bin.pol.social

MystValkyrie, do gaming w "The balance on this game is trash!"

There was this really interesting indie game called Atlas Wept. I played the demo and it was really high-intensity fun using new and innovative systems. Loved it. But then critics on YouTube tore the game apart and the dev made the game so much easier that you could finish the game without really interacting with the core mechanics at all, without providing separate difficulty settings.

The game was still feeling good, but I feel like we really lost something, and people would have realized that if the dev had listened to more than just the people who are financially incentivized to be impatient with the games they play.

S_H_K, do gaming w "The balance on this game is trash!"

I still have LoL balancing PTSD… 4 years clean BTW!

GammaGames, (edited ) do gaming w Weekly “What are you playing” Thread || Week of September 21st

I’ve been playing Easy Delivery Co! It’s a little delivery type game, it reminds me a bit of Snowrunner but smol and fast

I uploaded a few clips to youtube, if anyone is curious and doesn’t want to look it up: youtu.be/TS4v3AL_xG

samus12345, do gaming w "The balance on this game is trash!"
@samus12345@sh.itjust.works avatar

git gud

jessica, do gaming w Weekly “What are you playing” Thread || Week of September 21st

I started playing Exapunks, a Zachtronics game. I printed off the zine and everything. Just totally enjoying the retrofuturistic cyberpunk vibe.

I say retrofuturistic - cyberpunk now feels like an accurate commentary on the present day (lolsob).

HER0, do gaming w Weekly “What are you playing” Thread || Week of September 21st
@HER0@beehaw.org avatar

I’ve been playing a couple new-to-me games lately, Plague Inc and Guntouchables.

I can see why Plague Inc is so popular. It has a bit of that “one more turn” feel to it for me, and it is interesting how you can employ different strategies to try to win. I find it to be a decent game for relaxing after a tough day of work (though it could also be frustrating when you lose).

Guntouchables I got for free when it first launched and just played it yesterday with some friends (who also got it for free). It is a fairly simple co-op rogue-lite top down shooter, but I think it is well executed, and I enjoyed the couple runs we had. I’ll probably buy the supporter pack DLC for this at some point, because I do feel it deserves that.

SteposVenzny, do gaming w Weekly “What are you playing” Thread || Week of September 21st

Cookie Cutter

I heard ages ago that the animation was something special and then saw it was dirt cheap on sale and grabbed it a while after that but was just never in the mood to start something that looked so frantic. Finally actually started playing it a couple days ago.

For starters, the main character’s animation work really is something special. The snappy movement, the expressive face, the terrible posture, the confrontationally ever-visible underwear.

Everything other than the visuals seems so undercooked, though. The setting is high concept but the plot is a basic “get revenge and save the girl” type deal. It’s one big map like a Metroid game but the levels are as straightforward as a level-based licensed platformer. The combat is trying to be spectacle-fightery but there is absolutely zero complexity to it. And I was just playing it last night and have already completely forgotten the music sounds like aside from, like, there’s electric guitar.

I’ll stick with it longer in hopes that the game around this extremely likable main character develops into something beyond baseline technical competence. I’ve simply never played a game that is so lovingly and expertly made in one specific regard that phones literally everything else in as hard as this seems to so far.

I’m also getting into Death Stranding 2 but it feels like there’s nothing to say about it. First game again but more of it. Weird to see Kojima making so conservative a sequel. Like with Cookie Cutter, I’m really hoping for more from this as I progress. Not to say that they’re equivalently disappointing.

MentalEdge, do games w Day 432 of posting a Daily Screenshot from the games I've been playing
@MentalEdge@sopuli.xyz avatar

Crab Warden was where I think I really fell in love with modern FF gameplay.

Switching characters to min-max ability usage while keeping HP up was wonderfully intense and engaging for me.

Rebirth is a bit too easy in that regard, and the highest difficulty isn’t available from the start.

Cybersteel, do games w Trails in the Sky 1st Chapter, a JRPG, just got released on Steam—and this is a big deal because this game is to PC what Final Fantasy VII was to PlayStation.
@Cybersteel@lemmy.world avatar

Cool your jets kid. I wanted to pick this up but your obnoxious tone made me want to brush it off. I guess I’ll go play something else then.

Kolanaki, do games w Looking for a PC FPS with deep gunplay, where NPC enemies are humans
@Kolanaki@pawb.social avatar

Soldoer of Fortune 2: Double Helix

Ebahn13, do games w Looking for a PC FPS with deep gunplay, where NPC enemies are humans
@Ebahn13@pawb.social avatar

Gonna lob The Forever Winter in, even if it is still in early access. In a future where AI are stuck conducting a war after the national leaders are long gone, directing human and cyborg (human-adjacent?) soldiers to control locations.

Gameplay is an extraction shooter that can be solo or co-op, and what load out you choose will dictate how the NPCs react to your presence.

I think bullet drop, bullet travel, and recoil patterns are a thing, but I’m usually just trying to not be stepped on by a mech or spotted by Mother Courage 😫

doopen, do games w Looking for a PC FPS with deep gunplay, where NPC enemies are humans

A first-person Red Dead Redemption 2 playthrough, some fun gun progression and random encounters

edgemaster72, (edited ) do gaming w "The balance on this game is trash!"
@edgemaster72@lemmy.world avatar

Damn, imagine being on a team with John_KillingOfWar, inventor of KillingOfWar, and doing this. He’s gonna be so disappointed in you.

Alternate take: The patch happened because John_KillingOfWar saw this happen to his teammate and decided out of spite that tanks should be nerfed because he really likes gamer_gary12.

ivanafterall, do gaming w "The balance on this game is trash!"
@ivanafterall@lemmy.world avatar

Tell me you don’t know the Panzerfaust keyboard shortcut without telling me you don’t know the Panzerfaust keyboard shortcut, amirite?

supersquirrel, (edited ) do gaming w "The balance on this game is trash!"

It is very annoying, especially because whenever you advocate for vehicles being balanced to be more powerful/tough there is immediate pushback from engineer run-and-gun players… but they don’t understand how it often takes a lot of preparation to get an armored fighting vehicle into a useful position vs them spawning in and randomly running across an armored fighting vehicle, pulling out the rpg and shooting.

Armored fighting vehicles are temporarily not part of the main servers for Operation Harsh Doorstop though I imagine they will be coming back soon as vehicle UI is being worked on currently but I recommend OHD as an alternative. The game is more like squad than battlefield, but it is free and moddable.

…steampowered.com/…/Operation_Harsh_Doorstop

There are IFV apcs, MRAPs, jeeps, trucks and helicopters in the mod currently, but they are all very refreshing in that they are powerful while still being vulnerable.

Also check out Easy Red 2 an awesome fairly realistic but easy to get into WW2 game and I do have to give credit to Halo Infinite here that vehicles feel very skillful and powerful in multiplayer, especially in objective games like CTF.

store.steampowered.com/app/1324780/Easy_Red_2/

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