bin.pol.social

Iheartcheese, do games w What is your favorite indie game?
@Iheartcheese@lemmy.world avatar

Stardew

async_amuro, do games w What is your favorite indie game?
@async_amuro@lemm.ee avatar

Brotato

RonnieB, do games w What is your favorite indie game?

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  • embed_me,
    @embed_me@programming.dev avatar

    Same but with spelunky 2

    In my thirst for difficult games, I 100%'d it. Took more than a 100 hours but still the most fun I’ve had mastering a game to that level of expertise

    Aielman15, do games w What is your favorite indie game?
    @Aielman15@lemmy.world avatar

    I urge anyone who has not played CrossCode to give it a try. I randomly played it during the pandemic, and I’ve since not been able to enjoy gaming the way I did it before. For me, it was very close to being a 10/10.

    inlandempire, do games w What is your favorite indie game?
    @inlandempire@jlai.lu avatar

    First :

    • Outer Wilds
    • Disco Elysium

    Then :

    • Inscryption
    • Carto
    • Spiritfarer
    • Pyre
    Katana314, (edited ) do games w What is your favorite indie game?

    Another Crab’s Treasure.

    Oh, haha, a souls game but with crabs, funny parody haha!

    Except, no, while it does seem like it would be compared to SpongeBob humor, and it does self censor “shit” to “ship”, the themes of the story go well beyond just “Crab must find his stolen shell!”

    It takes time to ramp up but in some ways it feels like a better-written game than most Soulslikes (to me, that’s not a high bar given the way many of them wrap their lore in many layers of obfuscation that you don’t get to enjoy in the moment)

    Watching speedruns and trying NG+ is also a lot of fun.

    yamper,

    i love its anticapitalist take on ocean pollution. unironically smart stuff

    Katana314, do games w Game design question : how to make a "trapped" player character?

    This is a problem a lot of VR games have to work with. They work best when you’re not adventuring around, so many of them prescribe a long set of challenges in a small space.

    If the Princess gets any kind of ranged ability, you could make it like a sniping “puzzle” game across a wide parapet. And, if trying to elongate the game, come up with story reasons why just as the Knight opens the gate to her keep, he’s discovered and an evil dragon/Baron whisks her to a different tower. (Kinda like what Super Meat Boy does every level)

    Broadfern, do games w What is your favorite indie game?
    @Broadfern@lemmy.world avatar

    Slime Rancher, though most of my library is indie so I could list like ten others.

    I won’t list out the “big” famous ones since those get covered anyway (Stardew, Undertale etc.)

    There are plenty I love that have a little less polish but charm their way through, like Calico and Yonder. I also just played through Tunic and quite enjoyed it.

    A solid indie publisher is Reddeer games - about half my switch titles are by them. Finji is another.

    Altrex, do games w What is your favorite indie game?

    Most of my picks have been mentioned already, but I had a blast with Mullet Madjack. A tongue in cheek riff on 80s anime in a boomer shooter where you have 10 seconds to live, but each enemy kill gives you 2 more seconds of life.

    bizarroland, do games w What is your favorite indie game?
    @bizarroland@lemmy.world avatar

    Cave Story, the original 2004 version.

    I played it a long time ago and I still think about that game from time to time.

    Flagstaff,
    @Flagstaff@programming.dev avatar

    Cave Story is undoubtedly the greatest Metroidvania made to date of which I know.

    Zoomboingding,
    @Zoomboingding@lemmy.world avatar

    Cave Story really isn’t a metroidvania. The path splits at points, but there’s very little choice where to explore. It’s just a platformer action shooter.

    My favorite metroidvania has to be Aquaria. Vibes of the game are on point. The story is great for a game in that genre, and the traversal and combat are unique and tons of fun. Soundtrack is phenomenal.

    Check out Gato Roboto if you want a metroidvania similar to Cave Story!

    Flagstaff,
    @Flagstaff@programming.dev avatar

    I tried a bit of Aquaria but couldn’t get into it… Thanks for the Gato recommendation. I didn’t know it was CS-like.

    BodilessGaze,

    The OG. The fact it was all done by a single dude blows my mind. People often praise Toby Fox for the same reason, and he definitely deserves it, but he wasn’t good at programming. Pixel was good at everything: programming, music, writing, and art.

    Flamekebab, do games w What is your favorite indie game?
    @Flamekebab@piefed.social avatar

    Gunpoint. Charming, atmospheric, doesn't outstay its welcome.

    Suck_on_my_Presence,

    Great music too

    edgemaster72, (edited ) do games w What is your favorite indie game?
    @edgemaster72@lemmy.world avatar

    I guess either Shovel Knight or Hades

    ya know what, I’mma round it out as a Top 5, so let’s throw in Bastion, Bloodstained, and Dust: An Elysian Tail as well.

    Prox, do games w What is your favorite indie game?

    N++

    Undoubtedly the best, most complete 2D platformer I’ve ever played. Super tight controls and incredible level design, coupled with an episode-long timer mechanic that you can influence makes this one absolutely unmatched. Sure, games like Celeste are flashier, but nothing is a better game than N++. I think I put something like 120 hours into this to get the platinum on PS4. I would happily start over and play the whole thing from scratch again.

    Flagstaff,
    @Flagstaff@programming.dev avatar

    Too bad the developer duo basically disappeared… I had an idea for a 2-player sequel but they never responded.

    Carnelian, do games w What is your favorite indie game?

    Crosscode for sure! They have a new game in the works as well, it looks like it will be just as good. Great time to get into it

    Flagstaff,
    @Flagstaff@programming.dev avatar

    I really hope the sequel does more with dungeons than just ricochet/geometry puzzles. CrossCode’s incessant use of those in dungeon after dungeon was what made me stop playing.

    Carnelian,

    Not a sequel, just their next game! Combat and UI look similar so far. They’re doing dev streams on their discord

    I thought crosscode had the best puzzles haha. The way they built it out with the elemental system, the enemies that required puzzle mechanics you had learned, the tight timing where you had to send a ball flying and then race it to various objectives, the myriad of subtle environmental puzzles in the overworld. Could go on and on, but yeah the VRP is the game’s central mechanic so if you simply don’t enjoy lining up your shots then I imagine the game would be pretty rough lol

    Flagstaff,
    @Flagstaff@programming.dev avatar

    Not sure what “VRP” is unless you just mean ricochet puzzles, but mind you, I did play 95% of the game. It felt just too same-y after long enough (it was the plot and environment that had kept me going), and then I just gave up and finished through some YouTuber’s play-through and I confirmed that I had apparently quit at the start of the final dungeon, because it just felt like… more of the same timing-&-angling annoyances with no more originality. Zelda was far, far more creative and I think the game just could have done more with items or different weapons, or something, though I know much of it is based on your character being a specific class that was fixed pre-game… It just ultimately wore me down, sadly.

    Right: *successor, not “sequel.”

    Carnelian,

    Virtual Ricochet Projectile :p

    It’s the game’s in-game (Crossworlds) terminology for the charged shot that bounces around, yeah. They cover it in the tutorial but the main cast basically ‘nerd emoji’s’ Sergey and they simply refer to it as “balls” for the rest of the game lol

    timing-&-angling annoyances

    But yeah, like I said, you just don’t like the central mechanic. It’s valid. This is the main point of contention for the minority of people who don’t click with the game, as is evidenced by filtering for negative reviews on steam

    But imagine if you didn’t find it to be an annoyance, and instead found it to be inherently satisfying? One of my favorite parts about Crosscode is how unafraid they are to present you with puzzles that are not only difficult to solve in the typical sense, but also difficult to perform once you know what to do. It’s a rare treat, most games instead lean hard only into one direction (purely cerebral puzzling or purely focussed on action)

    It’s a game that just gives and gives, and to the contrary of your experience, I found the constant innovation of the puzzles throughout the game is what brought it from A to S tier. I finished the final dungeon wishing there was more game to play. Imagine my delight when the DLC dropped and added another 20 hours of timing & angling goodness. Replayed the game 3 times over the years.

    And yeah, frankly we should compare it to Zelda, the most celebrated and beloved puzzle adventure series of all time developed and supported for 40 years by one of the largest and most influential video game companies of all time. No joke, I think this is actually exactly where Crosscode stacks up. It’s up there for me with my favorite Zelda titles

    Flagstaff,
    @Flagstaff@programming.dev avatar

    Oh. It’s been literal years so I totally forgot that initialism, but while we’re at it, the second “C” in “CrossCode” is also capital.

    It’s smooth as butter, yeah, but I think I would prefer a game focused on a different character class/weapon. I remember some progression of concepts but I guess didn’t really connect the dots (even though I don’t think I looked up a guide more than once or twice briefly).

    Carnelian,

    Yeah plenty of people develop these feelings about laser focussed games. Sekiro is a good example. Not gonna be your game if you don’t like parrying. Lots of comments online from such people who write the game off as “spam parry to win” as tho there’s no depth to it.

    Huge parry fan on the other hand? Probably your favorite game, and you’re bewildered by those comments because you feel like you could write a novel about how interesting the system is and how rewarding it is to master all the way into your seventh charmless NG+ run.

    I think at the end of the day, when the gameplay is simply not catered to our preferences we’re not really going to appreciate what makes it so great at what it is

    CharlesReed, do gaming w Weekly “What are you playing” Thread || Week of May 4th
    @CharlesReed@fedia.io avatar

    Started Diablo 4 Season 8, and I can't say that I'm really into it this round. I have a laundry list of complaints, but it all really comes down to not feeling near as fun as previous seasons, and the world feels weirdly tighter than it has before? And I'm not sure exactly why.

    Since I'm done with South of Midnight and it kept reminding me of Alice, I've been replaying Alice: Madness Returns. I both forgot how fun this game is and how horrible I am at jumping lol.

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