Lingo. It tickles my brain in wonderful ways. I’m currently working through the custom level Liduongo, sequel to an earlier map named Duolingo, and I continue to be surprised, delighted, and utterly perplexed.
It’s a rules-based puzzler that doesn’t tell you the rules buried in a confusing labyrinth. The only downside is that it requires a strong grasp of English, limiting its audience.
Snowrunner (still)! Only a few missions left on Island Lake, then I can explore Drummond Island 🚚
I also played Pavlov VR a bit on PC to see if there were many more players from Christmas. Ran into a few new PS5 users that were fun. I hope the servers don’t die out, PC players are already a minority in the crossplay maps!
I just got an ergonomic mouse after struggling with wrist pain for most of the year, so I'm putting it through its paces in Pillars of Eternity. I'm loving it so far, but it gives you vague notions of "this is really tough, so come back later" for a few different areas, but I don't know how much later they mean. I'm nearly level 6, and I know the level cap for the game before the DLC was 12. Do they mean come back at level 8? Or level 12? Or 14? I've still got plenty of other areas to explore first, but I'd still like to know...you know? I've also only got 5 party members, so I'm on the lookout for a sixth.
I'm still trying to hit master rank in Street Fighter 6. Inching closer, in diamond 4 now.
I beat Wargroove 2. It's a solid iteration on the previous game, and I'd recommend it if you want more Advance Wars with the bonus of being able to play it on better hardware than a Switch.
Baldur's Gate 3 was my favorite for the year and one of my favorites ever. It was just too hard to top.
The levels / balance in Pillars can be a bit weird. If you do all the side content, or you're doing the DLC, when it's available, you're going to be overleveled. However, the game asks you once or twice, if you want to raise the enemies to your level, so they're still challenging. I didn't do that (I didn't help all those old ladies over the street, just so that some random bad guy gets some free exp), which meant a lot of the story fights were pretty easy by the end. There are still some fights designed for (near) max level though, which were really hard.
Thanks for the tip! I actually heard from some friends that the combat was pretty tough in this game, and so far it's manageable, but I will absolutely take a level advantage that I've earned if the game gives me that prompt, lol.
Well Tears of the Kingdom ate up about 4 months of the year for me. Bomb Rush Cyberfunk was a game I had been waiting 20 years to play. So that was really nice. I just wish there was more of it to be honest haha.
Resident evil 4 remake and Bloodborne were my next favorites.
Unpopular opinion: I fucking hate noise-canceling headsets. It creates something of a booming, echo-y sound, and I just cannot stand it. Open ear acoustic headsets are an absolute godsend.
I use the Sennheiser Game Zero, because if you want a combined headphones/microphone headset, and you want an open ear acoustics, your options are extremely limited. That said, it is awesome. The “flip up to mute” feature broke extremely fast, but beyond that the quality of both incoming and outgoing audio is fantastic. And I drag the thing around with me quite a bit, so, despite one feature breaking, it has survived quite a bit of abuse.
I don’t think it’s the noise cancelling, I think it’s that headset manufacturers think gamers all want big boomy bass. My Sennheiser Momentum 4 have noise cancelling, and aren’t boomy in the slightest.
I also don’t think that it’s the closed back, though closed back are certainly capable of better bass than open back. My Audeze Maxwell also do not have boomy bass, and the Momentums are also closed back.
All that said, I agree that the sound quality of most gaming headsets is a mess, and I also prefer open back headphones. I don’t want to deal with cables anymore, though, so I’m hopeful that we start getting some nice open back headphones and headsets.
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