TimeSplitters 4. If they’d have stopped baiting us with teaser art and promises of someone new buying the bones of Free Radical every few years then it wouldn’t hurt so much.
Back in the day I played a browser game called “Inselkampf”. That was way before anybody did the whole monetization and one of the earlier browser games. Totally free, no micropayments. It was awesome: You had a level playground. People formed alliances on their own without the game having such a feature. We hang out in IRC channels. We plotted wars, starting in the middle of the night in order to surprise the other alliances. We had diplomats talking to other alliances. People started alt accounts and snuck into the enemy alliances in order to spy on them. Some rose to top ranks, leading to epic betrayals and epic wars.
Everything from that is gone. The game is long offline. The players dispersed, the IRC channels abandoned, everything never to be repeated
The cassette cases are really cool! I keep my Gameboy games in custom DS cases. It’s really nice having all of my gba/DS games looking uniform on the shelf. I kind of wish the Switch had kept that form factor.
I guess we’re total opposites, I usually avoid physicals because I know myself. I want to keep things nice and pretty and pristine, I’ll never subscribe to “the flaw/crease/spillage adds to its charm!”, and I know I am too clumsy to actually keep it as nice as I’d like. Less objects to clean, to lose, to cry over when they inevitably get messed up.
At least from what I am aware of Mitchell cheated. I never heard of the suicide thing. If the lawsuit was really just over suicide and not over the cheating claims, I wonder why his records got reinstated after this. But hey, I’m quite out of the loop and my comment would probably be a good example in court of reputational damage, as a random who does not really follow these records but might click a video on them someday or read something and come away thinking something about a person.
Have been playing Antimatter Dimensions, an !incremental_games, and various Steam demos to see if I’ll like the game or not.
Jeśli już koniecznie chcesz grać w tę grę, to doradca zawodowy jest dobrym początkiem. Ja się wypisałem z kapitalizmu i mam zakaz pracy zarobkowej, ale to jest droga dla niewielu.
Państwo mi płaci za to, że opiekuję się moją żoną (oficjalnie uznaną za niezdolną do samodzielnej egzystencji). Warunkiem jest rezygnacja z pracy zarobkowej. To nam obojgu daje możliwość współtworzenia społeczności troski wzajemnej (tepewu.pl), gdzie zamierzamy dożyć do końca świata (jaki znamy).
Cassette Beasts is a creature collector with a substantial single-player campaign and a permadeath difficulty option.
You could also have permadeath as a house rule, which would let you play singleplayer games with traditional campaigns. For example, you could play Elden Ring or Borderlands 2 and commit to deleting the character upon death.
A weird suggestion: Keep Talking and Nobody Explodes is a co-op puzzle game about defusing a bomb. The player who’s streaming will have the bomb but stream only audio, not video, and everyone else will have to use the defusal manual to guide them to safely disarm the bomb. You’ll have to advance level by level.
It would be helpful if you mention the games that are already in this list. Also, are all the players trying to speedrun the game or playing blind? Do cutscenes get skipped? Do the other players see what happened in the game before they started playing?
A Girl Who Chants Love At the Bound of This World YU-NO took me 80 real world hours to figure out how to get the true ending (branching story, requires specific item usage at specific points in the story), but depending on the platform and intended audience it is not a game I would recommend for streaming. Although the latest remake censors the nudity, its still sexually explicit, and it contains some content I understand is from a different time and culture but I personally find replusive. Beside that stuff the story was fantastic, though. Plus, as a graphic adventure game, it’s probably not ideal.
But, if Graphic Adventure games aren’t a problem but sexually explicit ones are, Snatcher on the SEGA CD and Policenauts on the SEGA Saturn are both quite lengthy, and lacking in the explicit department. Although Policenauts has a cool feature where loading a game save gives you a summary screen of everything that has happened up to that point, Snatcher does not.
Metal Gear Solid might be a pretty good one, as I remember the game being quite long, cutscenes included.
The Legend of Zelda Twilight Princess could be a good pick as well.
Danganronpa games can be pretty long as well, and are interesting to people who like solving mysteries.
Shenmue could be a good pick because of its QTE sections, which are pretty fast and easy to lose. And everyone loves to see a streamer lose.
Silent Hill or Yakuza series might offer something more interesting.
XCOM 2 can be incredibly punishing to lose, and the game makes it pretty easy to lose.
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