I don’t know if you’d consider visual novels a game, but even if the ‘character’ you’re playing is a male, the feminine aspects come out really well in Doki Doki Literature Club.
How the fuck do you recommend DDLC when OP says non-violent?
OP, DDLC is a fun game, but there’s a reason it’s tagged psychological horror. It’s not just a meme. I won’t elaborate in case folks wanna try it out. I do suppose it is a “girly” horror though.
Undertale, mercy run. The goal is to never kill a monster. It has combat, but the combat mechanic is moving your “heart” to dodge attacks and keep chosing mercy.
I played one a few months back that might fit the bill. ‘Garden Life: a Cozy Simulator’ It’s a game where you grow/decorate a garden of flowers and sell/give them to people. Very pleasant.
Any of the Warriors games (just don’t buy it, don’t reward them for releasing the same damn game 20+ times)
Legend of Mana (highly recommended, please don’t sleep on this)
Destroy All Humans 2
Ratchet: Deadlocked
Divinity: Original Sin
Resident Evil 6
Halo: Master Chief Collection
Lego Star Wars
The Tales games are long and go up to 4 players. I’d recommend them if you have more people to join.
Be prepared for a few roadbumps while you acclimate yourself to using emulators. It won’t be smooth at first, but it gets easier the more familiar you become with it.
I get what you’re saying. I do have RetroDeck fully set up but I only use for old games that I do physically own. Most of them haven’t aged very well and aren’t of any interest to my SO.
I have enough disposable money that I’d rather support “new” games/developers rather than emulating titles for other consoles.
There is nothing hard about 3D rotation, at least not for people successfully building a 3D open world game of that scope. Their characters can turn and you have a direction, there is no difference to walking in that sense.
If anything, assuming this is about NPCs, they didn’t want to create animations for that and just turning them mid animation looked stupid.
As for the PC, automatically turning the player is honestly a bad idea in first person. It can be disorienting for some players.
These games are meant to be played in 1st person and 3rd person is just an after thought. In this case, yes, that’s maybe just laziness or more likely they didn’t have time for low priority stuff.
Adding on to what you’re saying: I think it’s pretty clear that Morrowind and Oblivion are more focused on a first-person perspective for the player character with third-person being a bit of a secondary concern. As such, it seems to me like the focus of the third person animations is on matching what the player would see in first person, especially since they can switch between the two with a single button press.
For example, when the player holds the “A” key to move pure left while keeping their view straight, it certainly seems more natural from a first-person perspective that they’re strafing left rather than turning their torso left with their head and arms awkwardly straining at a 90° angle (try this at home, it feels weird).
The alternative here would be for the character to actually turn their whole body left when you hold the “A” key in third-person, but then have their view (i.e. their head and arms) snap 90° to the right whenever you switch back to first-person, which seems odd and immersion breaking.
That being said, obviously it does look quite jank from a third-person perspective for a player to be strafing all the time, even when they’re in non-combat scenarios. This isn’t helped by aging animations, either.
While there are combat aspects of it, you can play the fuck out of Stardew valley without ever even seeing the cave. Definitely slice of life, with open relationship options(open as in mf, mm, ff, makes no difference. Not screwing everyone).
Oh I think I know a good one! Haven, and it’s currently 60% off. You play as a couple who escaped a controlling society to a foreign planet. (Three gender combinations can be chosen for the couple)
There is a combat element, and I don’t think you can avoid it, but what you do is essentially clean the corruption off the local wildlife, instead of killing. Don’t know if that works for you, but it’s worth giving it a look I think.
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