bin.pol.social

Megaman_EXE, do gaming w Why do mobile games suck nowadays?

I was wondering this recently, too. The two mobile games I miss most are tiny wings and the original fruit Ninja. But I remember playing Infinity Blade and other random games on my iPad touch that were really good back in 2010

I came across buried bornes 2, and it’s been ok so far. I have no idea if it has microtransactions or ads yet. It claims it does, but I’ve yet to see them. It’s not the best game I’ve played, but the concept is kinda interesting if you use your imagination a bit.

dmegatool,
@dmegatool@lemmy.ca avatar

I just installed Tiny Wings this week. It’s available on iOS. On Android there’s a clone named Dragon, fly!

Megaman_EXE,

Yeahhh that’s the main issue for me. I’ve stuck with android for the past decade. I didn’t know about dragon fly! It’s not as cute but it’s going to do the trick. Thank you!

Megaman_EXE, do gaming w Maybe hot take: as a handheld, the regular switch is an awful handheld

I find I very rarely use it as a handheld. I find it kind of heavy and awkward to hold after longer periods of time. I kinda wish Nintendo made another 3ds, lol. I’m extremely curious about what they’re going to do for the switch successor

grrgyle,

I’d go even farther back - make another GBA

sleepybisexual,

I want both a new GBA and a new 3ds.

grrgyle,

I think maybe I just want a GBA

Which is probably currently available if I look around

sleepybisexual,

I want a GBA, but the money to get one is not worth it.

A GBA is not worth 100 euros to me.

grrgyle,

That’s true, especially since I don’t have any of the old physical games.

I might get one of those “retro handhelds” (rg351p, PowKiddy, etc) one day. Those at least seem much more reasonable, and probably sport more open architecture

sleepybisexual,

I’m big into those, you want some recommendations?

grrgyle,

Hell yes!! I would love that. I’m definitely looking for something lofi - like even playing SNES games would probably be overkill. Bonus points if it can play contemporary retro games, like for PICO-8

sleepybisexual,

OK, so yih looking for something that can do SNES well, that would be low power, unless you wanna have newer systems,

So I need answers for these 4 questions

What shape you want?

What budget?

How much power do you want!

What os do you want?

For SNES the cheaper end will work

grrgyle,
  1. Smaller the better, not wide like a Switch or Stream Deck.
  2. Under 200 CAD, but flexible for the right device
  3. Limited 3D but no more. Like FX chip level
  4. Linux? Hopefully I understood the question

Thanks for taking this time!

sleepybisexual,

OK, I have some ideas.

For all of SNES and some other stuff as a bonus the ambernic rg35xxh seems like it’d be a good fit. Tho it is horizontal. About 80-90 USD I think

The rg35xx is similar but vertical with no sticks

For something that’s like 40 USD ish there’s the powkiddy v90.

Tho for 200 cad that’s like mid range tier. But most powerful ones are landscape.

A good yt channel is retro game corps.

My personal machine is the retroid pocket 4 pro. An android handheld that is very powerful, can emulate up to some switch

grrgyle,

Oh the different retroid pockets look really cool. Thanks, you’ve given me a lot to dig in to!

sleepybisexual,

Didn’t think you’d like a retroid cos they run android but they are extremely good.

The 4 pro is good, it runs a lot well, up to 2d switch games.

I heard horror stories about the 3 and flip tho.

Also powkiddy stuff is bad at mid range, only consider them for very cheap,

Megaman_EXE,

That would be really interesting. Heck I would even just take people making more games with the gba’s restrictions. I’ve always thought it’s super interesting. As developers get used to working with a console or system, we end up rolling into the next generation. So they don’t really get to flex their skill as much as I think they probably could.

I sometimes wonder what we would see if older consoles had another 7 years of life added to them. I try not to think about it too hard or I get kinda sad about the games we’ll never see lol

bufalo1973, do gaming w What is your favourite game console?
@bufalo1973@lemmy.ml avatar

To me, Atari Lynx and Sega Dreamcast.

sleepybisexual,

Never played lynx, always found Atari stuff kinda bad, that or the 2600 is a pos.

Any lynx recommendations?

bufalo1973,
@bufalo1973@lemmy.ml avatar

The VCS is an old console, not a POS. When it was new it was state-of-the-art. About the Lynx, the catalog is not long. You can get all the games (76 in total and the max size is 2 MB) and try some. I’d say California Games, Klax, Batman Returns, Toki, just to name a few.

sleepybisexual,

Yea, good point.

I’ll get into lynx

MentalEdge, do games w Half Life 3
@MentalEdge@sopuli.xyz avatar

Valve doesn’t need to make games anymore. Their corporate structure allows for it, but relies on people at the company wanting to work on it.

But if they don’t, it’s not really a problem. The company is doing fine.

I think they just lost interest. They got back to it with Alyx because VR was exciting and new territory to explore.

VaultBoyNewVegas,

Pretty much this. I’m fairly certain that I read years ago that Gabe just wasn’t interested as well. Which fair enough valve don’t need to develop games now because they have to but because they want to.

Coelacanth,
@Coelacanth@feddit.nu avatar

This is the correct answer I think. They’re also not interested in releasing sub-par games, and again like you say they don’t need to release games at all to make money anymore. So if they’re not that interested and haven’t come up with anything conceptually/mechanically that reaches the high bar they’ve set for themselves, it makes more sense to scrap/postpone.

Their reputation is much more important, and they’re just not going to half-ass Half Life 3. It will come out when they feel they have something truly extraordinary, or it won’t come out at all.

WraithGear,
@WraithGear@lemmy.world avatar

They seem to release these games as some sort of tech demo show showcasing what they see is the future of games. One has the set peice structure of game design, two was the physics engine, and Alex was VR. So other then the continuation of the time line, half life Alex pretty much was half life three. Also they know the hype/meme train has been building for so long that nothing will be good enough. Like Duke nukem.

Cheems,
@Cheems@lemmy.world avatar

Don’t worry we have Alyx 2 to look forward to

Malix, do gaming w Interactive Loading Screens - High Hell
@Malix@sopuli.xyz avatar

Dunno if it is good or bad, but Warframe has this loading screen where you see players’ ships and you can steer them a bit. No real point to it, but at least it’s something to do when waiting for someone to load in.

Herbstzeitlose,

The joy of getting everyone to join in with your Liset dance.

thisisbutaname, do games w Half Life 3

The hype train is absolutely dangerous.

The anticipation for HL3 would be terribly high, and so would be the expectations of millions of lovers of the franchise, making sure anything other than a perfect game would be met with lots of negative reactions.

And it’s not just about a single game either. A bad HL3 could end up tarnishing the legacy of the other titles, forever ruining what is now a beloved franchise. Remember what happened to Game of Thrones? Who would ever risk something like that happening? Or, speaking of games, look at how much goodwill Bethesda burned with the release of Starfield.

Thorry84,

Duke Nukem Forever was the victim of this (among other issues). Expectations were so high, by the time it finally released it couldn’t do anything but be an absolute failure. It still sold well, because of the hype, but the game was total trash and ruined any chances of a new Duke Nukem for a long time. Part of it is also internal, the game gets delayed, people get hyped up and voice their expectations. The devs hear those expectations and see their game doesn’t live up to it and delay the game to make it better. It’s an endless race you can’t ever win.

DosDude,
@DosDude@retrolemmy.com avatar

Duke nukem forever didn’t tarnish the older games IMO. Because the games barely have any story to begin with, they are mostly ranked for their gameplay, which is still awesome to this day. At least for 2 and 3d.

Duke1 is nothing too special. But Duke1 wasn’t even too special at time of release.

Thorry84,

Agreed, but that’s not how a studio looks at IP. Any IP is only as good as it’s most recent content.

grayhaze, do games w Half Life 3
@grayhaze@lemmy.world avatar

Valve these days don’t make things just to make money. They only make things that interest and excite them. HL3 would most likely just end up being more of the same, which isn’t exciting from a designer or developer point of view. They need a hook to get excited about it, and until that happens it’s just not worth the time or effort to do. In the meantime, they’re making plenty of money from Steam sales.

Thorry84, do games w Half Life 3

Half Life was always about pushing the boundaries of gaming. The first Half Life with their combination of story telling in a 3D shooter environment was absolutely at the sharp end of the field at that time. If you’ve seen the Black Mesa documentary you’ll know why HL2 was such a hit and how it was revolutionary at that time. After that they did some DLC, but Valve wasn’t happy with what they were doing. It wasn’t groundbreaking, it was just creating content for the sake of content. As they didn’t need any more money from creating games, they opted to not create HL3. It wasn’t till VR became more mainstream they again tried to do something at the sharp end of the field, by creating HL Alyx.

I don’t know what would prompt them to ever make a HL3 if such a thing even exists.

Omegamanthethird,
@Omegamanthethird@lemmy.world avatar

Episodic gaming as a format was the groundbreaking feature. It was supposed to be the future of gaming.

gaylord_fartmaster,

It was, devs just realized they don’t have to break the content up into episodes or actually complete the first part they release, and can call it early access instead.

ampersandrew,
@ampersandrew@lemmy.world avatar

The real problem is that you can’t create content fast enough to reach the cadence that you’d want with episodic content. Even a lot of TV shows have shifted away from predictable scheduling since Valve tried this experiment (and TV, largely, got better since then too).

witx, do games w Half Life 3

I think HL3 will only happen to push some frontier in gaming, like they did with Alyx and VR. It’s the only safe move with that franchise and all the hype

Hawk,

Gabe has always said he’ll make HL3, “when the technology is there”.

No idea what it means, but it seems he at least has a vision for what the game should be.

KingThrillgore,
@KingThrillgore@lemmy.ml avatar

Alyx used PBR a technology already dated compared to Raytracing and it looks better than most games with Raytracing. We’re there, man.

Zahille7,

I mean at least Source 1 is still being used to develop games (or at least was before Source 2 code and all was released). Valve made a game engine so tough and versatile you can make it do anything you want.

GMod took that engine, and has done absolutely wild things with it. Hell, even just the modders for Half-Life have done crazy things with it, like make it into an isometric RTS game with Lambda Wars.

Hubi,
@Hubi@lemmy.world avatar

This is exactly it. Most of their major titles utilize some new tech or groundbreaking feature and whatever they have planned for HL3 is just not ready yet.

grrgyle, do gaming w Maybe hot take: as a handheld, the regular switch is an awful handheld

It’s no Gameboy, that’s for sure. I use it resting on a pillow on my lap, so I don’t actually have to hold it up. Works very well that way actually

tiredofsametab, do gaming w What is your favourite game console?

Probably snes for me as well. Then again, I missed a couple generations by being busy/poor (I still hate trying to play anything on n64 or it's cursed controller).

I had Atari 2600, nes, genesis, Gameboy, snes, playstation, switch. I think I may have had or borrowed a gamegear at some point. In my first apartment, one of the other guys had a playstation 2.

Maven, do gaming w Interactive Loading Screens - High Hell
@Maven@lemmy.sdf.org avatar

Splatoon 1 let you play five different minigames on the wii u pad, including a pretty solid rhythm game, while waiting, nothing else has come close for me

ReallyActuallyFrankenstein, do gaming w Maybe hot take: as a handheld, the regular switch is an awful handheld

Yes, I didn’t and still don’t understand why they didn’t make the joycon buttons and “d-pad” more comfortable. It’s Nintendo’s least comfortable controller and it’s the biggest reason I hate using the Switch portable mode.

Everyone’s saying it’s old here - the Game Boy was more comfortable to hold and had better buttons. It’s not about age.

sleepybisexual,

The 3ds has a good dpad too. Has Nintendo forgotten how dpads work

strongarm, do gaming w Interactive Loading Screens - High Hell

There was an old Spectrum Game that actually loaded up Pacman first before the main game.

Kissaki,

What’s a Spectrum game? Is that a game series?

Blackmist,

The ZX Spectrum was a home computer popular in the UK back in the 1980s.

Games loaded from audio tapes, and would frequently take 5-10 minutes to get into a state where you could actually play them.

Now get off my lawn!

Blackmist,

One of them had Space Invaders. I can’t remember for the life of me which one. It was apparently used on the C64 quite a lot, under the name Invade-a-Load.

strongarm,

Yeah I can’t remember my game either, it might have been something like Joe Blade 3?

ampersandrew, do games w Half Life 3
@ampersandrew@lemmy.world avatar

We know the answers to this. First, we got Half-Life: Alyx, which is a phenomenal Half-Life game that happens to be a VR game. Slight spoilers, but to say that Half-Life 3 is promised at the end of that game is an understatement.

Second, if you’ve already played Alyx, Keighley put out The Final Hours of Half-Life: Alyx, which has a full timeline of everything they worked on since Portal 2, including cancelled games. One of those games was Half-Life 3. It would have been a game with procedurally generated levels interspersed with static set pieces, which sounds similar to a single player version of that game The Crossing they were working on. If you ask me, that design makes plenty of sense for putting a bow on a series with a time- and space-hopping protagonist in a series that always ends with cliffhangers. It didn’t come together though, so it got cancelled.

Alyx was put together in part because letting all of their employees dictate their own projects was not getting the same results that it used to, so there was a bit more direction with the project than Valve had had in the years prior.

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