Started Terra Nil today and it’s a lot of fun! I suck at strategy games so even the easy mode made me frustrated lol, but it’s so beautiful and clearing every stage is totally worth it.
I think this is gonna have the same problem as mario kart, so I probably need to wait until they have some more game experience. Last year when I had my last smash phase they enjoyed the music being on in the background though.
Since we’re talking about your job here, only use games that are public domain or that you’ve gotten permission for use in a school setting (don’t bother trying with any of the big publishers). No abandonware or anything like that. There are some homebrew games out there that may work, but I don’t know how many of them have the kind of story you’re looking for.
In terms of coop games with cats in them: Aqua Kitty is an option. More of an underwater action game, could be too fast paced.
If you ever return to Overcooked, some versions of the game have a Practice Mode you can go into. You can’t progress levels with this, but you can serve out dishes at your own pace, which feels nicer.
An old top-down shooter I enjoy is Assault Android Cactus. Players can revive themselves if they die, the only cost being that dying makes it hard to keep up a certain rate of kills needed to clear the level without the Battery draining out.
At a long stretch, there are visual novels like Pizza Game that are much more fun with your own voice acting applied, largely due to the horrendous stupidity of the whole cast.
I would say anything that can’t be played in a browser isn’t going to work. The reason you can’t run Windows .exes is because Chromebooks are Linux based. I’m not sure how locked down Chromebooks are since I’ve never personally tinkered with one.
As an outside the box option, have you thought about a single player turn based RPG as an option?something like Persona 5 for instance would have a good story, cute cat, and you could trade off on the battles while your partner would have input on the story beats and battle selections. I know it’s not 2-player really, but it might give you both a chance to steer the narrative and the choices together and you wouldn’t need to worry about them being overwhelm with complicated actions and inputs.
I think there are a lot of jrpgs they’d enjoy, if they became interested in gaming on their own. As is if they aren’t in control they disengage pretty fast, and they aren’t interested enough yet to want to play a single player thing I don’t think.
Thanks! I appreciate the rec even if I don’tthink it fits us right now!
Yeah, I’ve added like 10 games to my steam wishlist with the intent to run 'em by them tonight, might do a once over before though, as I don’t want to overwhelm them.
I haven't seen either of these mentioned yet, so you might look into Ponpu, and Light Fingers on the Switch.
Ponpu might be a little much, but Light Fingers may be a decent-ish pace, as it goes for something of a digital tabletop-like game design. They tend to go on sale around the holidays, so if you wait a little while you may snag'em on the cheap.
This is a perspective I just don’t understand, personally. I’ve seen people get super excited about being able to turn off the HUD in Souls games and then die because they didn’t realise they were low on health. I’m sure it can be done well and I’m not judging at all, I just don’t get it. I’d rather have a well made HUD (i.e. Not over the top) than nothing. I kinda wish I understood the appeal.
All that said, I am 10,000% in favour of giving users options in all software. So if you can turn the HUD on or off, add or remove details etc, all the better.
It certainly works better in some games than others! Usually a HUD element would need to be replaced with a different on-screen visual indicator…how well it works can vary a lot between games and genres.
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