As the meme implies, stop and think about how to change tactics.
Uhhh no? Especially if your playing a game that your suppose to try multiple times like hades.
I guess it depends on the game but imo the best boss fights are puzzles (god of war style) where you don’t change tactics, you keep playing until you figure out the puzzle.
Idk if I call that changing tactic, I just keep trying until I figure it out.
Agreed, but adjusting tactics often is part of the puzzle, no? You need to solve the puzzle (find out what work = changing tactics) and then executing that solution
If you never consider more than one possible tactic, then by definition you’re not solving a puzzle, you’re just executing a fixed series of instructions.
You give Hades as an example of a game where you’re doing the same thing every run, but on the contrary the game is specifically designed so that no two runs are alike. It’s trying its best to force you to change tactics each run, that’s the point.
I spent 172 hours retrying the final boss fight on ff8. I mistakenly saved just before the end boss with 2 phoenix downs, a handful or potions and ethers, and not much else. It took weeks to beat her alone.
I learned many things in those multiple weeks of doing basically the same thing over and over again, with minor tweaks to strategy… the first of which is always maintain a second save at least 3 hours prior to the current save. The second thing was never have an empty inventory even if you legit never bother using any of it. Don’t sell anything until you hit max stax.
And finally I learned that sometimes trying the same exact thing for the 20th time actually does work for reasons. And that was on like ps1 framework. A lot more stuff is a lot more random now.
As a father of a 8 month old baby, I have barely touched any of my gaming systems for the past year. Games need to be quickly accessible and possible to quit at any time for me to play. So mobile gaming is basically where I’m at.
Slay The Spire works perfectly well for Android. I’ve been playing that a ton.
Pokémon TCG Pocket is weirdly fun. Even though it’s encouraging microtransactions and subscriptions, it’s very much playable without making a single transaction. The TCG is decently interesting, though not without flaws. It’s still in a very early stage, so I’m interested to see how the game grows.
That’s a great point. I have a nintendo switch, but I have more or less played through the entirety of all the games I have been interested in before my child was born. I did pick up pokemon violet, but the game was very short and had some disgusting responsiveness and aestetics which discourages me from grinding the post game.
Maybe a handheld pc will be my next purchase. Thanks for the suggestion!
As a more portable and budget-friendly alternative, consider a small emulation console. I’m very happy with my Anbernic RG35XXSP. Since the screen folds like on the original GBA SP, it’s absolutely tiny and fits into any pocket - without having to worry that the screen might scratch. Configure it correctly and you can close the screen to suspend games.
This kind of system would also make for a great first gaming device once your kid is around five years old.
I finished Yakuza 7 last year after post game depression of Yakuza 6… Needless to say I was depressed but significantly happier than when I completed Y6.
The Homeworld series is great with fantastic campaigns (minus Homeworld 3 I’ve heard, not even played that).
I’ll also throw in a classic Imperium Galactica 2 because I still think for a 90s 4X RTS it has so many elements that I’ve just not seen replicated since. Though usually short and quick, it has fully simulated and controllable space and ground battles; espionage; diplomacy; you assign your unlocked tech to hard points on your ships… It’s Stellaris but better in most ways, imo.
Yeah, I recently replayed homeworld 1 and 2 and they hold up well. Still haven’t played Deserts of Kharak but that looks good too. I’ve not played 3 either but unfortunately I’ve heard it’s not great.
I mean, obviously play the Red Alert games too. But Generals: Zero Hour was BIG fun in the day. A bit hard to get it to play nice with modern computers, but it was recently added to Steam so its at least legally acquirable again.
Age of Empires 2, obviously. Still the GOAT of Age. Its latest released still gets updates, which is great.
IDK about it being a “must play,” but I actually quite enjoyed the strategic/tactical RPG Tuned Hearts, for the Japanese PC98 series of home computers. Im not much of a fan of turn based games in general, but something about Tuned Hearts kept me playing. IDK if it was the battle art or the hilarious enemy characters, but either way I enjoyed my time with the game.
The PSP had Joan De’Arc, which I think is based on an anime, but I could be wrong. It plays similar to Final Fantasy Tactics or Fire Emblem, I think. Not a bad little game.
For 4X, I like playing Stellaris. Granted, every time I play my saves get massively bloated and end game lag is unbearable sometimes due to fleet sizes, and the developers update the game so often that either my save breaks or the systems are vastly different from whenever I played last, but aside from that the game is a lot of fun. If a real time 4X strategy space civilization game sounds interesting to you, I’d give it a shot. Otherwise for turn-based, Galactic Civilizations III from Stardock was my go-to.
Fallout 1, which I’ve probably replayed about ten times more than the second game. It’s concise, with this depressing and dark world that gives a feeling never fully replicated in sequels.
Lords Of The Realm 2, a great little strategy game with an effortlessly charming aesthetic.
Civil War Generals 2, when I feel like really grinding out a strategy game. It has the bright colors and charming graphics which create a clear and readable battlefield that can be brutally difficult as units get ground down into ragged bands.
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