bin.pol.social

itsmikeyd, do gaming w What forgotten cult classic games are worth revisiting?

Dungeon Keeper, Red Alert 2, Unreal Tournament.

Ignacio,

I’m about to finish the main campaign on Dungeon Keeper, and I’ve tried the New Game+ Campaign with KeeperFX. What a blast I had when I was a child.

smeg, do gaming w Is there a Lemmy community of /FreeGameFindings?

I’m late to the party but I created !freegames if you’re still looking (and no, I didn’t know about the lemmy.ml one at the time!)

Dymonika,

Sure, I’ll subscribe!

Cr0xy, do gaming w Why I Probably Hate your Favorite Video Game's "Awesome Story" (an incomplete list)

Oh wow, kudos for sitting down and writing this piece out. Damn, that’s a long post.

But seriously though, all I could think of when I “skimmed” through the text was that you got too obsessed with the building blocks of a story and realised that you are critical towards that they’re all the same shape and/or made by the same material. So you stand very close to the wall and squint instead of backing up a few paces to get a good view of the actual construct in it’s entirety.

Relax and just be happy that we have the luxury in this day and age to appreciate gaming as a medium. Or don’t, whatever makes you happy :)

Brandon3399,

I really like this point. If you look closely most churches are built with bricks and wood, but still create beautiful structures. As I was reading through the list I was thinking a lot about games that did points good and badly. Tropes are tropes for a reason (check out OSP trope talks if you want break down on how specific tropes can be used well or poorly)

king_dead, do gaming w Does an MMO with no way to turn money into power exist?

Runescape was like that for the longest time and tbh k dont think bonds really impact my experience all that much

Gabtraf,

Ironmen stand alone. No trading with other players means no way to p2w.

liminis,

Yep, OSRS ironman involves so little non-social interaction with other players* that their power from bond gold is almost irrelevant.

(* outside cooperative and competitive minigames etc.)

EmDash, do gaming w Best sub-20 hour games?

Limbo and Inside are both short and atmospheric, but not story heavy at all.

jeanofthedead,

Oof, I would tend to disagree. Those stories are dark (despite being unexplained) and have stuck with me for years.

lukini, do gaming w Why I Probably Hate your Favorite Video Game's "Awesome Story" (an incomplete list)
@lukini@beehaw.org avatar

You will never convince me that going into Bioshock blind isn’t one of the greatest storytelling experiences ever.

middlemuddle,

I could never get into Bioshock for some reason. I started playing it twice, but just never felt super engaged or intrigued. Which seems really weird to me because I love a compelling story and that game has a reputation for being a great story. Maybe I just haven’t been in the right mood and need to give it another shot.

lukini,
@lukini@beehaw.org avatar

Depending on how many hours you played, you might not have reached the point that gave it that reputation. I absolutely loved the story already, including the characters and the environment of Rapture, but there’s a certain point in the story where it gets taken to a new level.

middlemuddle,

I may explore it again at some point. Always good to have an old game I already own available rather than having to pay for something brand new.

Butterbee,
!deleted4292 avatar

deleted_by_author

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  • middlemuddle,

    Appreciate the perspective. Maybe it’s just not for me. But I may also give it another shot at some point since I’m not inclined to spend a lot of money on games these days and that one’s already in my Steam library.

    VoxAdActa,

    I hated the second half of Bioshock’s story.

    The villain would have won, if he’d just had the good sense to NOT BE OBVIOUSLY EVIL FOR LIKE HALF AN HOUR. You could have just celebrated your victory over the first bad guy while you let the hero meander back to the surface and fuck off forever. But NO, you have to be like “HAHAHA I’M EVIL SO FUCK YOU!” and now the hero has literally no choice but to stay and kill you. It was so lazy, and so stupid. Up to that point, it was good, and I loved the twist, and then he had to go completely ruin it with a boneheaded move that made 0 sense except to show how evil he was.

    Then Bioshock 2 fucking did the same thing again. Let these meddling interlopers get on the submarine and go away, and you’ve won, all your goals are complete, Rapture is yours. BUT NO, we have to show the reader how EVIL the bad guy is again.

    Then Bioshock Infinite did it fucking again. Great, we’ve won, the revolution is a success, the good guys are triumphant, oh, shit, did we make these people too sympathetic? Better have them suddenly become bloodthirsty child-killers for no reason so you feel ok fighting them instead of fucking off back home! By that point, though, it was kind of a Dead Dove: Do Not Eat situation; I don’t know why I expected anything different after the previous two times.

    Segnis, do gaming w Does an MMO with no way to turn money into power exist?

    If you’re interested in games that aren’t MMORPGs, Path of Exile fits your criteria for monetization. You can only purchase cosmetics and bank storage upgrades. It’s an online ARPG but it’s mostly single player.

    etrotta,

    It is pretty much unplayable without the bank storage upgrades though. Given the amount of time they can save you, you may as well say that they are power.

    Crankpork, do gaming w Best sub-20 hour games?

    Journey is a game you could easily finish in one sitting. Short but sweet, and very easy to get swept up in the atmosphere.

    missquote, do gaming w Does an MMO with no way to turn money into power exist?
    @missquote@fedia.io avatar

    Final Fantasy XIV would fit the bill. The cash shop only has cosmetics, and you can pay to add more retainers (basically bank space), but in terms of actual gold buying or power upgrades, none of that exists.

    ericbomb,

    Hmm these look sus:

    store.finalfantasyxiv.com/ffxivstore/en-us/…/804store.finalfantasyxiv.com/ffxivstore/en-us/…/822store.finalfantasyxiv.com/ffxivstore/en-us/…/809

    Maybe they’re not so popular, or in context not worth that much, but levels and money usually are no-nos for me. Because the one appears to be straight up levels and gil.

    Naate,
    @Naate@beehaw.org avatar

    Yeah, they’re a skip to endgame content. But they’re not any kind of “instant win.”

    The couple types of pvp aren’t tied to your character level, and the most difficult raid content is best run with a group that you practice with. If you’ve never played, simply grabbing the game and one of those packages isn’t going to give you an immediate edge.

    XIV is sort of a single player game with a bunch of coop boss fights.

    And, not to be cliche, but you can play through the entire first two arcs (A Realm Reborn and Heavensward) completely free, with no real limitations. The only things locked out of the free tier are the more social aspects, and any content above level 60. A handful of jobs are locked, but there is a ridiculous amount of content available for free.

    I’ve played a few other mmos and hated them all. XIV is something weirdly different. And the overwhelming majority of the community is chill and friendly.

    TassieTosser,

    I’d argue that if you never played, then getting one of those packages would actually make you play worse than someone who’s played from the start.

    Templa,

    I play FFXIV since 2014 and I honestly wouldn’t recommend anyone to buy this. You’re just paying to not play the game and skip the main quest (which locks up a bunch of content behind it).

    liminis,

    Worth actively recommending against, even.

    MacaroniLove,
    @MacaroniLove@lemmy.ca avatar

    Leveling up in Final Fantasy XIV is easy. Just play the story and you’ll reach max level by the time you finish it.

    These items are intended for players who create an alt and who wish to skip most of the stury if they already played it.

    Also reaching max level is kind of where the game begins (raids, dungeons, gearing up, etc).

    Also 500,000 Gil is pocket change…

    liminis,

    Would disagree it’s where the game begins, given how story-directed it is. FFXIV is, to me, a single-player JRPG in the shell of MMO combat with a huge amount of multiplayer content. (Especially with the fulfilment of duty support allowing you to do MSQ dungeons with bots.)

    forbiddenlake,
    @forbiddenlake@fedia.io avatar

    Also: the included gil is a small amount. It's meant to replace the gil you'd earn from doing the story quests.

    thekerker, do gaming w Gaming often fetishises the new but many great things exist in the past, so let's strap into our time machines and talk about our favourite games released before say 2010?
    @thekerker@beehaw.org avatar
    • Doom and Doom II: Hell on Earth
    • Choplifter
    • Duke Nukem 3D
    • X-Wing
    • Quake III Arena
    • MechWarrior
    • GoldenEye 007
    • Rogue Squadron
    • Shadows of the Empire
    • Metal Gear Solid
    • Siphon Filter
    • Ein Händer
    • Tom Clancy’s Splinter Cell
    • Colony Wars
    • Colony Wars II: Vengeance
    • Counter-Strike
    • Half-Life
    • Oni
    • Command & Conquer: Red Alert
    • Total Annihilation
    • Dune 2000
    • Star Control III
    • Delta Force
    • Deus Ex

    So many great games from my childhood.

    TheSkoomaCat,
    @TheSkoomaCat@beehaw.org avatar

    Quake III but no I or II? I see you’ve got DOOM on your list, I’m curious, did you not like the first two quake games or just didn’t play them? Otherwise you’ve got my list down pat (plus a few extras).

    thekerker,
    @thekerker@beehaw.org avatar

    Nope, I only ever played Quake III Arena.

    TassieTosser, do gaming w Does an MMO with no way to turn money into power exist?

    FFXIV.

    Not sure about ESO and SWTOR. I know WoW has the token market that technically counts as turning money into power by selling tokens and buying clears.

    ericbomb,

    Hmm these look sus:

    store.finalfantasyxiv.com/ffxivstore/en-us/…/804 store.finalfantasyxiv.com/ffxivstore/en-us/…/822 store.finalfantasyxiv.com/ffxivstore/en-us/…/809

    Maybe they’re not so popular, or in context not worth that much, but levels and money usually are no-nos for me.

    dewin,

    Replying 19 hours later but…

    Yes, FF14 does have options to skip story or (most) character levels. They are, like others have stated, primarily targeted towards players who are levelling alts (which the game by nature doesn’t really need as much).

    FF14’s story is amazing, but it’s long and not necessarily something you want to repeat.

    And while this is effectively buying levels, FF14 is not designed as a pay-to-win game. The amount of experience required to reach maximum level is balanced for someone who is playing the game legitimately – unlike P2W games where requirements are artificially inflated to encourage you to spend money. You will get most or all of the experience you need to hit max level just from following the storyline and a moderate amount of side quests (on one class anyways.)

    That said, many FF14 players say that fashion is the true endgame… and there are a lot of nice-looking items on the store. So I suppose it depends on what your definition of “winning” is. 🙃

    shakesbeare,
    @shakesbeare@beehaw.org avatar

    As others have said, the story skips are kinda awful.

    Plus, I gotta say that it doesn’t really make a difference. They don’t give anyone an advantage over anyone else and don’t impact the way you experience the game at all. If you don’t like them, just don’t buy them.

    At worst, you’ll run into some guys who are really bad because they skipped a huge portion of the game to get to modern content. But it doesn’t give them any edge over you by any means.

    Again, I can’t stress enough how these affect other players 0%.

    HatchetHaro,
    @HatchetHaro@lemmy.blahaj.zone avatar

    Some of the best gear in ESO come from their paid DLCs and Chapters. Technically locked behind a paywall, but you’ll still have to farm the gear yourself.

    The microtransactions themselves only offer cosmetics, consumables (that aren’t more powerful than the craftable options), and utility stuff (race-change tokens, and skipping some of the skillpoint grind).

    There is a player market for exchanging Crowns (microtransaction currency) for gold, and another player market for buying raid clears with gold. Raiding (called Trials) offer some of the best PvE gear. You don’t need to buy clears if you’re skilled enough to run those Trials and can find groups to do it with you.

    If you just want to enjoy the game without worrying about min-maxing your build, all the base-game and craftable options will do you just fine.

    EremesZorn, do gaming w Gaming often fetishises the new but many great things exist in the past, so let's strap into our time machines and talk about our favourite games released before say 2010?

    All the old MechWarrior games, starting with MechWarrior 2. That was my childhood. PGI didn’t have what it takes to recapture that with MechWarrior Online or MechWarrior 5.
    Shout out to Half-Life 1 and Team Fortress Classic (1.5). THAT was my teenage years. I played an insurmountable amount of TFC, adminned a couple servers, and took zero interest in TF2, because it just wasn’t the same without concs, throwable frag nades, etc.
    S.T.A.L.K.E.R.: Shadow of Chernobyl was a gamechanger though. That released when I was in college. Fell in love with the hopeless atmosphere, good gunplay, and the eurojank. I still play the various S.T.A.L.K.E.R. mods to this day and am eagerly awaiting the release of number 2 (slated for December, but we will see. Devs have been through a lot).

    Toxic_Tiger,

    I played the first STALKER at uni as well and loved it. Along with Red Orchestra that a mate was a play tester for.

    All games paled in comparison to how much time I sunk into WoW between 2006 and 2011 though.

    EremesZorn,

    I know a lot of people that played WoW back then, and their experiences were largely the same. I didn’t get much into MMOs beyond Guild Wars 1 at that time. Final Fantasy XIV was good for a time, but Elder Scrolls Online blew me away after they basically redid the game. That was obviously much later in life, though, and that’s a very different framework of MMORPG than classic WoW and its early expansions.

    prole, do gaming w Gaming often fetishises the new but many great things exist in the past, so let's strap into our time machines and talk about our favourite games released before say 2010?

    I just picked up Dark Souls: Prepare to Die Edition (the original, not the Remaster) again. Installed it on my Steam Deck along with DSFix after a year or so of scrolling past it and seeing the “unsupported” icon. Looked it up on ProtonDB and apparently it works just fine.

    What a game. The level design is still unmatched imo

    MayonnaiseArch,
    @MayonnaiseArch@beehaw.org avatar

    I have that edition and can’t for the life of me get my xbox controller to work with it. I swear I’ve tried ALL of the solutions people give and just gave up in the end.

    prole,

    Have you tried something like xpadder where it just maps the keyboard keys used in the game to your controller buttons? I’ve had to use that from time to time way back with older games before controller support got better. Not ideal, but seems to work usually when all else fails.

    I’m not sure if/how it works exactly since I mostly do my “PC” gaming on Steam Deck these days, but if it’s possible to use Steam Input on Windows, you may be able to do something similar right in Steam.

    MayonnaiseArch,
    @MayonnaiseArch@beehaw.org avatar

    I’ll try that, never heard about it! Steam input is an option in steam on windows, I guess it’s the same deal? Thanks for the xpadder thing, it will come in handy for sure.

    prole,

    Nice, I’m glad I could be of some help. Let me know if you get it to work.

    Steam Input is amazing, it’s one of my favorite features of the Steam Deck that nobody really talks about. The amount of customization you can do for controller layouts for individual games is incredible. You can even create radial menus if you want.

    CorrodedCranium, do gaming w Gaming often fetishises the new but many great things exist in the past, so let's strap into our time machines and talk about our favourite games released before say 2010?
    @CorrodedCranium@lemmy.fmhy.ml avatar

    I played Max Payne and its sequal recently and I was surprised how well they held up. The gameplay and level design kept it consistently fun

    fritata_fritato, do gaming w Gaming often fetishises the new but many great things exist in the past, so let's strap into our time machines and talk about our favourite games released before say 2010?

    I still play Doom 1 & 2 most days. Nothing matches it for speed of play. Doom is fast.

    Doom 2016 is a good game too, but I’m it lacks speed.

    Rolive,

    Same. Project Brutality makes the old Doom games quite enjoyable as well. It’s a bit edgy but it’s kind of a mix of modern Doom with the old ones. It’s the perfect kind of game to just turn your brain off and shoot some demons without having it be too difficult.

    Doom Eternal is too much of a dance to play, you have to swap weapons all the time and carefully juggle ammo, chainsaw, dashes and a bunch of other buttons to play optimally.

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