bin.pol.social

Naia, do games w For those of you who enjoy open-world games, how big of a world is too big?

Depends on a lot of factors like what the actual game is.

A sandbox game, bigger is better. Like Minecraft. If the goal is exploration and resource gathering you can plop me into an infinitely generated map and I will be happy.

Outside of that, narrative games can be too big if there’s nothing to do in between points of interests. I don’t mean like side-quests, but more like random encounters or crafting/gathering stuff. There has to be something there I can either get distracted with or to “on the way” to the next location.

I think a lot of games want their cake and eat it too. It’s not an open world game, but Final Fantasy XIV promoted the Heavensward expansion with the zones being like 5 times bigger than the base game…

…but there were only 6 of them and between already being able to teleport to each zone there wasn’t any difficulty navigating the zones and they added flying which made them seem smaller than the base zones.

1.0 XIV had impressively sized zones that were unfortunately very copy pasted and between the rushed release and the engine limitations enemies were very spread out.

Again, depends on the game.

pheonixdown, do games w For those of you who enjoy open-world games, how big of a world is too big?

An Open World is only too big if it requires loading screens at transition points that aren’t natural. An Open World can have an insufficient density of relevant content, where exploring it has too little marginal utility to the player, and therefore it is ultimately not useful to exist.

whotookkarl, do games w For those of you who enjoy open-world games, how big of a world is too big?

I don’t think there’s a too big for a simulation type game world, go all the way. But for more directed game styles that are narrative driven or more carnival ride than simulation don’t make it boring use techniques from past games; the keeping distant landmarks in view outside like in New Vegas, or hilly landscapes to obscure stuff to discover like in Zelda or Skyrim. Bad examples would be like traveling between towns in daggerfall or those monuments in the middle of nowhere in starfield.

schwim, do games w For those of you who enjoy open-world games, how big of a world is too big?

I have not met a too-big open world as of yet.

PP_BOY_,
@PP_BOY_@lemmy.world avatar

Its not about being too big but too little stuff to do IMO. The first Assassin’s Creed wasnt even that big but felt like a wasteland going from one side of the map to the other

Hudell, do games w What are your favorite games from a worldbuilding standpoint?

I want to answer Xenogears because of all of its story and storytelling, but the worldbuilding itself is kinda standard, if not for the scope of it. You do end up learning about pretty much everything there is to learn - the world and its history, the characters and what moves them, the politics, the conflicts, the geography, the physics, the religions, the supernatural, the origins of mankind - not to mention a full class on philosophy. And then whatever question you still have left, there’s a book about it in addition to the game.

And you start with a classic amnesiac character in a small village.

slimerancher, do games w Day 475 of posting a Daily Screenshot from the games I've been playing
@slimerancher@lemmy.world avatar

It’s interesting when games do that, though as someone who rarely replays game, I never really notice these things.

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

It’s rare for me to replay games too. Ever since i’ve started doing these screenshots though i’ve started going back and replaying a few things. It’s really changed the way i play games

i_am_not_a_robot, do games w Day 475 of posting a Daily Screenshot from the games I've been playing
@i_am_not_a_robot@feddit.uk avatar
scratchee, do games w What's your favorite case of a game making fun of you?

Outer wilds, if you manage to

Tap for spoilerBreak the universe

You get the end credits but with a kazoo rendition.

Like, “well done dipshit, I guess this is the end”.

Skua, (edited )

I thought I was being so clever making the connections of what I could do with that and it turns out I would actually have been

spoilerthat one nomai who was way too excited to explode the sun

olafurp, do games w What are your favorite games from a worldbuilding standpoint?

Anything Warhammer 40k. The universe and the lore are amazing because they absorbed a lot of SciFi elements from literature. The games have often been underwhelming but when they’re good they’re really good.

I_Jedi, do games w What are your favorite games from a worldbuilding standpoint?

The Pegasus Expedition

The worldbuilding is mostly based around the Pegasus Galaxy and how humanity wants to exploit it. The premise is this: Humanity is getting torn apart by an aggressive alien race called the Colossals, so they sent three fleets to the Pegasus Galaxy to get some resources and reinforcements. These fleets consist of the Middle East, the US, and the EU (the EU is playable); the Chinese fleets are instead holding the line by Earth.

When humanity enters the Pegasus Galaxy, they get a very frosty reception. They appear in an organization’s territory who immediate try to push the humans back to their portal. The organization is instead wiped out by the humans, and the organization’s bosses - resembling the Roman Empire - tells humanity to back off or the Empire will kick them out.

There’s some politics stuff that happens in the Middle Eastern and US fleets later on, as well as a Flood/Thing-esque crisis that shows up. In the end, the EU gathers up all of its new friends in the Pegasus Galaxy to push through Flood/Thing turf and rescue the humans on Earth.

The gameplay is a bit dodgy but I think the worldbuilding and story are rock solid.

njm1314, (edited ) do games w What are your favorite games from a worldbuilding standpoint?

I don’t know about favorite, but I did get lost once on the Dragon Age Wiki. Just reading and reading. There was way more lore than I realized. And I think this was before the third one even came out.

Die4Ever, do games w Day 474 of posting a Daily Screenshot from the games I've been playing
@Die4Ever@retrolemmy.com avatar

Max Payne 1&2 are some of my favorite games ever, I’ve beaten both over 5 times

MyNameIsAtticus,
@MyNameIsAtticus@lemmy.world avatar

They’re up there as some of my favorites. Ever since I played them last year I’ve been wanting to play them yearly

possumparty, do gaming w Weekly “What are you playing” Thread || Week of November 2nd

Zeepkist. It’s nice to play something that’s absolutely zero stakes every once in awhile. Race the clock in a soapbox derby car with a cute lil character, crash a few times, unlock some interesting stuff.

JCPhoenix, do gaming w Weekly “What are you playing” Thread || Week of November 2nd
@JCPhoenix@beehaw.org avatar

Mostly FFXIV. I decided to try a new class: Rogue/Ninja. Kinda impromptu, but I needed way to sneak by some baddies in the new-ish “Occult Crescent” field exploration zone. And Ninja has an ability to slowly stealth walk, going undetected by mobs.

And Oh. My. God. I’d forgotten how awful it is to level a class from 0 to 50. I haven’t done this since I did my initial class as Thaumaturge/Black Mage. Which would’ve been like 3-4yrs ago? I have other classes – technically, Jobs – to max level (Lvl 100), but those classes all start at higher levels. FFXIV is weird like that; classes from expacs 3.0 and up start at higher levels. Like Machinist at Lvl 30, Red Mage (which is my main) at Lvl 50, and one of the most recent classes, Pictomancer, at Lvl 80. I was also playing those classes/job while going through the game’s Main Story Quest, so I didn’t “notice” the grind. I was just playing the MSQ, the game, normally.

As such, I’ve really not tried to quickly grind from Lvl 1 before. And the game doesn’t help. No access to dungeons and trials until Lvl 15. And overall a very limited selection until Lvl 50. No AoE attacks until somewhere in mid-30s! Barely any attacks in the kit, until Lvl 30 (when the Ninja job opens up).

For EXP, had to grind out leves, dungeons, FATEs, and random quests. I’m not against grinding, it’s just a boring-ass grind.

Anyway, I got to Lvl 50 yesterday, so now things should start get less boring. Lvl 50 on its own opens up like 30+ instances of various kinds. And there are tons more opportunities from there til Lvl 100. My goal is to get to 100 within the next two weeks. Could probably do it this week, but I don’t wanna go that hard.

Gonzako, do games w What are your favorite games from a worldbuilding standpoint?

Cataclysm Dark Days Ahead! I kinda love how both wacky and coherent the world is

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