I don’t see how the gameplay helps with the programming tasks, and I don’t see how the programming tasks enhance the gameplay. Let’s assume the game is already finished, I think the game part would be improved by replacing the programming part with a simpler, more rewarding mechanic. And the programming part could be improved by getting rid of the gameplay, as it would remove distractions. Pulling off educational games that people actually want to play is notoriously hard because of conflicting goals. IMO you should aim for a more integrated experience with in-game “coding” and direct feedback.
Be careful, subtitles on Chromecast seem to get progressively more and more out of sync until it is about 3 seconds out of sync if they are not embedded in the media.
I feel like a cheater, but I tried my best to not cause any griefing. I’m also in my 40s and don’t have the time to git gud when I just wanna play the story.
Dark souls 2 & 3 have mods that make it easier. DS2, I had crazy defense and rolling. Poor invaders would backstab me 5 times and only take me to 50% health. Then 3 basic quick hits would kill them.
DS3, I was around level 200 thanks to a xp multiplier mod and was able to steamroll bosses. Invaders still destroyed me, but that’s fair. Frequently I let them and to my surprise, most invaders if you don’t attack, won’t attack back and will just goof off. I loved it.
I’m going to wait until Elden Ring is a bit more quieter before I play with mods. Again, not interested in griefing. Just want to adventure on my own terms.
That’s kind of the price you have to pay if you use mods. You can either not use mods and experience the full game (if you can beat it), or you can use mods, but shouldn’t go online so you don’t kill other peoples fun.
yep, any and all educational games will get played. there are a whole lot of idle young minds out there. i would say the main issue is whether or not you can make money from it. if you’re able to supplement your income while you work on the game, then i would say absolutely go for it.
Trine 5 is more of the same, which is good as I’m pretty fond of their take on ‘the same’ and En Garde! Is a delightful little game that combines Sekiro’s combat and Fables charm.
You might enjoy “The Surge” 1 and 2, they’re souls-like in gameplay but in a more industrial-punk atmosphere. There’s also the “Darksiders” games, I enjoyed all 3 of them. They’re action-RPGs, but “Darksiders 3” is closest to a souls-like. “Remnant: From the Ashes” and “Remnant 2” are also very good fun.
You’ll need to download their software to map the rear keys/tweak anything else. They also have a phone app that does the same thing if you didn’t want to install it on your computer
Generally, what you have on the list is what I want to see from a gaming news outlet. I especially like the idea of focusing on older games, mods, niche communities, and that sort of thing. I guess if there was more of something I wanted to see in games journalism it's more in-depth coverage of gaming topics and less rushing to cover the latest AAA release. I'd much rather be reading a long-form article about microtransactions or watching a video essay on the possibility of a video game actor strike than reading about where to find the best ship or weapon in Starfield. Of course, I'm just some random person on the internet, so take that all with a grain of salt.
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