Omori. Finally understanding what is it that the protagonist has been trying to repress so hard and coming to terms with that. That game took some ideas that are pretty much a cliche in surreal RPG circles, yet the build up and execution around them is masterful. The art and music do a lot to fully convey all the emotions involved. By the end of it all I could feel the entirety of it, and it was overwhelming. I could understand why that affected the protagonist and everyone around him so much.
I’ll throw out the final twenty minutes of Abzu. It’s not one specific moment, more a combination of things that come together to make a truly incredible sequence that sees you doing things inside the game that you hadn’t previously done, alongside some truly incredible visuals and music, it’s really incredibly moving.
From the same devs, I want to say the entirety of Journey. I played through it in one sitting and I don’t think I’ve ever been so engrossed in a game that I forgot the world outside the game existed, and when it was over I just kinda sat there with my thoughts and feelings. It just grabbed me so completely.
For me it was later when the child crosses over. My son was the same age at the time and when the kid says "I'm afraid," I completely lost it. Ugly cried for a solid five minutes.
Final Fantasy 7 when Aeries dies. I was a teen then and it was the first RPG I ever played and the first time I experienced a main character just die and is gone from the game.
I don’t think I experienced anything like that again until maybe Destiny 2 when Cayde died. Little different with that though as they should his death in a live stream about the launch of that DLC. Had a different impact but had to be done since the entire premise of that DLC was getting revenge so couldn’t hide it from the promo materials.
As an RTS player who only ever plays for the story and does not care about multiplayer at all, new RTS games with a decent story and gameplay are kind of thin on the ground these days.
I can’t even play C&C RA2 anymore because I can’t get it to run on my PC. Tried several guides, but it refuses to run properly.
Nier had some pretty amazing endings, although I don’t know the one you’re responding to specifically. The one where other people sacrifice their save files to help you at the end gets me. I doubt the game actually takes other people’s save files for that ending, but the idea that someone else would give a random person 100+ hours of effort to help another person by deleting their save is very beautiful to me. The fact that most users decide to delete their saves for that ending is such a huge statement on humanity as a whole.
Basically Telltale games. I include first Life is Strange in that because they managed to out-Telltale the Telltale. I love my games basically as an interactive story.
Edit: Also Heroes of Might & Magic. I want more good ones, 6 & 7 sucked tremendously.
Have you tried Nex Machina? By the same devs as Resogun, and it’s great no-nonsense arcade gameplay. Assault Android Cactus is another game of that type I really enjoyed too.
I did play Nex Machina. Forgot about that, it was so long ago. It was good, but Resogun was better. I think I tried Assault Android Cactus but barely lasted a couple of minutes. Don’t remember why.
I was offered a month of PC Game Pass for $1, so I took MS up on it. I’ve mostly been playing Forza Horizon 4(my computer can’t handle 5) so far, the game’s really fun.
I’m open to suggestions on games in the PC Game Pass library, btw. I plan to cancel before Aug 26th, so I want to get my gaming in before then. I honestly do prefer straightforward action games and RPGs(and strategy as well). Things I prefer to avoid are puzzle solving and super open world stuff. I generally strongly prefer single-player experiences, too.
Don’t know if you’ve played/heard of these, but some good short singleplayer stuff on gamepass that might fit the types of games you like and you could easily finish before then:
A Short Hike is getting added today and is something I’d recommend to anyone if you haven’t played it. Very pleasant game, and as the name suggests it’s very short, you can complete it in an afternoon.
Celeste is on there and is one of the best 2D platformers, if you enjoy those and haven’t played it definitely try it out.
Death’s Door is a top-down zelda-like, and one of my favorite takes by indies on that type of game.
Doom 1/2 are classics that are still very much worth playing and hold up well.
Mirror’s Edge is a first person platforming/parkour game, a bit older at this point but holds up pretty well.
Monster Train is a deckbuilder roguelite, which I know is a polarizing genre, but if you’re either into those or open to the idea of trying them it’s one of the best. Might not fit as a shorter game depending on how much of the stuff in it you want to do, but you could at least get a good taste for it and see if you like it.
Both of the Ori games are good metroidvanias that are relatively short.
Prey is a great immersive sim/fps/stealth game, if you’ve tried other Arkane stuff like Dishonored, or the Deus Ex games, it’s similar to those.
Both of the Psychonauts games are great 3D platformers. 2 is especially good and a big step up in gameplay, as you might expect with the time gap between them.
Tinykin is a 3D platformer with some Pikmin inspiration, where you’re a tiny person exploring a giant house, very fun if you like platforming and collectathon type stuff.
Time Bandit is a really unique mix of genres focused on real time-based interactions. There’s puzzles you solve that take hours and you have to leave machines running and check back later, people you meet at certain times, stores that have different schedules. It’s a dystopian setting where you work in a factory, and there’s this guy you meet early on who’s with a rebellion group that teaches you about communism. It’s really neat, and less of a time commitment than it might sound like, most of my sessions have been like 10 minutes just checking in on stuff, sort of like a very weird animal crossing. It’s pretty cheap and getting a criminally low amount of attention for how cool it is.
The Void Rains Upon Her Heart is a roguelite boss rush shmup. Really approachable for that genre. I got interested in it because the dev got hired by the Revita team (one of my favorite games from last year) to work on the expansion for that, and it definitely has some similarities to that, also kinda reminds me of Undertale combat. It’s got a ton of content and does a great job at pacing the unlocks and stuff.
Last, Pseudoregalia is a 3D movement focused metroidvania. It’s very N64 inspired in style. You’re exploring a big castle, with a lot of platforming and interesting movement abilities. There’s no map, so it definitely requires some patience with that, but it’s a really neat game overall. Seems to allow a lot of sequence breaking. It’s looking to be fairly short as well, which is nice.
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