I wish companies could do genuinely good things like release big games on more platforms, without everyone’s response being hand-wringing about what bad things it might mean for their own hardware.
Especially when it’s Microsoft, whose Xbox platform already extends into this tiny other thing people might have heard of, called Windows… I think they’ll be ok, somehow.
I’m more interested in this being FH5, which is just switching into a kind of maintenance mode, where weekly activity playlists repeat instead of doing new things, and both of those before there’s even talk about FH6. Adding significant new players to FH5 now seems an interesting choice.
Spelunky, for co-op. I definitely prefer the first game for solo but it only has local co-op. Spelunky 2 has both local and network play but the difference between having a single camera follow the one flag carrier and everybody having their own screens is like playing a different game. Single screen is total mayhem.
Very cool. Are you meant to be piloting a Mark II or is it another fighter? It seems like the cockpit is far more exposed than what I imagine being in a Mark II to feel like. It’s almost like you’re on a surfski or canoe in space.
You know… I wondered about this before too and I tried to lower the seating position through manipulation of the Y value before and while this works to some extend => it’s not really possible to look over the fuselage any more so I guess it’s a compromise (or you’d be simply unable to aim at anything in the game).
I’m glad that PS5 owners get to play Forza, but overall I don’t have a lot of confidence in Microsoft’s ability to stay in the hardware market, which is concerning for everyone as I think Sony will leverage that position to raise their prices on their hardware and on PSN.
Xbox has said it will be producing a new console next gen with powerful hardware, but I will probably stay away, despite owning a Series console this gen.
In my mind the RTS genre hit major twin peaks with SupCom and CoH1. SupCom is the best of its subgenre (massive rts? actually the recent and free Zero-K hits real good in this genre too!) CoH 1 is the top of the Dawn of War family of more tactical RTS.
I haven’t played in a long time, but I recall the story being good. The mechanics though were just so top notch! Great squad controls, not too much micro, vehicles feel really impactful, the nature of control point capture means every skirmish is very dynamic. Ah, what a classic!
holy shit i was playing the fuck out of supreme commander 1; never heard of the game, only played it because it came with my new GPU for free. i had been waiting for starcraft 2 for years and years and when it finally came out i was like wow…supreme commander was better…
If you liked SupCom and want to recapture the magic, do check out Zero-K! It’s free (like actually, no weird micro-transactions) and open source (though buried a bit on the site) It’s based on SpringRTS, which is great to see something cool being done with Spring!
Battlestar Galactica boardgame. It’s mostly cooperative, with the chance of having one or two players being traitors, but even without them, it’s very unlikely the humans win in the end. It’s expensive and needs a lot of table space to play, tho.
Captain Sonar can be an interesting choice, since it can be played turn-by-turn or in real time, with two teams of 1-4 each. If you working with your team doesn’t create a sense of connection, I don’t know what will.
To zainspirowało nas do założenia tam konta. Dzięki! Wkrótce będzie można śledzić wydarzenia mające miejsce na Osiedlu Przyjaźń bez użycia korpomediów!
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