bin.pol.social

sleepmode, do games w "Concord servers are now offline. Thank you to all the freegunners who have joined us in the Concord galaxy"

I didn’t know it existed until a popular streamer begrudgingly “reviewed” it at the last minute. Found it strange that there was zero marketing for such an expensive and long developed investment.

calcopiritus,

My guess is that they knew it was going to be a shit game, but realized too deep in the development phase. So they just released it as soon as possible and didn’t waste more money on it (marketing). My guess is that the released it instead of cancel just in case they were wrong and people actually liked it.

Rakonat,

The only reason I can think to release it as it was, was for tax write odd purposes with how much money it was going to lose.

Agent641,

The Uwe Boll strat

devilish666, do games w "Concord servers are now offline. Thank you to all the freegunners who have joined us in the Concord galaxy"
bionicjoey, do games w Are we ever going to see a remake of any Bethesda game?

For Oblivion, there is Skyblivion coming out next year.

Not sure what you hope would be added in a “remake” though. You’re asking for something which would inherently do very little and be exactly the sort of cash grab that we normally condemn. You want these games with better graphics or mechanics? Play with mods.

Buttflapper,

I wouldn’t hold your breath on it. That mod collection has been in development for many years now. They keep pushing the release date forward, and even when it is released, it’s still built off of the really old Skyrim game engine. People who want a remake, not a remaster, want a game that has the same capabilities but with a newer game engine. It really does matter, because it affects what is possible to do in the game. You can’t just use the old outdated game engine and upscale the graphics. It’s simply will not be possible and will be sluggish, slow as hell. Look at Starfield. Utter failure because many people expected it to have a new game engine. The one it has now is just not up to par

DarkMetatron,

Skyrim has not the same engine as Oblivion and Starfield has not the same engine as Skyrim. There always were huge upgrades and changes to the engine, saying that Starfield has the same engine is like saying that Unreal 5 is the same old engine as Unreal 1. It is the same engine in the same way as I am the same as my father or grandfather. We share lots of features and DNA and have the same last name, but we are very different in many ways.

Stovetop,

The DNA example might be a bad comparison to make, though, when hereditary illnesses are also a comparison you could make to an engine that has the same flaws as it’s predecessors.

Hopefully whatever they do next with their engine moves away from the cells and worldspaces model of their previous engines. After all of Starfield’s criticisms, they need to move away from loadscreen triggers as much as possible.

DarkMetatron,

The cells and worldspaces are needed for a engine that allows huge amounts of persistent dynamic objects that can be removed from and added to the world freely., That is the reason why we don’t see games with large worlds like this in other engines. Even more so when the game has to run on consoles too. Neither No Man’s Sky, nor Outer Worlds or Cyberpunk have worlds or places full of persistent dynamic objects, nearly everything is static and hard baked into the world.

Sethayy,

I mean hey they’re all a mod of the compiler if you look deep enough

DarkMetatron,

Yeah and everything IRL is just a wild mix of gluons, mesons and other strange particles. I would say that going so deep down is a bit much 😄

bionicjoey,

Whenever people criticise Bethesda games for their engine, I pretty much assume right away they know nothing about game development. Bethesda’s engine is something they have a lot of control over and can constantly improve and iterate on. It’s not as though Starfield and Morrowind are running on the exact same codebase.

Starfield is bad because of bad game design, not bad game development. Skyrim was buggy on release as well, and yet people loved it because the design of the game was good enough that people were willing to forgive the programming flaws. People overvalue the engine in discussions about Bethesda games and it’s become this meme among people to seem like they sound like they know what they’re talking about, but ultimately the flaws in Bethesda games that determine their success has very little to do with what engine they use.

Also, the Skyblivion team is constantly releasing dev diaries showing the progress, and the mod is nearly finished. It looks very well done, and the whole thing is out in the open. There’s no reason to be cynical about whether it will ever release when you can literally go look at the progress with your own eyes.

Coelacanth, do gaming w Weekly “What are you playing” Thread || Week of September 8th
@Coelacanth@feddit.nu avatar

Been playing a lot ofDeadlock still, finally getting a grasp of how to play it feels like. Took a while to understand priorities and what to focus on and how to execute builds. Still held back a bit by my aim, but found enough ability-based heroes to still be able to perform. It’s a very fun game! I can’t play too many games in a row because it gets intense and stressful, but I’m really enjoying it.

I’ve also been playing Deus Ex: Human Revolution for the first time as something more relaxing and story based. It’s been alright so far. Don’t think it’s been hitting the heights of the original Deus Ex so far, but it’s enjoyable enough.

WittyBits, do gaming w Weekly “What are you playing” Thread || Week of September 8th

Wrapping up Lies of P. Really fun soulslike. Picked up Avatar again now.

Playing Technobabylon on Deck. Been in my library for ages and I should have played it sooner. Great point-and-click.

ModernRisk, do gaming w Weekly “What are you playing” Thread || Week of September 8th

Bit by bit playing HellBlade 2. The game is amazing however, the story and atmosphere is so strong (for a lack of better word) that I need downtime after playing it for an hour. It’s so dark and these voices gets to your own head sometimes, especially when playing with headset.

Recently started Warhammer Space Marine 2. A fun hack ‘n slash to just play after study, work or just general a long day.

Debating to purchase Persona 3 Reload when it is on sale. I played and loved Persona 5 Royal, clocked in 124-125 hours into it. I heard mixed stories about Reload, great character but lackluster dungeons and less social elements.

grrgyle, do gaming w Weekly “What are you playing” Thread || Week of September 8th

Just finishing up Episode 4 of the Quake remaster on nightmare difficulty. Episodes 1-3 were challenging, but my god these exploding bouncy ball “spawns” in E4 are such rage fuel.

Only 3 more levels then I move on to the expansions. First time playing those, so looking forward to it!

CharlesReed, do gaming w Weekly “What are you playing” Thread || Week of September 8th
@CharlesReed@fedia.io avatar

I have 100% completed all the season objectives for Diablo 4: Season 5, so I'm setting aside my Necromancer and rebuilding my Sorcerer, just for fun. I thought about rebuilding my Barbarian as well, but after I heard about all the crazy changes coming to season 6 with character progression, I think I'll hold off for now.

I finally completed Alien: Isolation on PC with 100% achievements! I'm just gonna... ignore the other achievements that I have left on other platforms, lol. For now.

A re-re-released version of Doom is on GamePass since Legacy of Rust was released last month, so I've been hopping on every now and then to blast my way through demons.

Aeri, do games w "Concord servers are now offline. Thank you to all the freegunners who have joined us in the Concord galaxy"
@Aeri@lemmy.world avatar

All ten of them

missingno, do gaming w Weekly “What are you playing” Thread || Week of September 8th
@missingno@fedia.io avatar

Under Night In-Birth II [Sys:Celes] - Goofy clip of the week

Street Fighter III: 3rd Strike - Friend came to visit from out of town, played some casual 3S for a little while. Also managed to rope him into trying out Waku Waku 7 and Twinkle Star Sprites as I wanted to show off some fun hidden gems in my collection.

Mahjong Soul/Riichi City/IRL mahjong - Remember when I said I was done grinding this game mode and wouldn't do another run?

Splatoon 3 - Haven't touched Salmon Run since the last Big Run and I'm clearly rusty. Put up a 173, which is gold, but I know that gold target isn't actually much, especially on this map. Still can't kill a damn Triumvirate, which is what I really wanted.

Hideakikarate, do games w Why Do People Still Play Destiny 2?

TL:DR-I like the story and gunplay most of all. The social aspects of the game also keep me coming back to help friends and strangers.

Background: I started with vanilla D1, then picked it back up after Taken King and have been playing ever since.

For me, the game has become more about story than actual gameplay, which I still feel is one of the best around. I’m super excited about the 3rd Episode especially, seeing as the Hive still has Xivu to deal, and whatever is going on with Oryx’s body.

I still play every week. Once I’m done with my story stuff for the week, I like to help my group get their raid clears and other tasks completed. If they’re not on, I sometimes boot up LFG and help blueberries as best I can. I genuinely like to play the game, even if it’s helping others.

When story stuff is slow, I actually do like PVP, although, within the past year or so, I’ve noticed that I’ve either gotten worse or the average (remaining) player ha gotten better. No longer can I pick up any random weapon (another boon that Destiny offers, IMO. The ability to take a weapon in PVE/PVP and use it ANYWHERE, with varying degrees of success. But where was I?) and do “OK” with it. Everyone uses “easier” weapons or loadouts, and as much as that irks me (it’s quick play, FFS), that’s their right. Is that contributing to the barren, desolate landscape that is the Crucible? Possibly. I’m not, and never have been, good enough to “carry” in the Crucible, and that goes double for Trials. I tried helping a clan mate recently get the Adept Draw Time mod since it only drops from the Lighthouse. He plays on PC. That session didn’t go well.

I got a bit rambling there at the end, but I guess to answer your question, the story and gunplay of the Destiny series are the reasons I like the game. One made friends playing this game. Already been to one wedding, with another coming later this year. Wouldn’t have happened if I never decided to try the game.

dinckelman, do games w Why Do People Still Play Destiny 2?

I’ve always enjoyed the identity of the three classes, and the abilities they have, plus gunplay has historically been pretty fun. That said, ever since i’ve started playing, the three things i’ve enjoyed were 1. the raids, 2. the story, and 3. my friends.

Unfortunately, Bungie make it overwhelmingly difficult to have fun in this game, by both making moronic decisions at times, and drip-feeding paying customers content, as if it’s a f2p game on life support. The latter alone has practically made me stop playing recently. You have to pay money to each each season, and all you get is a 30 second cutscene for the weekly story, plus a 10 minute adventure in a zone you’ve already been to a thousand times? Come on

jordanlund, do games w Why Do People Still Play Destiny 2?
@jordanlund@lemmy.world avatar

I dropped it like it was hot when they cut out 1/2 the content I paid for. I might come back if they bring it back.

scrubbles,
!deleted6348 avatar

Nope, even then they burned me, I think Bungie is officially dead as I used to know it.

jordanlund,
@jordanlund@lemmy.world avatar

Pretty much how I feel. Removing content disrespected the money I spent on the game, sunsetting gear disredpected the time I spent in game.

Though they DID reverse the sunsetting decision after everyone told them it was an awful idea.

vikingtons, (edited )
@vikingtons@lemmy.world avatar

And they didn’t retroactively unlock impacted gear. I had a couple god rolled blast furnaces relgated to casual PvP despite the absurd amount of time I had to put into that bullshit forge activity.

Anyone else notice the extent of bungies creativity as far as destiny is concerned:

  • Stand on plates
  • Shoot targets
  • 3 damage phases
  • Juggle balls
jordanlund,
@jordanlund@lemmy.world avatar

Goes for Raid design too…

Take a group of 6, split into three groups of two.

A, B, and C.

A go to the right, B go to the left, C stay in the center.

Do the thing, then rotate, A to B, B to C, C to A.

Do it again. Rotate again. Do it again. Rotate again.

Damage phase. Repeat until someone screws up and you all die or boss is dead.

vikingtons,
@vikingtons@lemmy.world avatar

It’s funny is how gorgeous the endgame content looks. Sure it plays out very much in the same way, but it’s kinda crazy how hard they go in visuals on parts of the game that very few players can reach. I’m not opposed to this in principle, mind you.

But yeah the raids and dungeons didn’t really grip me in the end. Pretty as they are, there’s a lot of arbitrary systems at play which kill my engagement.

scrubbles,
!deleted6348 avatar

To have it in the first place though while the game is still active, horrid idea in the first place.

conciselyverbose, do games w Why Do People Still Play Destiny 2?

Because the gunplay is really good. I never had a shred of interest in the story.

I don’t still play because the level and enemy design tanked when they went into expansion treadmill mode, but “a path forward” was never something I cared even a little bit about. “The path forward” is what killed my fun.

ByteOnBikes,

The gunplay is SO good. There’s just something about the way it feels that makes it so distinct from any other shooter.

I haven’t touched Destiny in two years. And every shooter I played (first person and the gears of war third person), nothing has yet scratched my Destiny 2 itch.

conciselyverbose,

I could pop cabal heads with [insert high impact scout, bonus if firefly] for days. Hell, I pretty much did on D1. Then D2, in addition to all the other bad design stuff to satisfy live service, also decided they wanted to try to dictate your gun choice in certain game modes with all the bullshit seasonal modifiers on untouchable enemies without specific perks.

All I want to do is run strikes on the basic races by myself. But they can’t milk me for money like that.

smeg,

I see this posted a lot, what does it mean? What is “gunplay” and what is so good about it in this game?

IronKrill,
@IronKrill@lemmy.ca avatar

Generally shorthand for animation, sound, and somewhat game balance. As for what’s good about it I couldn’t tell you because I came into the game jaded. IMO the visual design is nothing standout and the aim assist on mouse aim makes the entire experience sleep inducing.

Prox,

Confirmed. The gunplay is amazing. I haven’t played for a year or two but I would jump back in today if The Final Shape included all the catch-up/prior DLC packs.

eezeebee, do gaming w Weekly “What are you playing” Thread || Week of September 8th
@eezeebee@lemmy.ca avatar

A little bit of The Binding of Isaac, and Gran Turismo 5.

A lot of Elden Ring (I’m late to the party).

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