Nah, finishing games is overrated. By the time you’re halfway through a game, you’ve seen a lot of what it’s going to offer in terms of style and gameplay. For sure, you’ll miss some amazing stuff if you don’t get to the end, but it’s hard to believe you miss as much as the new other game you could have half-completed in the same time.
There are exceptions, and I defintely think completing at least a few games is important. But if I had the choice of only having fully played 20 games in my entire life, or 40 halfway, I’d defintely have learned more, experienced more and enjoyed myself more with the half-assed approach.
I tend to not finish games because I don’t always have as much time to commit to some games, loose steam a bit. then I jump into the next game that my friends want to play together. It can be frustrating sometimes but I think I have accepted it as my cycle now.
I’m older than you my friend, and it’s acurallt only something that I came to terms with in my 40s. When I was younger I did feel that pressure and expectation to complete stuff. Now I have no issue switching a movie off after an hour or stopping a book before the end. Life’s too short! And sure a story game I’m really enjoying, why wouldn’t i finish it? And play the sequel! But if I’ve played 100+ hours of skyrim without geting close to the end, and I don’t think it reduced my enjoyment. And if I’m getting bored of a metrovania I don’t see the point in grinding til it’s done.
not finishing so many of your games shows some kind of problem
If they’ve played 23%, that’s a lot of games, as in, well over 1k. Thy said nothing about how many they’ve finished, but I don’t think “finishing” is all that important.
What I’m more interested in is how much time they have for playing games. What’s they’re lifestyle like that they can play nearly 2k games while also accomplishing other life goals? It’s not an unreasonable amount, just sufficiently high that it raises some eyebrows.
I feel like it’s an obligation for me to finish a game unless I don’t like it.
If OP isn’t finishing any games, yeah, I agree. But there are a ton of games that I don’t find worth finishing, in any sense you define that, but that I still find worth playing.
For example, I didn’t finish Brutal Legend because I really didn’t like the RTS bits at the end. I still love that game and recommend it, but I only recommend it w/ the caveat that the ending is quite different from the rest of the game and it’s okay to bail. That type of game isn’t going to have an amazing ending, so the risk of not seeing the ending is pretty small (and I can always look that up on YT or elsewhere if I want). I did the same for Clustertruck because the ending had an insane difficulty spike on the last level and I just didn’t care enough to finish it.
However, other times I have pushed through, such as Ys 1 Chronicles, which has an insane difficulty spike on the final boss. I am happy I pushed through, because I really liked the world and the ending, which feeds into the next game (in fact, on Steam, it automatically started Ys II after finishing Ys 1). I ended up not liking Ys II as much (still finished), but I really liked the tie-over from the first to the second.
So yeah, I don’t fault someone for not finishing games, but I do think they’re missing out if they never finish games.
What I’m more interested in is how much time they have for playing games. What’s they’re lifestyle like that they can play nearly 2k games while also accomplishing other life goals? It’s not an unreasonable amount, just sufficiently high that it raises some eyebrows.
I’m lucky enough to work for myself at home, do things in my own time. More importantly, my work is entirely data driven—I rarely interact with people.
It is not exciting work. Actually, it’s quite boring. But it puts food on the table, pays bills, and gives me time to do things I enjoy.
Well to be honest if the only info needed is like name and date of birth I could just enroll my whole family and technically all would be legitimate signatures right?
Correct, although that would be technically illegal but no one will check. However, bots and trolls who spammed faked addresses will most certainly have their signatures invalidated.
Both are past 100k now! I want to issue a special “fuck you” to all the idiot streamers that tried to kill SKG. And of course a special “go fuck yourself” to PirateSoftware and Asmongold for being fuckwit right wing tools for corporations. You have a special place in my heart as illiterate lapdogs to shitty corporations and right wing shills.
Yep they actively campaigned against the petition and fundamentally misrepresented it.
10 months ago PirateSoftware started a campaign against it starting here-ish: youtu.be/ioqSvLqB46Y
Also 10 months Asmongold did a react video that supported PirateSoftware: youtu.be/AhVsyhjcndw
PirateSoftware refused to acknowledge that he got several things wrong, and even refused to acknowledge it when confronted. He actively bans people with dissenting opinions in his stream so it wasn’t surprising that he refused to acknowledge that he was wrong. About a week ago Charlie (aka Penguinz0) confronted him about it and he still refused respond to basic factual inaccuracies: youtu.be/6sJpTCitKqw
Ross did a video talking about the whole thing last week as well: youtu.be/HIfRLujXtUo
There’s a lot more to it, but that’s the broad strokes. I hope PirateSoftware’s stream keeps declining until he is relegated to complete obscurity. Also, PirateSoftware can eat my entire ass.
Asmonpoop is a moronic bum and people went from “this weirdo is strangely entertaining” to " let me hear what my moronic hobo-idol has to say about this".
It is a little bit like how people supported Drumpf as a joke first.
PirateSoftware is what dumb people thinks a smart person acts like. His audience can’t even pay attention unless he draws boxes in paint. I do understand how he can seem initially likeable, but if you watch him for more than a couple of hours you’ll see his knowledge is shallower than a spilled glass of water.
Hold on there buddy! There’s no reason to be derogatory towards hobos like that. I don’t think I’ve ever been quite so offended on the internet as to have someone associate my good (user)name with the likes of Asmongold. If you don’t bring that down a notch I’m gonna send the ghost of Woody Guthrie to haunt you until your dying days.
Asmongold does that. Like the dude doesn’t have any real opinions other than what gets views. If he sees the winds changing he’ll pull a 180 in order to take the heat off himself. He also has hoards of followers and youtube minions to make him seem far more centerist than he is. He’s like the personification of the alt-right playbook for dummies.
Asmongold is a megaphone for shitty opinions. Like I posted elsewhere he’ll change his opinion if he gets called out, but the damage was done when he put it on the megaphone in the first place. His take on the “never play defense” is to not have any actual opinions when confronted then just go right back to saying other right wing bullshit.
Does it not stop you from signing multiple times? The UK one tells you you’ve already signed it when you try again. I tried it again recently in case i was misremembering signing the second petition after the first one was misunderstood completely by the uk government.
Manually enabling a proton version did the trick, I was able to download it after! That was a way simpler fix than I anticipated, I wonder why the Deck behaves like this for this game only (from my library at least).
Sometimes i really despise this hobby and the community in general. Masterpieces are rare by nature, so to expect exceptional at every step feels unfair and an impossible standard.
we really ought to celebrate and enjoy the good enoughs, and the deviants… ain’t nothing wrong in a 7/10 sequel that approached differently.
that, and it the game has a couple things that I feel actually exceed the trilogy. my favorite loyalty mission for any companion’s is Liam’s. it was seriously so fun. and the humor was perfect.
i absolutely agree with you on the “good enoughs”, but I actually think Andromeda is good. i just think it had an awful start.
B) procuring software is a two-way street … the producer assigns terms by which access is obtained, and you agree to those terms in exchange for that access. If the software is SaaS then if the producer chooses to shut down the service then you are SOL. If the software is provided with a long list of terms via Steam, then you are basically buying SaaS with local caching and execution. Maybe don’t reward producers by agreeing to one-sided deals like SaaS?
This kind of headache is what prompted Richard Stallman to come up with the idea for the GNU license. Maybe you think that is too radical… but maybe imposing your ideas of what licensing terms should look like on (only?) game developers is radical also.
For the same reason I think software developers have the right to choose to release under copyleft, I think they have the right to release under SaaS or copyright. I don’t think it is fair to take those rights from them. (I may choose to avoid SaaS or other proprietary models where possible, but I am not pure about it… I just do so recognizing that proprietary tools are a band-aid and could become unusable when any upgrade or TOS changes.)
As one example, keep in mind that some governments may choose to punish a software developer for making “offensive” (by whatever their standards are) content, and rather than fighting a losing battle in one jurisdiction so you in some other jurisdiction can keep using that controversial software the developer may just choose to cut their losses and turn it off for everyone. If you force them to release it anyway then said punitive government may continue to hold the developer responsible for the existence of that software.
There are rights and responsibilities associated with a proprietary model… and IMO you (and your permissive government) should not be overriding those rights for your own short-sighted benefit.
also, no modern game companies with any relevance use a FOSS license.
so the way i see it, gamers have two options:
stop playing videogames or
only play supertuxkart and dwarf fortress
neither of these would happen at a scale large enough to force game studios into making their games FOSS.
the only way i can see of making this happen is by either:
a series of very popular, targeted boycotts at studios, or
making governments regulate the industry.
and with the second option, history has shown that only small changes have a chance of passing. effectively abolishing copyright law for software is not something the EU will ever do, no matter how many signatures a petition gets.
I don’t think they need to make their games FOSS to do right by the consumer. If you have an online game and no longer want to support the server part, it would be super cool to share that code, but at the very least companies shouldn’t be trying to shut down community servers. The same goes for the game itself, the source code would be very cool, but not going after people who still want to play the game they’ve chosen to no longer support seems reasonable.
If a company is ending support their ability to enforce copyright should also end, outside of people that are trying to profit off trying to resell the game as their own (which probably doesn’t happen all that much).
Dwarf Fortress is not free open source software! It's a great game and runs natively on Linux. You can download it at no cost. But it's not open source.
The argument here is that they don’t need to open source or switch over to an FOSS license.
They just need to not actively prohibit people from doing custom servers and they need to release their own server files wheb their support period ends.
If that ends with violating a license agreement they have with another company that is exclusively a that company problem because as shown in the past, law supercedes agreement and contracts.
It will basically put branding companies at a either they don’t agree to let their stuff be used in games and not get the money for it, or they decide that it really doesn’t matter all that much if a community project can use their stuff. Simple choice
They can still release their bespoke parts without any of the third party licensed stuff. Even without instructions on what needs to be gotten and put back in. It’d allow the smarter guys in the community have a headstart to figuring it out anyway. Most licensed software can be replaced, look at the recent decomps like the Lego island one.
To address your first point. Yes it applies to other software, this initiative applies to games because the “buyer purchases a license to allow the seller to remove your purchase at some indefinite time later” practices have been most prevalent in gaming.
Extending the scope too far will bring in more opponents than allies and muddy the discussion. Getting a decisive answer here will inform laws on how other industries should be regulated in separate but parallel legislative processes.
About my lowest threshold for success is that this at least makes disclosures about what you’re buying more prominent and restricts the ability for software licenses to just alter the deal and pray that they don’t alter them further. Even better disclosures would make the raw deal you’re getting become more poisonous before the point of sale. Especially as an American, I’m going to have wait a few years after any legislation goes through before I can trust online multiplayer games again.
Keep pushing. There are probably people using VPNs to sign the petition and those will get purged. Either from idiots who don’t know better or AAA studios trying to get people to stop now that it’s reached the goal. This is true for both the UK and EU petitions.
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