I’ve put a couple hundred hours into RimWorld (base game without expansions) and haven’t run into any bugs. The only bugs I’ve seen relate to the multiplayer mod.
I second rimworld in general but I‘d say its a management sym rather than strategy. Real strategy games (and the best ones I know of) are starcraft 1 and c&c red alert. They’re as old as time but don’t have bugs afaik since games were made different back then.
Agreed, I would call CK3 or Rimworld “simulation” games not “strategy” games. When I think strategy I think turn based strategy like XCom, FF tactics, or Civ games. SC2 and C&C would be Real-Time Strategy, but from OP’s examples it didn’t sound like that’s what they’re looking for. Maybe they’d like Northgard though.
Really excited to play this one, however many are pointing out how the performance is lacking. I think we will wait out a bit and see if it gets improved in the next few months. The lantern mechanic seems extremely cool.
If by “game world” you allow TRRPG’s then it’d be Golarion (Pathfinder 2e) and last nights game was “Case File #4” where a creepy leather bound book (the ‘Dark Archive’) keeps appearing and transporting us to various other places to fight undead.
#4 was an abandoned mansion overrun with undead that we needed to clean out. Fuck almighty almost every room was a combat session!
So to be teleported there I’d just run away. Even if I could find a suitable weapon I’d not survive more than one encounter. Not worth throwing away my actual life for some stupid book!
A text-based Online, browser crime game called TORN.
I was thinking about reinstalling that game but haven’t yet done so. I have bad memories of dem uruk chiefs getting op rather quick (yeah I know you gotta kill them with the weaknesses before they learn all your moves 😂)
Wow, Torn looks pretty cool, I didn't know there were still games like this
Shadow of War is not actually that bad, I'm on post game and the uruks are like level 65 and I still run into ones that are mortally vulnerable to stealth, or just plain soft headed or dazed when you pin their feet, and all that. Unless you were playing on a higher difficulty, I'm just on normal.
They get a lot more immunities and stuff but all you gotta do is poke them in the one place they're vulnerable and you're still the man. Only the ones with the adaptable trait really learn from their weaknesses before you can kill or brand them, so it's not too bad.
Good that you beat the Great Filter of oil production (I think trains might be around or after researching that?)! Many of us find introducing oil…demoralizing playing motivation (did for me unfortunately!) 😅
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