It was apparently my top played game on PS5 this year because earlier in the year I got really into playing it while listening to King Gizzard and the Lizard Wizard.
I liked it but wish it had better multiplayer. My friends kept dropping out of the party and there wasn’t much to do as part of a small group other than to collect corvette parts to make bigger (or smaller) outrageous ships.
Could be tempted to do the massive week long runs but… I just got back into BG3.
100% 💪😤 I play on the Switch 2, I’ve been loving it. I took a break for a bit so I can vibe with other games for a bit until I can figure out if I should start playing multiplayer or finish my quests with my base.
I also decided to give Final Fantasy VII Rebirth another chance, this time going only for the story. It’s a much better game this way even if it still feels a bit bloated. It does feel wrong tho to just ignore most of the map, even if I know it’s empty.
I was trying to finish the post Endwalker quests in Final Fantasy XIV to get to Dawntrail, but I’m not really feeling it. I’m probably burnt out on the game due to playing it for 500 hours last year.
I play it in bursts every few months when I feel that space exploration itch. Usually there’s a new feature or two whenever I pick it up. So yeah, fan of the game and the company behind it.
i like nms but i wish each individual planet had more to do than just mining, scanning stuff, scavenging, and selling stuff. theres just no reason to do anything on any particular planet in your area unless you need resources it has and its a huge missed opportunity.
I think you might have misjudged when LCDs became common as by the end of 2004, when Halo 2 released, LCD TVs were already a reasonable fraction of new TV sales, and in parts of the world, it was only a few months later that LCD TVs became the majority. For PC monitors, the switch came earlier, so it was clear CRTs were on the way out while the game was being developed. If they hadn’t expected a significant number of players to use an LCD and tweaked the game as much as necessary to ensure that was fine, it would have been foolish
It’s entirely possible. I was just basing the guess it was designed with CRTs in mind because growing up, everyone my age still had a CRT until around 2008/2009, which we then replaced it with Plasma TVs. So it’s entirely possible my assumption is biased or skewed
Obviously, most people don’t replace their TV every year, so it was years after new sales were mostly LCDs that most people had LCDs, but companies making content like to be sure it looks good with the latest screens.
Space Station 14. The absolute best multiplayer experiences I’ve had since the heyday of Planetside 2 (not that the two games are even remotely similar, just thinking broadly about multiplayer enjoyment).
But it’s been a good year for other games too. Silent Hill 2 was excellent. Final Fantasy 7 Rebirth was excellent. Monster Hunter Wilds had some damn good looking monsters (but was not excellent).
Space Station 14 sounds interesting. What kind of multiplayer is it? I.e. is it one where the typical experience is to play with randoms via matchmaking, or is it a game best enjoyed with friends?
I have discord server full of nerds who I played games with during COVID (and its aftermath), and this might be a good excuse to see if I can reawaken that server for games
Kinda sorta like if Rimworld was set on a space station, but players control a single pawn, and servers are in the 50, 80, 150+ player count depending on server and time of day. The vibe is pretty similar to Among Us, just vastly, vastly more deep and complex than Among Us.
You join a server, create a character, pick a job ranging from janitor, bartender, musician, botanist, cargo, medical, security, research, and so on, then you join and try to keep the space station running smoothly by focusing on your job and working with other departments.
Or, you can, if you want, get a chance at being an antagonist with various goals ranging from stealing stuff to killing specific people, becoming a zombie and spreading the infection, or even blowing up the whole station with a nuke.
It’s incredibly deep, and it being a highly social game with some degree of roleplay focus, it’s crazy and fun and nothing else out there is quite like it, aside from space station 13 which came before it.
To answer your other questions - no matchmaking at all, you join a specific server and whatever job you end up with is determined by which jobs you have unlocked (by playtime in specific roles), which jobs you’ve set for yourself that you’d like to work, and which other players have also chosen those same jobs. Playing with friends can be challenging if servers are full.
And you absolutely must NOT communicate outside of the game unless the server specifically allows it. That includes Discord, that’s considered “metacomms”, so go in knowing you’ll have to use text chat for everything - it’s how everyone teaches and learns anyways, so it’ll come naturally
That sounds like a space version of Eco, with the roles stuff. In Eco, it’s impossible for one person to acquire all skills, so people on a server have to specialise.
I started out as a miner, to honour my late best friend who was a dwarf at heart and would definitely have been a miner if he’d been playing with us. Then I branched out into masonry to make use of the absurd amounts of stone I’d been mining. If I wanted something made of wood, I had to go flutter my eyelashes at my friend who had started out as a logger and branched into carpentry. I enjoyed having a domain that was my own, and a clear way to be useful to the server. Other players had some level of mining and masonry skill by the midgame, but for anything serious, they had to wait until I was online.
It sounds like Space Station 14 is far more hectic than this, but in an interesting way. I wonder if it will scratch the same itch that Eco did wrt being useful in a clear role
Honestly sounds and looks quite different at first glance, but if you enjoyed working a particular job and getting better at it over time, that’s for sure an itch that SS13/14 scratches well!
take botany for instance. can be as simple as planting seeds in hydroponic trays and harvesting fruit and veggies for the kitchen and for the chemistry department.
But one can go so much deeper than that - tired of onion plants only yielding two onions when harvested? well, cocoa trees drop six pods when harvesting, so you can rub a cotton swab on the cocoa tree and then rub it on the onion plant to deposit a random genetic trait from the cocoa tree, and if you’re lucky or if you repeat enough times the right way, you can end up with an onion plant that drops six each harvest! or, maybe just end up with onions that contain theobromine.
There’s also mutation of plants, which can add various traits (like offgassing tritium, or making the plant scream in pain when harvested, or making the produce so slippery that people slip and fall if they walk over it), and of course those traits can also get swabbed over to other plants.
there’s even an illegal “gatfruit” that produces a high powered revolver when eaten, tho those aren’t easy to come by
I should play more Space Station 14. I use to play quite a bit of 13, and it was quite fun to deep fry everything. I hope more things are added to 14! Otherwise I’ll just have to continue my escapades of “I only know how to make banana bread, botany boss, thanks!”
14 is in a really good state right now, I think! Wizden, being the upstream/vanilla can seem a little sparse compared to, say, the Starlight fork which adds a lot, or the dozens of other forks out there.
I’ve spent probably most of my time as botanist, with cargo/salvage a close second and musician a close third.
Definitely play more, especially if it’s been some time since you last tried it, the development of it is quite active and ongoing. Hell, wizden’s test server has been trying out a complete rework of the medical system, so they’re definitely not afraid to throw some huge changes out there and see how well the community responds to it.
When I played I was a chef! Often I just ghosted though in order to learn more. Follow people around, see what they do. Helped my autistic brain so I felt better about fucking shit up.
Loved my chef knife. Stupid mice eating my banana bread!
Spectating is fun! I haven’t done much of it but recently I followed a musician avali for their whole shift, and it ended up being really interesting. They found a spear and were told to get a permit for it, which they did, but then someone stole the permit and they got arrested for carrying a weapon without a permit despite being issued one, despite the sec officer being told about the theft, and the thief standing right in front of the sec officer at the time.
then they later got arrested for the same thing by the same officer.
they eventually tried to sue the security department, and the trial was about to start, but was interrupted by the jury room getting bombed, and when they tried to hold the trial in the hallways of course chaos broke out and they had to evac, and didn’t bother trying the trial at centcomm.
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