The Dragon Quest and Final Fantasy series are probably what you’re looking for. Golden age Square JRPGS, especially Xenogears, are also generally great Jrpgs.
I’ve been kind of out of the RPG loop for a while, probably not the best person to suggest, and haven’t played the series, but I’m thinking that if you could expand a bit on that, it might help provide suggestions…I mean, not clear to me what you’re looking for that’s specific to that relative to other RPGs. Similar setting? A long-running RPG series with many entries? The combat system (absent the real-time aspect)?
You mention “depth of story”, so maybe something with a similar level of storytelling?
Sure. Tales games tend to be high fantasy settings where each game is its own setting (much like Final Fantasy in that sense). They tend to have a lot of “war against heaven corrupted” kind of vibes. But largely there’s a lot of places to explore, NPCs to talk to, and a bunch of great little skits that trigger between your team. They tend to be lighter on graphics in exchange for length and depth of story. But it’s also somewhat linear, and carefully crafted and you can sort of lose yourself in finding the next story beat.
But they also typically have active combat systems where it’s about button mashing and combos. This is the part I don’t like :)
I second on the Trails suggestion in this thread. Only played the Sky, but these games probably fit your preferences. Long story, large party of characters, short entertaining skits just like in Tales + turn-based combat.
Those games are played by a demographic that only plays that game, or close enough. They’d consider themselves a Dota player before they consider themselves a video game player in general. These games aren’t played exclusively by that type of person, but a large part of their audience is the type of player who just plays that game. I’m having trouble digging it up, but the person who created Steamspy a number of years ago, before privacy laws made public profiles opt-in and interfered with its ability to collect data, found that the majority of Steam accounts only had a single game in their libraries.
That kinda explains the dissciation gamers and game makers (studio,publisher etc ) have with each other today. And the publishers continuus trying at live service games. I imagine similar thing is happening with consoles. I personaly knew it was a thing with FIFA but i never knew it was so widespread ( fifa and sports game are kinda special or at least i thought they were ). Maybe those pepole bought one game a year additionaly sometimes if it was aired often enough as ad on tv.
That actually explains so much shit we see today , like online subcsriptions on PlayStation and xbox. If the majority ( or large enough minority ) will play one game only making them pay for online is a goddam goldmine. F* i would probably do it if was ceo of PlayStation and actually knew the stats ( and Obviusly if they were favorable ).
20 years ago, we paid for online because it was better than what you got for free on PC, PlayStation, and Nintendo. Now an online subscription is probably one of several reasons that people are moving to PC.
I’m having trouble digging it up, but the person who created Steamspy a number of years ago, before privacy laws made public profiles opt-in and interfered with its ability to collect data, found that the majority of Steam accounts only had a single game in their libraries.
A lot of those are going to be alts people made to evade game/server bans or smurf.
I may or may not have made 10 accounts that only had Garry’s Mod on them circa 2010.
That may be true, but you can also see, for instance, that there are a ton of Chinese users who only play Dota 2 or only play PUBG. You’ll see the percentage of Simplified Chinese users ebb and flow with a similar cadence to just those two games.
Why do consumers let them? It’s just step one of enshittification : first, be nice to your customers until they become dependent on you and you’re the only game in town…
On one hand, regulators allowed big companies to become monopolies, so we don’t have a choice. Imagine if instagram and whatsapp were not part of facebook, how different social media would be? Or if bumble and hinge were competing with tinder, not just all being a part of match.com.
And on the other hand, we have examples like the console “war”, where Xbox messed up this generation so hard, that Sony now can do whatever they want.
I don’t buy it. PC and Nintendo are more than enough competition. Sony has always been this way and they always will be. Company culture doesn’t change, Nintendo will always be letigious, Microsoft will always seek acquisitions and Sony will always be arrogant.
I'm in my 40s and I've been playing counterstrike since I was in my 20s. I play other games briefly but anytime i'm bored I still hop on CS. It's a habit like checking your locks 3 times or taking your clothes off to poop
They’re just referring to normal habits we all do like checking your oven for the family of mice you let live there before leaving for work or brushing your teeth one tooth at a time while watching the Flintstones in a language you don’t understand. We all do it.
Yea like moving all the food on the top shelf of your fridge to the bottom and moving everything up shelf by shelf every morning or making sure you vacuum your walls properly. Standard stuff.
I don’t know about every time, but I’ve had an intestinal blockage. Everything came off. I was sweating and crying for what felt like hours. Pooping was the best feeling I’ve ever had at that moment.
While I don’t fully disrobe, the freedom of pulling one leg out of my pants is amazing. You can get a nice spread going for those times you need to bear down a bit.
The older I get, the less I want to learn new competitive games because I just don’t have time anymore. It’s just nice to go back to something familiar every now and then.
So, you're looking for something like Tales, but not at all like Tales?
The only Tales-like that comes to mind is Summon Night Swordcraft Story, it's a successor to the classic 2D Tales games, but I'm not actually sure if that's what you're looking for.
Not op, but I’ve been playing the series (just finished the sixth game, Cold Steel), and I’d suggest not starting from a later point in the series, as every game references the previous ones in some way. Although even if they didn’t, I’d still suggest starting from Sky, then playing Zero and Azure, as they are really good (and imo much better games than CS).
You can play Cold Steel 1&2 as your first if you want a more modern introduction to the world and like the persona style school setting stuff, but CS3 is when the stories of all the previous games start merging together, so it’s very highly recommended to have played Sky, Zero and Azure before that or you will miss a lot of it.
Also there is a 3D remake of the Sky trilogy coming, starting sometime next year with the first game. Though so far it seems to be Switch exclusive.
The bug was that it was rolled out prior to when they wanted to roll it out.
They’re definitely gonna try and put ads in there in the future. 😬 Was just comparing experiences with another user here last night about this (they had the ads but I did not) and seeing as they were across the pond from me and don’t even have the hub yet, it’s like they were just testing the waters in a specific region.
Pathfinder Wrath of the Righteous has crazy depth of story, can be turn based or active combat, and you can adjust a ton of difficulty options to suit your taste. Lots and lots of exploring.
Pathfinder Kingmaker & WotR are such strong titles in most aspects, but in both instances the mini-game they tacked on top of a perfectly fine RPG got on my nerves. Kingmaker’s management sim and WotR’s Heroes-of-Might&Magic-like army battles felt to me pretty rough around the edges (and ultimately tedious), especially compared to how engaging the rest of the games are. Ugh, I love-hate them sooo much.
Yep. And the worst part is the Fear-of-Missing-Out when disabling them.
Like, there is nothing stopping you from just not doing the kingdom management mini-game, except that nagging feeling that you might actually miss out on some content…
I play with a controller on PC, and while I’m fine with the campaign battles in WotR, it irritates me to no end how they change the controls for them. It doesn’t make any sense at all to do it, but they did. No matter what I will eventually accidentally skip turns because of that dumb decision.
One example, for those that don’t play with a controller: In regular party fights pressing the shoulder buttons will select an enemy, which can be a huge help instead of using the pointer.
But in the campaign army battles the shoulder buttons skip your turn. Why??
People like that CS doesn’t change. It just eventually gets visual upgrades with new engine versions. You can hop on CS, and know the exact game play you’re going to get.
Also, custom CS servers for extremely different game play are a thing.
Dropping in and not having to get back up to speed with a game has become more important to my gaming life than I wish it was. I don’t have time to change it. Even minimal-story games like Valheim or Elite: Dangerous have become too cumbersome because I have to spend a bunch of time figuring out what I did last, what I need to gather, and what I need to build to progress. I can either go mine/sail iron in Valheim, I can hope my pirate hunter ship and pirate activity are close to where I last docked… Or I can just play some basic game and take 5 minutes to get up to speed instead of spending the first 45 minutes recalibrating my memory. It makes a difference when you might only play 3 times a week and have less than 2 hours left. I’m hoping next year goes better, but for now, it’s battle Royale, team match, or racing games.
Obviously, there’s a massive competitive attractiveness for some people to games like PUBG and CS as well. But it’s not all trigger-finger addicts. Some of us are just trying to have an OK time, not the best time.
E:D doesn’t really have them, but valheim and other information heavy games tend to have writeable signs. Since early modded minecraft, I have utilized these signs to communicate with my future self; writing down what I’m doing at the time and what my major goals are before logging off for the night is just part of my gaming routine now. Takes me a few seconds of reading to trigger the flow of action again. When games don’t have signs, I use a notepad .txt file to track what I was up to, or failing that I’ll save a note in my phone.
I would never have finished factorio or satisfactory without text files and signage. I would never have finished most large minecraft modpacks without signage. Organization skills rock.
I’ll say DA2 and Dragon Age Inquisition both have story modes, where combat definitely takes a backseat - way more so than Origins. The story only gets better too, and with DA4 coming out next month…
Just a heads up, it’s fine. It’s a fine shooter. It’s not more than that, the story isn’t brilliant, the online is a bit tedious (and customisation is limited at best for loyalists and almost entirely non-existent for heretics). The gameplay is fun enough. I’ve got like 20 hours out of it, I would say 14 of those were fun. I gave in and bought it too early 😂
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