Yep! And it’s really surprising to me that so many people are OK with that sort of defective-by-design anti-feature. It’s a single player game, why would it have any dependence on networks or servers of any sort?
Not to say that I’m against digital distribution altogether, I think that’s a perfectly valid preference w/ pros and cons.
But if you are going to sell the video game on a disc? Shipping a whole playable game seems like a pretty low bar to meet. Most games (that get a physical release) in [current year], for every year that exists so far, don’t have a problem managing to do this.
My basic requirements is that it’s a good game from a respectable company.
And even if it is a good game by reviewer standards, Ubisoft has been an awful studio to the game industry for the past decade. From sexual harassment lawsuits to investing in web3, shutting down servers that causes single player games to lose features, having their own storefront, being creatively bankrupt with their releases, nickel and diming their product…
Best game ever is… difficult if not impossible to qualify. I’m gonna go with Shadow of War near the top though. Nobody else will, but I really appreciate that game’s ability to keep generating new experiences for you. Perfected the arkham combat, beautiful ragdolls, endless endgame to keep experiencing new orcs.
Race is relevant since it tells us quite a bit about someone and people of different races are and have historically been treated differently by society. Japanese people, for instance, were(still are) quite xenophobic.
Why not cast an african or a white person as the Emperor of Japan then? Can’t they act?
Let’s have a white Martin Luther King. Let’s make black people play slaveowners and whip other blacks around, surely they can act quite well.
You’re right. We should absolutely, not once, not ever, have a person who doesn’t perfectly, down to the finest detail, match the description of the character they are depicting act for that role.
I saw a local stage play of madame web where a woman played a male character. It literally wasn’t even a distraction and they sold the character well.
Its been almost 6 years since I first finished dark souls 1, and I still think of its endings and themes.
The age of light and dark. Prolonging the current status quo, or give up and accept the new one. The idea that alone, the chosen undead is weak, but as you get help from others, you can get better/stronger.
I use the Decky plugin, and paid for GOG support, but they have their work cut out for them in convincing me to pay for this. Running Heroic isn’t that much of a hassle.
One of my staff does this every day of his life. His roommate works with us as well and confirms it. Dude will game until 10am, then crash for a couple of hours and be into work at 1pm. Rinse and repeat. Five days per week. Rolls out of bed with ten minutes to spare, throws on his uniform and starts walking. I don’t know how he survives the lifestyle, but I guess it’s working for him.
I agree with this 100%. Let the kids have their fun while they still can. Life will catch up and they will learn it’s not feasible to maintain. They will either adapt or fall behind. If they’re doing their work now, no harm.
Sometimes you get the need to rebel against your better judgment. I didn’t regret it, you can go one short night and still function with with a supply of coffee. You just need to be sure to prioritize sleep the nezt night, because after that you lose all cognitive leniency.
My main racer: bowser. Sure, slow acceleration, but enough mass that at speed you can knock people either in front or behind you into a spin so easily.
The Heavyweights are fun to play for sure. I love that they can spin people out like you mentioned(even if it does become my worst enemy when I’m playing lighter characters)
Well, my personal favorite game of all time is TES 4: Oblivion. The reasons I love that game are numerous but if I were to try to argue for it as being objectively the best game ever…
I guess I could say that the combination of older RPG mechanics with streamlined modern gameplay, mixed with a immensely beautiful fantasy world, flawless soundtrack, epic world-shattering plot, two of the best expansions ever made (KOTN and SI), absurdly legendary guild quests all come together to make it a true work of art.
I used to love TES4 too, but after playing Daggerfall and Morrowind, I started to look at Oblivion coldly. The old concept of Oblivion was great, but what was released… meh. But hey, quests in Oblivion are pretty good.
I began with Morrowind and I’ve played every TES game (other than those obscure “Travels” games in the early 2000s) but Oblivion remains for me. That said, Daggerfall’s sheer scope in both gameplay and world size is incredible, and Morrowind’s perfect blend of sandbox freedom with an awesome plot definitely do make them candidates as well. I just personally love the entire series and Oblivion was the one that converted me from “fan” to “megafan” so that’s why I go for that one.
I heard how great the Outer Wilds was, so when I saw The Outer Worlds on sale I thought “oh hey sure I’ll buy that for $15” and I was EXTREMELY confused at why people had said it was the best game you could only play once, because that game wasn’t even fun the first time. I later realized my mistake and got the real deal and oh my god I wish I could forget that game and play it again.
Meme of Giancarlo Esposito / Gus adjusting his tie with the caption “You won’t buy Assassin’s Creed Shadows because you’re racist, I won’t buy it because Ubisoft games are shit. We’re not the same”
Hardly ruin, you have to purposefully go find them gloating over Steam charts. But it’s too funny that people really have choice enough now in the good graphics segment that Ubisoft is sinking. It’s my fault, I cursed them when they left Steam for their 4-UAC-prompts-whenever-you-start PoS. They showed total contempt for their users with Breakpoint, tried an nft grift on the side, evolved all cosmetics to clown shoes level and totally failed to offer anything new. Where’s Reflextions? Stuff like Grow Up / Home, metroidvanias on UbiArt Framework? They have great 3D engines and can’t keep a team happy or unfired enough to have people that know how to use it and optimize a game and are able to take some risks with game design. It’s all either heavily monetized multiplayer dreck or incremental QoL features in ever larger and shallower sandboxes in one of few large franchise flavors. There’s not that much to discuss, woo bamboo cutting tech, a new coat of paint and some gimmicks. People claiming it’s failing because it’s either woke or culture appropriating are ascribing cultural import to a happy meal.
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