I’m guessing this is from consumer pressure, until the Switch people definitely bought more physical copies of games and the minority of people got digital versions of DS/Wii-U games, but now so many people are using nintendo online and buying virtual copies people probably would not buy the next console if they had to buy the games they liked again.
I mean, Nintendo have often been fairly good with back compatibility.
If the architecture and form factor of physical media isn’t really changing, there’s not a lot of need to block older games from running.
They’re already on ARM, and there’s not much better for mobile gaming and GPUs have been fairly similar for a long time now.
The more interesting question is: will the Switch games get a performance boost on Switch 2? And it’s probably going to depend on the game. I’d imagine they’ll test a lot of the more popular titles, and anything with issues just gets it disabled until the developer patches it. It’d be nice to play TotK at a decent frame rate. Impressive as it is, it certainly chugs.
I have a Legion Go, not a ROG Ally, so I may be wrong here. But Handheld Daemon (HHD) (included OOTB with handheld images) supports fine TDP/fan controls. You get to it by long-pressing the button that brings up the Quick Access Menu in big picture mode.
Hi, you’re absolutely correct and sorry for being unclear.
I mean precise TDP control (16W or 17W) and custom fan curves. I’ve used HHD, it’s also good. Most people simple switch between power saving / balanced / performance but wanted to go down further to extract a little more juice out of the device.
SimpleDeckyTDP is a bit tricky (open desktop mode - open terminal - paste command) to install but offers more customisation.
I checked the Bazzite documentation for the Ally and it says SimpleDeckyTDP provides more features than HHD so I didn’t experiment with it at all. I prefer using the Decky plugin mainly because it fits with the Bazzite theme better :P
That’s like one of the super grindy JRPG titles I have (100 hours or so to get through the story). To get all the achievements, you’d have to play through an absolute minimum of 9 times, because you need to kill the end boss without taking damage on each difficulty level, and they unlock as you go. But you’d actually be grinding bosses for ages trying to get them without taking damage…
The game was ok, but I honestly can’t see wanting to play it twice let alone 9 times… there’s definitely a reason almost nobody has those achievements…
If you were traveling at a constant 100 mph, it would take you 249 hours to travel around the circumference of the Earth, and 2,389 hours to reach the Moon. If the distances are actually accurate then these achievements should be nigh on impossible to get in any reasonable amount of time. That now 0.2% of players have them means the distances aren’t accurate, that they used an achievement unlocker, cheated in-game, or have a fuckton of playtime.
Is there an in-game tracker for how much farther to go? If not you might be able to keep track here completionist.me/steam/app/2884590 . As an avid achievement hunter I don’t see a problem with achievements like this in most cases there are probably ways to “cheese” them I don’t know about this game however. (Steam guides can be useful for finding what other players have used)
Edit: looks like there are no guides for this game I tried to look on mobile so disregard that haha
I mean, it’s like a hobby. If you are unlocking them with a program you’re just cheating on yourself. If you feel like you need to cheat to make yourself feel better about something that doesn’t impact anyone else, then I think you should reflect a bit on that and ask yourself why you wanted it in the first place.
But that’s just like, my opinion, man. It doesn’t really harm anyone in the end. I just think achievements are used as carrots on a stick, exploiting the human psyche of “number go up = dopamine” to make the player think the game has more value than it does, or is “worth the price” because you got so many hours out of it (grinding for those last shitty achievements).
I think it’s fair for someone to want to cheat in achievements of this nature. OP put over 100 hours into this game and is only 0.1% of the way there. If I put 100 hours into a game, I would also want to fast track past these two middle fingers the devs threw in
You’re a motherfucker with your human rights violating humor. Also, dads are motherfuckers. Also, the user who thought you were theirs shouldn’t get back in contact with a dad that would subject a stranger to that kind of humor.
Are you okay? I think this is a misunderstanding this is just some wholesome hi insert name I’m Dad type joke. I can assure you it has nothing to do with human rights.
Yeah I said beehaw because I was posting it in a beehaw community though this can apply to anyone who sees this in the fediverse. Would be a silly thing to gatekeep. :)
Some games just put in bs achievements like these to tempt people who care about that to cheat or waste their time to a degree that would make anyone shake their head.
I think achievements should be a framework that ensures the player has the ability to verify whether they have seen all the content the game has to offer (think secrets or easter eggs, hard to find sidequests) and as such had the full experience. You got platinum? You’ve seen it all, thanks for playing, see you in the next one! They shouldn‘t be frustrating or disrespectful to the players time.
Arguably even difficulty achievements aren‘t great in terms of accessibility, although I do understand that those are quite literally „achievements.“
No one is forced to do achievements to enjoy a game. I understand achievement hunting, but since they can easily be cheated (on steam at least) it really is only a personal goal. If you are not enjoying one just forget about it.
Everyone can have their own opinion, but I also encourage everyone to form their own opinion.
In my book the game‘s a fantastic 7/10 cozy game. I don‘t think the game‘s passionless at all. Every Friday evening I‘m in the bar checking what the townfolk is up to and the content is already enough for me to be satisfied for the ten-ish bucks I‘ve paid, the promise of future content is just the cherry on top.
I wouldn‘t recommend this over SDV to someone who hasn‘t played SDV yet, but for someone who‘s done with it, I‘d recommend giving Mistria a shot. Not every game has to be a 200 hours timesink for me, and an hour in Mistria before bed is really just cute, fun, and relaxing - a great cozy game.
Yeah, that kind of mocking is a direct attack at me, and I honestly like it because I feel like my weird achievement hunting is definitely mockable (especially because I already know how ridiculous I am and thus will not change in this respect)
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