Cyberpunk winning best ongoing game is such a joke. Yes, I enjoyed the DLC but if any game with DLC and updates can be part of that category then that category has no meaning at all.
Friends Per Second podcast had an interesting discussion around it. The term Indie isn’t well defined. Maybe never was. Most people probably see DtD as indie even though it had a publisher. A new category could be “independent” which actually has games that were published independently.
It has nothing to do with DLC. I think it deserved the award. Instead of just letting the game die that it shouldn’t have released in the first place. They fixed it.
I think we might have different expectations here. I think if a company sells a broken game, they should fix it without praise. The consumers paid for it. Specially should they not get an award for that. There should be a category for “most stable release” instead.
Yeah, what actually happened here is they put out a broken, unfinished game 3 years ago, have spent the last 3 years on damage control and fixing it (which means it never changed overall price on the store like a 3 year old game should) and now they want you to buy an Xpac and the ultimate edition so they can sell it again, still for full price. It’s not worth an award, it’s scummy.
I think the reason it gets praised is because it’s very rare that poor games get as much time and investment into fixing in this day and age. Most companies will just move on to the next game or even use AI to write their apology letters and then abandon the game entirely.
Awarded to a game for outstanding development of ongoing content that evolves the player experience over time.
Its best ongoing game, not best live service game. I think things like Stardew Valley or No Man’s Sky fit into this just like Cyberpunk did because devs should be praised for when they go above and beyond. I’d argue CDPR owed that to their fans but still, they mostly pulled it off.
Yes, Cyberpunk, sorry I didn’t clarify. And I agree with the 2024 take too.
As someone who is industry adjacent and has worked with people who work on games that are actively updated and improved for years…idk the Cyberpunk win doesn’t sit right with me. I have all the sympathy for the devs at CDPR and what they went through during the initial launch of the game, but this win just shows upper management at dev companies that they can get rewarded for releasing unfinished projects and finishing them later.
It’s also funny that they won against FFXIV, an actual good example of a game that was nuked to the ground and rebuilt with continuous support because of it’s initial failure.
There’s a huge indie scene with loads of ongoing games that would be far more deserving of the award than Cyberpunk. Cyberpunk literally stopped major developments with 2.0, the rest you’re going to get are easy to include content and QoL. Compare that to Dwarf Fortress that has 20+ years of development and is only 50% done with the final vision. You could probably also stick Terraria there because despite the devs saying multiple times that they’re done they’re still updating the game. I’m sure there’s more but those two were just at the top of my head.
The only merit CP77 has to be on that list is fixing a broken game. Do you think CP77 would’ve won the award if it had release in the 2.0 state and gotten 3 years of additional development? Would it even make it into the nominees list? I don’t think so.
I’m convinced they had Cyberpunk win it because they don’t have a “Best DLC/Expansion” category (yet) and felt like Cyberpunk deserved to win something for the way 2.0 and Phantom Liberty revitalised it.
Also, fixing your fucked it game isn’t ongoing either. CP2077 in this category is a disgrace. They shipped a buggy game, released DLC and actually finished the game and then won an award for it. Bullshit.
sourcing an older computer that can run xp isn't terribly difficult, or expensive. don't need internets for them, don't need massive video card, or a big high-res monitor. in the end, finding one, and a little space to set it up, is a lot easier and with far fewer headaches than getting many of the old games to run on 'modern' windows or linux.
i have systems from an old celeron 300a to dual core am2 to play the really old games on.. even have crt and white kb/mouse for the full 'experience'.
It would help to know specific games, as many games of that era require extra fan made patches to run on modern systems. You could buy them again from GOG with these already packaged with it, but depending on the game, there is probably a free option available to you if you have the original discs.
Alrighty it’s been some years since I’ve played but a lot of the answers here don’t get the full picture.
Everyone talking about toxicity isn’t wrong, but that’s more often at the high level/ranked levels of play. It can happen in random lobbies of course, but it’s far less frequent. What I suggest here is cautiously eyeing the mute all chat. Sometimes it can be helpful to type messages, sometimes people say awful, awful things. From the former, sometimes you can learn. From the latter, it’s pointless to even bother to try.
I would suggest keeping in game chat turned off.
Use online build guides - the meta of the game changes pretty consistently based on updates and nerfs to the characters. Your best bet for consistency is picking one character to learn - I suggest going by what feels most fun abilities wise.
Another thing here to keep in mind is there are roles in this game, top is often tanky, mid is often AP heavy, and bottom is often ADC and healer. (may have changed since I played).
Until about level 10 - tanks will be on their own a lot at the beginning, mostly just trying to survive being team-attacked (a gank) and planning with the team when to come in to help.
Mid keeps an eye on top and bottom lane, mostly keeping the other mid-laner occupied. Once in a while you go up top to 2v1 or down bottom to 3v1. Sometimes people come to you, but I wouldn’t expect it.
Bottom has to be watchful for ganks, and you need to work with your healer to make sure you get minion kills. You two are pretty much on your own as the only paired teammates, however occasionally a teammate will come down to help push.
During all of this, the first 9 levels or so (may be less, again it’s been a while) you will be placing vision items on the ground to avoid being ganked and setting up the items for your late game build. During this You’ll want to avoid being killed and major risks. You’ll just be following what the build guides say, but it can be helpful to learn what aspects of what you are affecting. In brief, there is magic damage (AP) and physical damage (AD). The ADC class mostly uses AD, but there are characters who can use either/both. The other surrounding stats matter in other ways, but those two are the main focus.
So for example, your ADC character picks items that increase their speed, attack speed, and damage. But now the enemy has an item that mitigates physical attack damage, so you can decide to buy an item that ignores a % of armor.
These items eventually are bought into bigger versions of it, so the item you start with sets you down a path, the other items you choose supplementing what you’re missing.
Around level 10 the individual dynamic begins to fade and you begin to group together as a team. During team fights you’ll want to stay together with your team, really the best thing overall is to be there when it happens. Around the next 5 levels and depending on the circumstances, your team may go find the monsters who give buffs - there’s the dragon which gives the whole team money, and the baron which gives the whole team a buff. These you have to go a little out of the way for, but they can be very strong strategic choices. You can also witness the enemy team fighting these, and attempt to steal the kill for it, giving your team the benefits instead.
Finally, I would say get comfortable with one character of each role. You can’t always be _____, sometimes people just pick first. Other than that, just do your best to have fun with your son. Don’t worry about min/maxing if it isn’t fun, don’t worry about other teammates complaining if you are legitimately trying, and for the love of all things don’t spend money on this game - it will only unlock characters you can unlock for free or give you visual aesthetic skins that don’t actually affect anything. They don’t need your support and you don’t need their offerings.
Early Access is just “release”. Only the devs openly admit ahead of time the game is buggy and unfinished, and promise - as always - to fix it up and add the missing parts.
Often they do. Sometimes they don’t.
TBH it’s ultimately nothing but a shitty buggy release, but the honesty of making that known ahead of time buys a whole lot of goodwill. It should be the default, that any publisher releasing a game that is not finished - so most AAA nowadays - marks it as Early Access, openly declaring the unfinished part.
It’s also very different from a beta version, which is usually feature and content complete (otherwise it’s generally called an alpha). Early Access versions are often very early in the development process, they’re feature-complete-ish, but never or rarely content complete, usually just starting out on that. This works exceedingly well for games that need “just more stuff”, but can miss the mark on games that need underlying systems reworked as this ires the existing playerbase and splits it.
Early access isn't necessarily different from a beta version, it's just the name of the program used by devs to generate some revenue and get feedback during development. The game can be in alpha or beta or whatever.
Personally, I avoid games in early access on principle (with a couple exceptions) as I would rather play them once they are completed.
I have played lol for 10 years. Last week, due to some updates lol doesn’t run on Linux at the moment, I switched to dota. I know exactly what you are talking about.
Just switched to Linux recently and I’m missing league way more than I expected. Game is ablast! As for what champions to pick look for straightforward kits you have enough to learn about the map and game states to get bogged down in a champ like aphelios. You are looking for easy to execute combos and abilities.
Secondly, the purchase UI seems to have been designed to ensure that a new player can never understand it. I’m sure like all things it becomes clear over time but jeez, did a professional team really work on that thing?
Yes it’s professionally designed, like all microtransaction games the shop is the most important feature and they’re always designed to be confusing by forcing the user to jump through hoops and use multiple currencies to make it less obvious how much money you end up spending on the game if you’re a “whale”.
They don’t want you to be able to have a direct association between how much money or time anything costs, that’s why these games are so predatory and you should not be playing them, regardless of what you think of the actual game itself.
Well, I will say, for a “free” to play game League isn’t that bad (especially not when compared to mobile games), or at least not last I played (3~4 years ago) but they still use the same methods.
Also as others have mentioned, the game’s reputation in terms of it’s community isn’t exactly stellar. Being very “toxic”.
But what I think is even worse than the language, which you at least can mute, is that the most popular streamer for the game “Tyler1” constantly rages, shouts, screams, destroys equipment and punches furniture etc.
Let’s just say if your son starts doing those kinds of things then it’s not (only) because they’re going through a teenage phase it’s probably also because of bad influences from the game and its community.
Sorry should have been more clear, I meant the one inside the battle, when you can buy items to help you in the game. Haven’t got as far as working out if you can pay to get better items on that list!
My lad has been pretty calm about playing it, and most other games but I’ll look out for the behaviour and language, thanks
I’m talking to you Hello Games (No man’s sky), just don’t mess it up with upcoming ‘Light no fire’.
What messed up NMS was overpromise to a basically criminal degree. If this were a B2B-transaction, they’d have been sued to hell and back. There’s absolutely 0 chance LNF won’t suffer exactly the same fate.
I’m cautiously optimistic for Light No Fire. The main thing I learned from the NMS initial launch experience (am a day 1 player) is not to allow myself to get too hyped for games (this knowledge was cemented by the launch of CP2077 haha). And, you’d hope that Sean / HG learned also not to overpromise in terms of feature set… would hope they learned a hell of a lot from the long cycle of updating NMS.
I decided to buy a Switch yesterday. Don’t know why. Something piqued my interest to play Nintendo. I bought it with Super Mario Bros. Wonder. It’s fantastic and light and fun and my kid loves it too. I almost regret not buying it on launch. It is such a pleasure to play a cartridge-based game without load times or hearing a fan whirring.
I really dislike that it’s game news outlets that get the vote, because they’re just plain gonna have a different outlook on games than people who don’t have to engage with ones they both do and don’t like as a job, and it really shows in the kind of games that get picked (shorter main storylines, narrative-driven), and the ones that don’t (sandboxes, open-world games, strategy, simulation games, etc).
And that’s only even when it’s not a selection of the 5 most well-known games, since just like the Academy Awards, not all of them have even played all the games they’re voting on.
Well typically the outlet convenes with a bunch of people who have played a wide variety of games, so I feel they have a pretty good pool of minds to pull from.
Also I don’t think it’s a bad system compared to having it be all user voted. Golden joysticks already exist for 100% public vote, and that can be easily influenced by bots and the like. Also half of the games nominated for game of the year this year were open world games that were not short. I mean I don’t think many expected in January a crpg would win in a year a Zelda game came out ¯_(ツ)_/¯
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