Try moving it out of your Program Files folder. Some programs don’t do well in those folders, because writing requires admin rights. It looks like the game is trying to do some sort of operation on a game file, and that operation is failing because it can’t actually access the file. Maybe move it to something like C:\Games instead, which won’t require admin rights to access. You probably shouldn’t be installing games to Program Files anyways.
I suppose the quick and dirty way to test would be to run the game as administrator. If that solves the issue, you know it’s likely something to do with Program Files being write-protected.
Horror/action: Dead Space.
FPS/time manipulation: Singularity.
Factory/combat(optional): Dyson Sphere Project
Singularity still stands up as it’s graphics are decent. Super cheap on GoG. Dead Space if you get the original would be cheap. HD remaster would be more. If you love factory games but have never played DSP god damn do I wish I was you. Recommend playing without combat enabled on first run to just enjoy how gorgeous the game is and to help with learning everything before throwing in combat management
As someone else said, installing things outside of Program Files is generally only necessary if they were made for XP or older, and the developers didn’t test on Vista or newer or read the bit of the Windows documentation that said not to write to an application’s installation directory because it might not work on future versions that was there since the early nineties. Regular Oblivion works fine in Program Files (although it makes it more of a pain to mod) and the Remaster was obviously made post-Vista.
All that said, none of this is relevant because you’ve got the Windows App version, which uses a completely different system and works in a partial sandbox so doesn’t interact with the rest of the computer like a traditional program would.
Oblivion i really want to pick up soon. I played the OG and loved it, and would love to go for a second playthrough on a remaster with all DLC and some QOL changes. I just heard about Clair Obscura today though. I still need to look into it but it sounds interesting
I’ll have to check it out. The game is definitely something I’m interested in after I saw Obsidian made a Fallout New Vegas themed poster for it to celebrate the release
The Bioshock games are really fun in a very dark way. They are incredibly unique—I haven’t played anything else quite like them. Personally, I liked the first two better than the third one. The first two take place underwater, which sort of creeped me out from the get-go. The third is in a city in the sky.
It seems like you like games with a lot of replayability, as well as games that make you think a bit. I’m a bit of the opposite (I like shorter, unique experiences), but I also like games that make me think. So here are a few that I’ve enjoyed that I think fit the bill:
deck-building roguelikes, like Slay the Spire, Balatro, etc; you can get a lot of hours in it, they generally don’t have DLC, and they’re more on the “thinking” vs “combat” end of the roguelike spectrum
Planet Coaster or Parkitect - theme park themed “city builder”; Planet Coaster is a bit of a DLC-fest, but Parkitect only has 2 (and a soundtrack); look around the various “tycoon” games if you like the genre, they can have good replayability
"coding" games - Human Resource Machine, Opus Magnum, etc; these have poor replayability (mostly just optimizing solutions), but there’s a lot of thinking and you can get a lot of hours out of it if you don’t look up guides; they’re not for everyone, but if they are, they’re very satisfying
Dwarf Fortress - the management game, and perhaps the best in the world at replayability; the Steam version is a huge upgrade, but you can also get the classic version for free, though do be aware that the learning curve is a lot higher than the Steam version
Sid Meier’s Pirates - old game, but I get a lot of hours in it and find it absolutely fantastic; this is more combat than thinking, but it’s more thinking than something like Mount and Blade (combat is relatively slow)
Tropico series - they do have DLC, but you can frequently find a bundle on Humble Bundle or Fanatical or something with all the DLC included for the older games; not as sandbox-y as Cities Skylines, but still largely in that vein
That said, I want to echo what others have said and to recommend branching out. There are tons of great indie games that aren’t a total ripoff in a variety of genres, so look around for bundles or something to find something new to try.
Everyone’s recommending games but addressing steam recs, there’s Backloggd which is Letterbox for games. Sure there’ll probably be a similar overlap of games folks love that are not your jam but it’ll help you figure out what you like, find something new, and follow folks with similar tastes.
V Rising might be the best game my gaming buddy and I have played in the past year. It’s really well made with lots of stuff to do for a group. Plus there’s a big update right about to drop in a couple days.
Great post/format. It feels like I’m a kid reading the gaming news magazines at the grocery store again.
I’ve been playing Ori and the Will of the Wisps. I like it and the changes they made since Blind Forest, but I’m also feeling frustrated by repeatedly getting lost, even with quest markers. It’s tiring to waste so much time traversing the map just to find out I have to go back… somewhere else. Never had this problem when playing Blind Forest.
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