The kinds of people that claim “wokism” in games tend to also not actually play the games they’re bitching about, so they don’t actually know what to expect.
Awhile ago my partner and I discovered there’s a combined work “Woke Advisory List” of videogames compiled by these backwards grognards. It roughly places games into categories of “Do not play, tis too woke” and “mild Trigger warning - has woke elements”
There is no small matter of quality of game that seems to influence which category the game is put in. Generally blah games with like a non sexy female protagonist and a single gay person randomly existing as a character you optionally meet might classify as “Holy shit! Too woke too WOKE!”… But then LIFE IS STRANGE is only categorized with the mildest of warnings of “some gay themes”… Like bro… “some” ?
It is equal parts hilarious and disheartening to go through and look at all the shit they decry as woke collated in one place and to recognize what counts as “exceptions” because they cannot bring themselves to cast games they love onto the burn pile.
It’s not just that they don’t want to put games they love into the pile. Their whole idiology is based on woke games failing. If a game is successful and “woke” then their idiology must be wrong. They will never admit to this being the case, so instead the game must not be that “woke” after all.
My thought was that Geralt and Ciri’s stories were over or decided, and I’m disappointed they didn’t find a way to do a Witcher story either in the future or past that enabled you to pick your own gender, appearance, Witcher school, or whatever else, maybe with creative use of the trial of the grasses or something.
I’ll happily play as Ciri to revisit the universe and maybe some familiar characters, but I just wish they’d done something newer or more original.
Available on PC, Steam (if you’re willing to pay), and android (through F-droid, not sure about play store or any of the others):
Shattered Pixel Dungeon. Run though randomly generated dungeon floors. Every 5th floor, fight a boss. I suck at it, so I’ve only gotten past the 2nd boss once, but that’s because I suck. Currently 5 different classes with a 6th in development (unless I’m wrong and it’s already out), each playing differently for the most part. You’ve got a warrior, rogue, huntress, mage, and duelist, with all but warrior being locked until you do easy enough requirements to unlock them for subsequent runs.
Can pause, exit, and come back to a run whenever during a run.
Available on PC and android (both F-droid and play store);
SuperTuxKart. Cart racer with a lot of fan made content like maps and carts. Has varying difficulties, but the lower the difficulty the lower the max speed in a race, if that matters to anyone else besides me. Not exactly full-on single-player since there is the option of online play, either against friends or random players if you find an open lobby.
Can pause pretty much any time offline but backing out makes you have to restart a race from the beginning. Same thing applies to the multi-race cup things.
Satisfactory - Open world Factory builder (my current addiction)
IMO your selections are a weird fit for the term “chill” as they seem to be more action games but the above should have a similar “intense at times, with breaks” vibe i get from yours.
I 100% Tunic in 15 hours. I expected it to be longer and harder, considering it’s not even in a real language and you have to translate it to solve most of the puzzles.
Great randomizer out there for it. And it’s Archipelago compatible so you can mix it in with other randomizers alone or with friends, in case you want more!
Did not expect that a game that’s basically about going from A to B through walking could be that lengthy, having great scenery and a weird, vague but good story.
I’m really excited for its sequel, just hoping it will also be available for PC on release.
Is that correct? Kojima bought full rights to the IP couple of months ago and released Death Stranding on everything immediately. Seems like it’ll be timed exclusive at most.
They’ve only announced it to be getting released on PS5 in 2025. That’s almost all the information there is about the game rn. I would take it to mean timed-exclusive, but that’s still not releasing on all platforms at once.
I wasn’t surprised by the length of the base game, or even by the presence of the post game, but by how much time the game spent ending. You beat the villain, that should be it, right? Lol no, you have to traverse the whole game world without vehicles and no network support. That’s it, right? Lol no, here’s a giant boss monster. That’s it, right? Lol no, here’s a shitload of cutscenes. Then the credits, then cut to black. That’s it, right? Lol no, more cutscenes, then one last delivery… and one last burst of cutscenes, some of which should have come earlier. That’s it, right? Lol almost, you have to watch the credits again, and then one blessedly short cutscene before the postgame, and then you can finally go to the main menu and quit.
I still think owlcat is nuts for adapting not one, but two full APs to video game form. Those are each six books worth of TTRPG adventure and those can take years to complete
GTA in general has a long story. Which I honestly don’t mind. It means you get your money’s worth with the story alone. All the messing around is just secondary and an added bonus.
I was trying to think of one since I feel the opposite most of the time. This one did surprise me with the length. You think the end is approaching, but some more bullshit is ejected at Niko every time. The main quests takes a lot of detours (in a good way). There isn’t just one villain and you help/fight tons of different factions across the islands.
No matter how much I’ve played it, I don’t think I’ve ever got past half of the campaign of Sacred.
Now playing Elden Ring and even if I’m just starting out I’m constantly surprised by the amount of stuff in the world, most of which I only discovered the second or third time I visited the area it’s in.
(Lore nerd rant ahead, tl;dr: Ciri being the protag is 100% fine and I expected it but her being a full witcher is weird)
There’s exactly one somewhat valid complaint to be had here, and it’s that Ciri in the books explicitly didn’t go through the Trial of the Grasses (aka one of the main mutation processes that makes you a witcher or, as it often happens, just straight up kills you), so idk how they’ll justify her being able to use witcher potions and stuff now. And (also in the books) she has lost her access to magic at one point, so using witcher signs is strange too.
I can see her wanting to take the plunge and go through with the trials, but I’m also certain that Geralt wouldn’t want that for her bc of how much it fucks you up + most of the secrets of the trials have been lost.
I’m willing to give them the benefit of the doubt and wait and see what explanation they come up with for her being a full witcher, but it better be good.
So, from lore perspective, I have no objections to her being the protag but I don’t love her being a full witcher. I liked what they did with her gameplay sections in W3, I hoped they’d have just expanded on that gameplay idea more.
She’s wearing a feline medallion in the trailer, so it stands to reason she’s affiliated with the School of the Cat now. She probably went through their trials. And apparently CDPR has stated she is indeed a full witcher now.
I agree it seems a little shoe-horned to make her a classical witcher. I hope it’s not just to give her the title, because she could easily be the protagonist, and/or have the job of being a witcher without the trial of the grasses. She was given the training and education of a witcher, and has magical powers of her own already. Receiving the trials would be a huge deal, narratively, to the characters, and to world building. I could easily see this being a fumbled corporate attempt at placating fans that wanted to see geralt, without any regard for the characters or world building. (Similar to “Rey Skywalker” having absolutely no business being a Skywalker). But that’s all speculation. If it’s treated as a major plot point, and not done just for the hell of it, it could still be good.
Yeah, exactly! I’m not married to the lore to the degree that I won’t give the devs a chance to explain how this came to be, but I’m worried it’s going to just be a cheap “well we needed to keep the signs and the potions as mechanics but Geralt is retired, fuck it, let’s say they found instructions on how to safely make more witchers in Vesemir’s cupboard somewhere.”
Yeah I’m not sure what her becoming a witcher adds to her story. She already has a lot going for her. Now if she became a badass witch like Granny weatherwax that’s the left turn I want to see.
Ciri used headology: The bandit lies down questioning how exactly disappointed his mother will be in him when ciri gets back from the coven.
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