Yep! And it’s really surprising to me that so many people are OK with that sort of defective-by-design anti-feature. It’s a single player game, why would it have any dependence on networks or servers of any sort?
Not to say that I’m against digital distribution altogether, I think that’s a perfectly valid preference w/ pros and cons.
But if you are going to sell the video game on a disc? Shipping a whole playable game seems like a pretty low bar to meet. Most games (that get a physical release) in [current year], for every year that exists so far, don’t have a problem managing to do this.
My basic requirements is that it’s a good game from a respectable company.
And even if it is a good game by reviewer standards, Ubisoft has been an awful studio to the game industry for the past decade. From sexual harassment lawsuits to investing in web3, shutting down servers that causes single player games to lose features, having their own storefront, being creatively bankrupt with their releases, nickel and diming their product…
In the same way that someone replaced all rainbow flags with confederate battle flags in Spiderman, someone’s gonna mod the game to change the character’s texture, then racists will also be happy (unless the game is shitty idk).
I used to do this when I was below 30 and it works pretty well for a time. If you work and have a family, this is the only segment of time you can carve into, to create more time for yourself.
One thing to be careful about though- there is growing evidence that not getting enough sleep earlier in your life like this can lead to dementia when you’re older.
Having grown up with the PS1, it’s been fun revisiting old classics and see what has aged well and what hasn’t.
Platformers like Spyro, Crash, Rayman, Abe’s Oddysee and Ape Escape have aged like fine wine (although Crash 1 is a lot more janky than the others). But that back into the past, some games also showed no signs of proper playtesting aimed at kids, which means overly difficult levels, annoying completions and such - I remember spending months playing Tarzan, The Emperor’s New Groove, Croc 2, Kingley’s Adventure and others to 100% them, and some of them I could never finish. I only recently 100% Croc 2 for the first time, for example, and yeah, it wasn’t really that good.
Some JRPGs are also as great today as they were the day they were released (Final Fantasy IX, Xenogears, Chrono Cross, Star Ocean and even lesser known ones such as Legend of Legaia, Threads of Fate and Wild Arms), and are arguably better than many of their contemporary competitors. But you sometimes have to stomach one too many random encounter, overly distracting old/early PS1-era graphics, bad translations, or all of the above (I’ve never been an omega-fan of FFVII, and let me tell you, revisiting it in the pandemic really didn’t improve my opinion of that game).
The slow gameplay afforded by the console really allows action-horror games such as Resident Evil, Dino Crisis and Silent Hill to shine, but those that attempted to be more action-oriented, such as Siphon Filter, really show the signs of age. Dino Crisis 2 is the exception here, being very action-heavy, but also distinctly “modern” in many of its design choices.
Stealth games such as Metal Gear Solid and Tenchu are also great, although very limited in scope by today’s standards, and the latter’s low render distance is something that may annoy players accustomed to modern gaming.
FPS games (Medal of Honour being the biggest title) really have no place in any contemporary gamer’s playlist. The same can be said about Race/driving games, unless you like revisiting the catchy tunes of the Gran Turismo 2 soundtrack. For example, I found CTR - Crash Team Racing quite dull and too easy even at max difficulty, but had a blast collecting all achievements in the remake (shame it never got released on PC - I wonder why).
It’s probably the same about fighting games: modern entries are much more fluid and dynamic, have better AI and allow for a greater skill ceiling. I say “probably” because I suck at fighting games and I’ve never played them extensively, aside from a few sparring matches with my brother on Tekken 3.
There are other cases where I found the original game “good enough, but not worth your time over the most recent entries”. For example, as a kid I spent countless hours crossing the skies of Ace Combat 2, but all the titles that came after it are just better. If I had to chose only one game for this post, AC2 would probably be it. I loved it and I still do, and its soundtrack is bonkers (seriously, it’s really good), but yeah, I’d take 4, Zero and 6, or even Project Wingman, over it any day.
Great comment, lots of examples! I agree with pretty much everything you listed.
Regarding CTR, have you tried Crash Nitro Kart? I always loved that one more than the original. It had a few improvements over the first game, so I wonder if it aged a bit better.
Unfortunately, I haven’t! I didn’t have a PS2 growing up, I went straight from the PS1 to the X360, so I missed on a lot of titles from the sixth gen. I eventually got back to play some of them (.hack games, Ace Combat titles, and a few more), but I don’t have as much free time as I did when I was a kid and I’m still missing a ton of stuff.
That being said, the CTR remake did have all the Nitro Kart levels in it and they were a true joy to play. I liked them even more than the original’s levels, which I certainly did non expect as I had a lot of nostalgia for the OG. Let me tell you, if the remake had been released on PC with cross-play, me and my brother would still be playing it to this day lol
On the subject of fighting games, its true that modern games are more fluid and dynamic and obviously visually superior, but they are also chopped up into a thousand microtransactions and dumbed down. There are six games in the Soul Calibur series now, and SC2 is still the peak there. I’d also argue the best games of both the Mortal Kombat and Dead or Alive series lie somewhere in the middle. The latest entries in all three of these series are honestly disappointing, as well as absolutely riddled with microtransactions.
That’s sad to hear. I was aware of some of them MTX-heavy, but I thought it was compensated by the base game being more feature-rich than their predecessors.
I appreciate the correction, I really am ignorant when it comes to this genre.
Depends on the game I think. Guilty Gear is doing better than ever with Strive and actually has a decent population base for the first time. I do take some issue with the DLC character seasons but it’s hard to fault them too much for following what has become standard practice, and they’ve been continually releasing high quality content in every update. Their netcode needs some work but the game part of the game is pristine, it’s my favorite fighting game by a mile and as they continue to add in the rest of the old roster there’s becoming less and less reason to try and play the older Guilty Gear games.
It’s a very good game. Very, very good. Pain Mode joyless is a challenge, and joy is super rare in The Painful. I suggest only playing on Pain Mode though. It feels like that’s how the game was intended to be played.
The Joyful was ok. It is still good, but nowhere near as good as The Painful.
There’s also a fan game called The Pointless that is supposedly pretty good, but I haven’t played it.
Also, last year they did a very limited run vinyl soundtrack, WHICH INCLUDED A DOWNLOAD OF THE FUCKING MASTER .FLAC FILES!!! How cool is that!? I am so happy to have snagged it as soon as it was announced.
I can usually read anything without having issues, but I just read the tropes page for this and this depressing game lived rent-free in my head for too long. And some of the themes are things I can usually read about no problem but actually seeing? Not sure if the game would show it on-screen, but if it did I know I would handle it poorly. Finally, I usually do not want to engage with fiction that depressing, and I am already familiar with some of the themes in real life so I don’t need a good art game to teach me about it or make some commentary. Dark things are usually not cathartic for me, just another painful reminder about the bad things in the world. So I am going to avoid this series and I think others might have the same reasoning. Of course, I’m aware others can like it and that’s totally fine! For others, it can be a good story or help them work through their own traumas. I understand how this series probably has lots of value. It’s just extremely not for me.
I think the things that make it as good as it is, are the things that also make it really difficult to play and recommend to people.
When I think of sexual violence being handled in video games, I think of True Crime: Streets of LA and the weird gross animation for you to interrupt, or the way that everyone laughs at the Daedra in Morrowind with the necrophilia line. (Or hentai games, but that’s a dark world) Drugs are minor joke items in most games, even with games that have addiction mechanics don’t make your time harder for not doing drugs.
The surrealism and comedic relief break up some of the despair. There is also a lot of catharsis in it. Probably the most important scene in the game is when you confront your father, who is an unspeakable monster, and the player is given a choice whether they want to kill him or not. Regardless of what the player chooses - the character cannot forgive him and will attack. It’s a false choice, which ties so well into the themes of trauma and powerlessness. There’s something about that that is so honest and validating.
One of my staff does this every day of his life. His roommate works with us as well and confirms it. Dude will game until 10am, then crash for a couple of hours and be into work at 1pm. Rinse and repeat. Five days per week. Rolls out of bed with ten minutes to spare, throws on his uniform and starts walking. I don’t know how he survives the lifestyle, but I guess it’s working for him.
I agree with this 100%. Let the kids have their fun while they still can. Life will catch up and they will learn it’s not feasible to maintain. They will either adapt or fall behind. If they’re doing their work now, no harm.
bin.pol.social
Aktywne