to think).
Sometimes this comes from players in a different language complaining about bad translation or something.
Review Bombing, the term, is almost used to discredit when people have negative sentiment for something, and does nothing to explain why players may be doing it. Sometimes it is warranted, sometimes it isn’t. But most people are going to read that term and think “Ah, its just a bunch of whiney children,” only to later feel frustrated at the things those negative reviews were talking about.
Why bother with ethics or morality? I’ve been pirating what I can half of my life now, just because I’m a poor and stingy bastard. Let people with finished mortgages and nice cars pay those companies.
Yes, that’s true, poor people just want to have some fun, but society try to make it wrong, you need to follow all the guidelines of morality. But nobody talk about rich people destroying the world, spending on luxuries, exploring workers, and doing this kind of crap with the gaming industry.
I’ve been playing Ratchet & Clank (something-or-other-about-booty) via RPCS3 on my Steam Deck, and I’ve been loving that! Totally forgot R&C got their start on PS2. Thanks!
The hell does "piracy against big companies" even mean?
Man, pirate what you can't afford if you must, just... you know, be honest about it. I'm always annoyed by people doing the thing they wanted to do anyway and presenting it as activism. That's not how that works.
For the record, while I think there's plenty to be critical about in modern gaming, "DLC", "game has a launcher" and "game is ported from other platforms" are not that. "A game I played on the PS3 was too expensive when I wanted to rebuy it" is somebody giving you bad value up front, not some ideological stance you're taking.
For the record, I also didn't buy it because I also didn't think their launch price was right. In fairness, it has since been on sale for 30 bucks multiple times, which is a lot more reasonable.
And again, I'm not saying don't pirate it. Do what you want. Just don't be weird about it.
It's a "me" problem in that "I" think the indies vs AAA lines are increasingly inconsistent and nonsensical. "I" also find the concept of "pirating against" to be extremely disingenuous, which is why there is a whole post explaining that after the line you quoted.
There are levels to coop. Of course in something like Chained together you have to wait because your character is literally chained to the other character. But I think most people would agree that Valheim is designed with coop in mind. If someone goes to the toilet others can still collect wood, expand the base etc. The more open-ended the game is the less it becomes a requirement to stop the game for everyone else.
That is of course if you’re not some kind of a coop purist. If you are then there’s no room for nuance here and this discussion is irrelevant.
If I recall correctly, Starcraft 2 has a pause in online match. Other players get pause screen and can unpause the game. It all comes down to both(all) players agree on pause, and can be useful if correctly implemented.
Payday 3, if all players enter the pause menu, the game actually pauses. Anyone can exit the menu at any time, and re-enter it - which again pauses the game, if all other players remain in the pause menu.
It’s nice because it lets players loot and plan while others are away, but if they too need to afk, the team isn’t screwed by a guard coming around a corner with nobody to react.
The game itself is brilliant. The story and message within is heartfelt, heartbreaking, and un-apologetically autobiographical. Up until that point, I knew gaming was a good storytelling medium, but not for something this moving.
Theres one little paragraph from braid that really stuck with me.
Tap for spoilerIf we’ve learned from a mistake and become better for it, shouldn’t we be rewarded for the learning, rather than punished for the mistake?
I am an emotional person, and I regularly cry during movies, shows and books. But this is the first and only game to day, where I cried. I don’t mean just teary-eyed, actually crying. And on more than one occasion.
It made me want to be a better person. Hopefully I am succeeding.
Cyberpunk 2077 is close second.
I didn’t play Expedition 33 yet, but I saw the prologue and it was very emotional. There is a really good chance this game will be on my list too.
I couldn’ finish Enderal, because I did not want to make one of the two shitty decisions in the end and cried about it. “Just a mod” had me in tears and sobbing twice.
FWIW, I straight up did not like Enderal. And yet, I would still recommend you try it. If you didn’t particularly enjoy Skyrim because it was too open, and instead prefer a more story driven game, Enderal could be your next favorite game.
RDR2 is the only game for which I ever took the day off work for launch day. Totally worth it. I bought eclairs, dropped the kids off at a parkour class, and just drank it all in. So good. Still haven’t finished it, just on principle. I can say I still have more to play.
Yeah RDR2 is the one for me. I had a pretty on-the-nose experience though as I got diagnosed with TB just weeks before playing through Arthur’s illness. When he started coughing 😬
Nier: Automata, like the final ending. I’ve 100% this game three times and each time I end tearing up, thinking about a world where would could all come together and help eachother, then I look at the news and that dream is immediately shattered.
I’m still salty that Rockstar seemingly broke GTA V for Linux on purpose. I poured hours into Online and loved the Community I found, so it’s a real shame they shut out Linux and Steam Deck users for good by adding BattleEye without Linux support. I was pretty much done with the game by then, but that move solidified my personal boycott of Rockstar.
Online ist dead. 5 mins in and I’m getting headshots from a guy across the map with a K:D of 3000:1. Everything online costs real money or endless grind. Waiting for 15 mins in a lobby, only that the host logs out 2 mins into the mission.
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