bin.pol.social

RightHandOfIkaros, do games w In the era of remakes and remasters, what niche game would you like to see receive the treatment?

Honestly, looking at how modern game development studios handle remakes, I wouldn’t want them anywhere near any of my beloved games. I haven’t played a single remake in the last 20 years where I felt like the studio that made it knocked it out of the park.

Also, I strongly believe good games should not be remade, and only remastered/ “deluxe remastered” (where even if the game is remade, its a 1:1 faithful recreation with additional features and gameplay mechanics being optional). Remake the games that weren’t great, give them another chance at big success.

  • Sonic 2006
  • the XenoSaga games (don’t @ me XS fans, you know the combat and boss design in those games were terrible, 1 had DOMO Carrier, Tiamat, and whatever was going on in Song of Nephilim)
  • Most Konami games in the late 90s - mid 2010s
  • LAPD Future Cop
  • etc
B0NK3RS,
@B0NK3RS@lemmy.world avatar

Future Cop L.A.P.D

I can get behind this. FC hold up very well and is an amazing game that I think is mostly forgotten by now.

4shtonButcher,

I LOVED that game as a kid. One of the few games where I enjoyed both vs and coop campaign stuff

uniquethrowagay,

I’m playing the resident evil 4 remake right now and it’s amazingly good. Age of Empires 2 Definitive Edition also comes to mind.

caut_R, do games w Whatever happened to racing games

I wish so many popular racing games weren‘t over 100 gb on average. Installing a couple on my 500 gb Deck is pain.

paddirn, do gaming w Cyberpunk replay has been boring.

Played it at launch and I’ve never had the desire to jump back into it since beating it the first time. I never had major issues with bugs or anything, the story was just on rails, there was no point in jumping back into it to play the same story all over again. Like yea, I guess they changed some systems and mechanics, but whatever.

darthelmet, do gaming w Cyberpunk replay has been boring.

I played through the game long after it had been patched up. I enjoyed it enough. When Phantom Liberty released I went back to start a new save to play it and after playing through the different character background introductory bit I realized it just wasn’t going to be that different of an experience the second time around. So I just loaded up my endgame save for the DLC. I had fun with that, but going around with a maxed out character blowing everything up with a shotgun definitely trivialized things.

BurnSquirrel, do games w Dragon Age: The Veilguard | Review Thread

There has been so much commotion around this game that things are genuinely confusing, the devs pumping it thinking they made something pretty good, people angry about which characters have tits and which ones don’t, kind of samey looking reviews.

ignore all of that noise and just see what your favorite youtuber has to say about it. Mortismal gaming reviews RPGs thoroughly and was pretty positive on it, noting that the die hard Dragon age folks might not like how little of the lore carries over, but on it’s own stands as a pretty good action RPG.

kyub, do gaming w Cyberpunk replay has been boring.

It’s not the game everyone hoped to be but it’s very good when including the expansion Phantom Liberty. You should give that one a try. It’s probably the best expansion CDPR has made so far, or at least on par with W3 Blood & Wine (I’m still not sure, but I have to give credit for their huge effort with Phantom Liberty). It (alongside the 2.x patches) was CDPRs genuine effort to save the game and their reputation, and I think they succeeded. The base game without the expansion can get very boring in the second half of the game which is why I consider PL to be mandatory. A good time to start Phantom Liberty is just before going to Embers to meet Hanako. If you haven’t played it for a long time, you should play it again with PL, it’s really well made.

SturgiesYrFase,
@SturgiesYrFase@lemmy.ml avatar

I just played through the bulk of it, and it was quite good at first, but it started feeling very samey pretty quick. And now I’m so OP that all the gigs and missions I’m doing now are a dull cake walk. Just wading through dismembered viscera. I can’t even remember the last time I had to pop a heal…

hackerwacker,

Turn up the difficulty?

SturgiesYrFase,
@SturgiesYrFase@lemmy.ml avatar

It’s already topped out fam…maybe it’s the shotgun I’m using…hmm…

Mercuri, do games w Whatever happened to racing games

It feels like we used to be spoiled for choice and now there’s only a few select titles out. A lot of racing franchises got ruined by micro-transaction garbage. Project Cars decided to go in an entirely different direction with their latest installment and basically ruined the game. Most games no longer support split screen so if you want to race locally with friends you basically only have Mario Kart.

There’s still games though. Forza, Gran Truismo, F1 24, Asseto Corsa, Need For Speed… But even so it feels like something is missing. There’s not a lot to fill in the Wipeout niche, or the Burnout niche. I miss random things like Midtown Madness and Twisted Metal. I really want a good racing combat experience again.

I think a lot of studios aren’t willing to take chances and a good racer isn’t something you can make easily since people want good graphics and excellent racing physics.

HipsterTenZero, do games w Whatever happened to racing games
@HipsterTenZero@dormi.zone avatar

I’m pretty salty at nintendo for abandoning F-Zero in particular. I need more high speed bumpercars racing in my life

ReynT1me,

Try out Aero GPX! It’s an indie game w/ a demo on the steam store and it absolutely nails the physics from GX

Fiivemacs, do gaming w Cyberpunk replay has been boring.

This was my experience playing it when it first released. It felt like a bland shooter and didn’t interest me in the least.

Needless to say, I’ve been playing the crap out of tarkov pve lately. About time they removed the pvp tryhard stuff

Burghler,

I recommend giving it another try if your only experience was the game on release. It really received a labour of love and has very fun gameplay options. I went for a throwing knife slow mo grenade build and had a blast throughout the whole playthrough

vikingtons, (edited )
@vikingtons@lemmy.world avatar

I’m no fan of the 2077, but thinking of it solely as a shooter is doing it a bit of a disservice given that you usually* have different approaches to in-game situations.

You can build around hacking, engineering, speech checks, melee combat, stealth cyberwarfare etc.

I felt that the projectile mechanics were sort of neat but I will agree that I don’t think the game really has legs when merely thought of as a FPS. Perhaps it had some potential in the past, part of their PL govt funding agreement was to release a multiplayer mode as well. I’d imagine that’d focus a little more on gunplay, and slightly less on QuickTime interactions involving hacking and such, but who knows.

*there are situations which require direct combat iirc

callouscomic, do games w Whatever happened to racing games

You still have Forza, Forza Horizon, Gran Turismo, Wreckfest, F1, WRC, Need for Speed, Assetto Corsa, iRacing, MotoGP, Monster Energy Supercross, Hot Wheels Unleashed, NASCAR, and Lego 2k Drive just to name a few that have current or recent releases and are great and fill a wide variety of needs for racing.

Even Project Cars, The Crew, and Dirt had recent solid entries in the last decade that are still good today, and some obscure Saturday night local track style racing games like World of Outlaws, SRX, and various Tony Stewart dirt racing games have been released in the last 5-10 years.

There’s also remakes like Burnout happening.

There’s tons of racing games.

simple,

As for indies, there’s also a ton that are good. Just recently we got Rally, Victory Heat Rally, WHAT THE CAR?, Aero GPX, and some others I forgot.

dunz, do games w Whatever happened to racing games
@dunz@feddit.nu avatar

I’ve been playing Wreckfest for a few years. Great fun, perfect balance between arcade and realism. Multiplayer lobbies in that game are a blast, so chaotic 😃

B0NK3RS,
@B0NK3RS@lemmy.world avatar

Wreckfest multiplayer is great. Getting in to 1st position makes me sweat just trying to survive the carnage! It normally ends badly but it’s so much fun.

dunz,
@dunz@feddit.nu avatar

I agree, even surviving an entire race when not in some slouchy heavily armored beast is a fun challenge. And if you get bored of trying to survive, just drive a school bus in the wrong direction and ram people!😃 So much chaotic fun!

Maestro, do games w Uncle Chop's Rocket Shop is a wild, delightful on-the-job repair sim (and other Next Fest demo finds)

I enjoyed "Followers of Cthulhu", "Permafrost" and "Ale Abbey" during the last steam next fest

Ashtear,

I’ve heard of Ale Abbey! I think it might have been on the PC Gaming Show or something this past summer. I do like 2D base builders.

anakin78z, do games w Whatever happened to racing games
@anakin78z@lemmy.world avatar

I miss good arcade racers. I don’t remember the name of them, but I remember on the Xbox or 360 there were some really fun ones where you race around cities and nice landscapes. You could just jump in with friends and race. These days any racing game I try is like a job. Oh, you want to race? First drive to the garage, pick your car, talk to the mechanic, then spend 20 minutes driving to the race track. Mario Kart is about the only fun racing game I can think of, but I’d prefer something with real cars.

Omegamanthethird, (edited ) do games w Whatever happened to racing games
@Omegamanthethird@lemmy.world avatar

It’s weird that games nailed fun racing games back in the PS2/Xbox era. Between Burnout, Midnight Club, Need for Speed, all of them peaked. Then couldn’t repeat formula. Then on the PS3 they had Motorstorm. But really there hasn’t been a lot of fun racing games since.

Cagi, do games w Whatever happened to racing games

Racing in VR is such a great experience, I’d love to see more of it. Simulation and arcade style. But you’re right, we need one with a robust, slow paced progression system. I remember really enjoying unlocking everything in NFS Porsche Unleashed, going through the eras, starting slow but getting slowly faster. Then NFS Underground 2 came out and still stands alone as the best example of racing progression by a large margin. Then it’s like the gameplay design has been going further back in time since then. I am using the same simple progression mechanics in new racers that I used in Sega GT 2002, and they were old then.

As to why, it feels like they don’t have AAA budgets anymore. The high quality simulator games like the Dirt series have to spend their whole wad getting the physics and performance right, there’s not much left for anything else, so it’s just menus and a simple money system. That’s just my guess, it could just be they need to hire a couple RPG designers among the gear head ones.

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