bin.pol.social

PieMePlenty, do games w What are some good examples of "Where the fuck do you go" kind of games?

Old DOOMs up till 64. Halo 1 was also very repetitive in its lookalike hallways and got me lost multiple times. I don’t miss the get lost mechanics of these games. Especially in doom where the function of the many look alike chambers was unknown to me so the architecture made no sense.

GiveOver,

I remember playing Assault on the Control Room on Halo 1 and one of the doors glitched and didn’t unlock. I must have walked around those hallways for hours trying to work out where I was supposed to go

Potatar, do games w Game design question : how to make a "trapped" player character?

You write a very very very deterministic and guessable AI for the knight.

Your princess sets the scene, then you watch helplessly as your knight fails or succeeds with the given help. So… a stop motion puzzle game

Angry_Autist, do games w What are some good examples of "Where the fuck do you go" kind of games?

The original Bard’s Tale

Me and my best friend literally spent a month of near nightly playing trying to get through the first in-town dungeon

Daggerfall also fits the bill

Rhaedas, do gaming w The whole album has a clear, crisp sound.
@Rhaedas@fedia.io avatar

Pictures that you can hear.

sundray, do gaming w The whole album has a clear, crisp sound.

They make me feel a flood of emotions.

MSids, do games w What are some good examples of "Where the fuck do you go" kind of games?

So many times in GTA V I had no idea how to trigger the next mission. I would probably go back to it and play through if it had some sort of indicator for how to trigger the next campaign mission.

zipzoopaboop,

Go to a mission marker on the map?

sugar_in_your_tea, (edited )

Some missions are characteristic-specific, but those are labeled too.

MSids,

It was a while back, but I feel like I remember trying this, switching between characters and going to their various markers on the map but nothing would happen. It was long enough ago that I can’t rule out hitting a bug or missing a required side mission, but I remember not being the only person saying this.

I was never a fan of just driving around the city causing havoc, so even short amounts of time with no missions felt like eternity.

bitwolf, do games w What are some good examples of "Where the fuck do you go" kind of games?

I remember there being a few points like that in Megaman Legends 1 and 2.

ChickenAndRice, do games w What are some good examples of "Where the fuck do you go" kind of games?
@ChickenAndRice@sh.itjust.works avatar

A couple times in Linda Cubed Again. The game’s next objectives are told to you by characters, or through the in-game voicemail system.

However, there is no “current quest” screen so if you take a break from the game, you can easily forget where you left off.

Also, it doesn’t help that the game was only released in Japan (and fan translated only recently) so there’s not a lot of walkthroughs you can follow.

DoucheBagMcSwag, do games w What are some good examples of "Where the fuck do you go" kind of games?

Most 90’s and late 80’s point and click games (Sam and Max, Full Throttle, Monkey Island, The Dig, Loom, Maniac Mansion, Day of the Tentacle, Indiana Jones and the Fate of Atlantis, Zack McCraken and the Alien Mindbenders, Kings / Space quest, Dark Seed, Beneath a Steel Sky)

noxypaws, do games w What are some good examples of "Where the fuck do you go" kind of games?
@noxypaws@pawb.social avatar

Half Life 2 for me

Kazumara, do games w What are some good examples of "Where the fuck do you go" kind of games?

Disco Elysium for me. Too many open directions. Too much player agency. I had no idea where I should go.

morgunkorn, do games w I'm sure the game prices will decrease, right guys?
@morgunkorn@discuss.tchncs.de avatar

maybe just don’t buy it? life goes on, you can play something else

itsgroundhogdayagain, do games w I'm sure the game prices will decrease, right guys?

If we don’t buy $80 games, they WILL put them on sale. I haven’t paid full price for a game since Horizon FW came out and it’s worked out pretty well.

EDIT: maybe not Nintendo…

ampersandrew, do games w I'm sure the game prices will decrease, right guys?
@ampersandrew@lemmy.world avatar

Inflation decreasing just means that prices aren’t rising as fast anymore.

Dicska, (edited )

Also, if you’re rooting for deflation: more often than not, when deflation happens, things are not going great in terms of economics.

whotookkarl,
@whotookkarl@lemmy.world avatar

It’s more run away/chain reaction type events you want to avoid I think rather than a low % inflation or deflation that remains relatively stable, swing too far in either direction and you’ll have problems.

Dicska,

I’m otherwise not super deep into economics so thanks for the correction. TIL.

Lost_My_Mind,

I just wish we’d have neither inflation nor deflation.

Candy bars used to be $0.50 when I was a kid. That would probably equal the buying power of $1.25 today. But candy bars are like $2, and about half the size.

I just want it to be still $0.50, and not get smaller.

catloaf,

Tell people to stop having more than 2.1 kids, then. As long as the population increases, without making changes to the currency supply, money is going to become more scarce. Keeping it exactly in line is impossible, so it’s better to keep a small amount of inflation.

Dicska,

As you said, it had the buying power of $1.25. Therefore, at the same size and at the price of $1.25, it would be perfectly alright. Don’t blame inflation, blame greedy companies increasing prices above inflation AND also shrinking portions.

BmeBenji, do games w What are some good examples of "Where the fuck do you go" kind of games?

All of fucking Bloodborne. Fast travel is great. Building into the narrative where you don’t tell the story directly? Fuck that.

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