I’m playing World of Goo, a physics game from 2008 that I bought in a Humble Bundle forever ago.
I tried it again on a lark and it holds up, I got sucked in. Classic physics game. One level takes me less than 15 minutes to complete, but it varies significantly.
There are interesting conflicting pressures in the game: you want to build with as little as possible, because the building material are your little dudes you’re trying to get to safety. Gravity exists, and weight distribution matters: sometimes you must harness this fact to win.
Some levels are about building methodically, carefully choosing where to use the corpse of a sacrificed little dudes, because it is an immutable choice.
Other levels are about dynamics and timing, and you can get tantalizingly close to saving your entire team in these levels.
Its old, its cheap, it should run on most things1. Strong recommend.
1: not android: NetFlix did one of their closed market acquisitions making “free” games here
I’ve been tinkering with my Steam Deck almost since I got it a month ago. I mostly use it hooked up to the TV with a PS5 controller. I have a problem with sticking to one game and tend to jump around a lot between them, but here are ones I can remember playing in the last week or so for a decent amount of time:
Fantasy Life i: Not usually a fan of cozy games - I like more direction - so this one looked right up my ally with an actual plot to follow along. I got about 10 hours in until the game started blocking my progress by requiring I find buddies to advance the story. I’m not interested in having to look up where they can be found, so I dropped it. It was a fun 10 hours, though!
Broforce: Bought it for the 3rd time on Steam so I could access player-made levels, something not available on other platforms. I love this game! Wish they’d make a sequel or even an official expansion.
Banjo-Kazooie and Tooie: I recently decided to test out 360 emulation on the Deck via Xenia and remembered these 2 were on it with better framerates and camera control than the originals. Pretty funny to use a 360 emulator to play N64 games, but until the fanmade PC ports are available it’s the best way to play them.
My next tinker project is seeing if I can get the DS models and texture mod for Mario 64 EX working. I have a thing where I prefer to play official upgrades to graphics when possible, which is why I’m use the 3DS textures for Ocarina of Time on the PC port.
100% perfect for both BK and BT, from what I’ve played. I also played through Beautiful Katamari and it seemed perfect as well aside from the katamari not showing up in the King’s hand in the results screen. Oddly, this exact same issue happens in Katamari Forever via the RPCS3 emulator as well.
Ive been playing some VRising after a friend wanted to replay it.
Then i brought my brother into it (he plays singleplayer) and needed to hold back myself with suggestions because he was simply happy with slaying some skeletons in the tutorial area
Maybe I’m an idiot, but I can’t get the stupid mini game in Astral Chain where I have to balance a bunch of boxes and take them to someone without dropping them all. It adds nothing to the story afaik and it pissed me off to a point I just stopped playing altogether.
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