I picked up Days Gone well after it released, and didn’t have the bugs, and got well and truly invested in it. Mad Max wasn’t a bad game by any stretch of the imagination, but Days Gone felt like it had more content in the world. I loved both, but probably Days Gone.
Slenderman. The OG. I didn’t like horror of any type and was always so scared. I was in early college years and chaperoning for a church trip and the two kids in my room were high schoolers I was friends with. They wanted to okay it but we’re too scared. Idk what, something about them being too scared to play and making me do it gave me the courage to. Slenderman just looked so goofy in this game. I finally couldn’t take it seriously. These two kids were like cowering behind the hotel bed though lol.
Later it was Amnesia: the Dark Descent. It was tough but I got through it. I played it during 4he middle of the day with the lights on lol. I would pause whenever anything scary happened but I got through it!
My childhood originally consisted of the SNES and N64, but I mostly remember things from the N64. I don’t recall a lot of true horror games for the platform. There was Resident Evil 2, but the scariest things I remember were specific areas of Ocarina of Time such as the shadow temple or beneath the well.
It turns your units against you. Sure the ROF is low, but damn. Plus, given how the controls worked (or didn’t) back in the days, this caused utter havoc not only with the unit control but also other unit’s pathing.
Unless it’s an MMO, or something like an online aRPG, the tag “live-service” immediately means that you’re fully expecting to release an unfinished game, collect your preorder money, get backlash for the game being unfinished garbage, and then release a few patches as a “Sorry we got caught” excuse.
The days when you’d buy something, and you would know that is the final version of your software, have been over for a long time
Even MMOs tend to be terrible live service games. This mode necessitates a good cadence of content (actual content, not stuff to buy) that most studios seem incapable of doing.
The point is that when you printed something on a disk, and had 0 capability of pushing patches down the road, you were forced to finish your product. Now it’s not the case, evidently
I’ve been playing a bunch of old NES and SNES games, and they all could use a few patches. Many are buggy as hell.
They were still cranking out unfinished trash back then because the cover art and box description was all we had to go by. No refunds on opened games, your money was gone and you had no hope of it ever getting better.
Tetris Effect: I was sure it would be a nice, relaxing game I could play casually to calm down. Nope. While I enjoyed the aesthetic and the dynamic music, the way it speeds up at times and the way the difficulty scales makes it a remarkably stressful game, to the point that I still felt stressed out hours after playing it. If you’re a Tetris god, you’ll probably think differently about it, but I’m not. I ended up digging out a classic Tetris clone from over 20 years ago instead, Zetrix, which still looks nice, plays just fine on modern hardware (except for resolution support) and, crucially, isn’t even remotely as stressful. I wish it had a hold function though.
Proun: An abstract racing game from 12 years ago. It still looks fantastic, has outstanding track design and controls exceedingly well. Neat concept, near flawless execution, just as much fun as I remember it being.
Game Dev Tycoon: No matter what you click, no matter what you choose, no matter how many points your game has, you can never predict how well your game ends up scoring. It’s just an RNG clicker. You as the player might as well not even be there. Everything about it is meaningless.
Looks like there’s Asus ROG Zephyrus G14 units that are below $900. I’ve heard good things about that line. Make sure to watch/read plenty of reviews before pulling the trigger though
Should probably try to set a few more parameters to narrow your search, like RAM and storage. I’d recommend an SSD and if you like large games opt for 1 TB or more
I’ve been playing IdleOn for a few months now, but since I’ve been traveling for the last week I’ve been using my phone instead of the computer. The UI could be more finger-friendly, but it’s handy to be able to do some of the daily stuff without too much trouble
I picked up Slime Rancher for Switch this weekend (on sale: $12 (not a bot /corporate shill I just love it so much)) and have not been able to put it down. It’s so darn cute and addicting. It plays like Risk of Rain 2 met a farming game. Build an empire from selling different flavor slime poo at fluctuating market prices; find fancier slimes, fancier poo, fancier upkeep tools: profit and repeat. Plus some exploration.
Can be done, but the timing has to be right. My buddy got a midrange gaming laptop during prime days (from a different retailer) that was regular priced around $1500 at the time for $850. I don’t like the one he got but I understand his reasoning.
If OP is looking to buy today, maybe. If they can hold off another couple of weeks then there’s a smaller “big sale” going on that they may be able to game to get something sub $1k that would normally be more.
If they don’t care about playing the very latest at 4k high then they’ll likely be able to get 5 years out of it.
bin.pol.social
Aktywne