Master of Orion I loved I and II. The third apparently bombed and reboots have failed.
Sim City I mean the real Sim city as Maxis would have made it. Not a cash grab, not a mobile game, not a “city painter” where any simulation takes a back seat to decorating with DLC assets.
Super Mario RPG no those other, spiritual successors do not count. They are fine games on their own but not the same.
Lost in Blue not the fanciest games, but I enjoyed them. There are plenty of modern games in the genre, but I haven’t found one that quite fits…
I liked Andromeda the game more than most but I really didn’t like Andromeda the galaxy as a setting. I’d prefer to go back to the milky way with the species from the original games. Maybe set in the future after a major political upheaval or something.
Yea I’m not married to the Andromeda storyline either.
I personally think a mass effect prequel game about the first contact war (or whatever the war was between the humans and the Turians) would be the most interesting.
the only issue I have with that is it would be a step backwards in alien varieties, especially in your party. For me one of the best parts of ME was the feeling of being part of a galactic community, walking around the citadel with a bunch of different aliens, etc.
Of course there is always OpenTTD, which has by far exceeded the original, but I would just like to see a modern game (not necessarily in terms of graphics) with the same vibe. Transport Fever and all the other variants never quite achieved the same depth and complexity.
The new World of Warcraft expansion was launched, but only if you paid for the giga edition to get three days early access (which I did). It’s a WoW expansion alright.
The stuff you can do during the early access period is pretty limited, there’s no real way to get a gear advantage or something, just more time to level up characters I guess. I finished the campaign on my Monk (skipping all the quest text as usual, but watching the cutscenes this time) and just started a second character today.
It feels a bit underwhelming right now, because a few of my friends, who usually play WoW all year round, are still on holiday, along with the limited things to do. The first and second week in August should get a bit more interesting, since then the higher difficulty stuff launches.
I’m also 100% done with Melvor Idle and the first two DLC and will start on the new DLC, after some more housekeeping and grinding for items.
Definitely this. It seems MVs with a leveling system either aren’t popular, or are too hard to balance. Plus there’s the giant inventory of weapons and gear that would probably be too time-consuming to create for most game devs.
I want to see an adaptation of Naked Lunch as a video game that starts out as a hard-boiled neo-noir detective game, becoming a surreal waking nightmare much like the book, and ending with becoming an endless randomly-generated flight from the cops as you evade pursuit for accidentally killing your wife during a game of William Tell.
I’ve got probably 9,000 hours on different variants of the Civ franchise over my lifetime, assuming I played Civ V and VI the same amount as the other four. I’ve got 1,600 hours in Factorio and probably the same amount in KSP.
My point being that some of us kinda do want the same shit over and over.
I’m taking a break from Elden Ring and other soulslikes to play Anno 1404 in all aspects for the first time. Previously, I only played enough of it to build up armys and armadas to wipe out the other players.
Now I want to build large warships, have nobles, build the emperors dome and the sultan mosque, buy council seats, sabotage other cities and challenge or at least survive the really difficult AI players (two star and three star).
Twisted Metal: Black II please. Or even one that’s a little more of a dark comedy like TM2. I just know I hated everything after Black. (Why the fuck were we racing instead of fighting sometimes?!)
They’re effectively visual novels with light gameplay mechanics for navigation or making some narrative path choices. At least, that’s how I felt about Until Dawn.
It depends. There are visual novels in which you can set them on auto and just let voice acting play out. I think there's strong similarities there, though I don't think anyone could get away with calling a Telltale style narrative game a visual novel, flat out.
But I do think they are doing similar things, they may scratch similar itches.
Although certainly similar, the fact that these games have every scene fully animated does add to it in a way that simply reading descriptions about what’s going on doesn’t.
Valve doesn’t want to make a buy to play game unless it’s something that pushes the medium forward somehow, which is the only reason Alyx was made. A PvP moba can be a source of continued revenue like all the other games they still support (and one they don’t).
I’ve been playing Kingdom Come: Deliverance again. It’s just a great world to just ride around and do things in for a few hours. They unfortunately had to delay the sequel until the beginning of next year, so I’ve got to wait a little longer before I can do the same in the new one!
I’m stoked about Deadlock. I used to play Super Monday Night Combat constantly, until it shut down.
I’ve been waiting like 10 years to get a decent game that fills that void, and Deadlock seems to finally be it! I personally couldn’t be happier with their choice hah.
bin.pol.social
Aktywne