It depends on how big of a role precise movements play (that are controlled by mouse on KMB). And how much I gain from the analogueness of controllers. Take Death Stranding for example: Shooting is relatively few and far between and it rarely requires high precision when you shoot (most weapons are either splash damage grenade-types or fully-automatic with a generous enough amount of ammo). The trekking along to deliver packages feels much better on a controller. So DS is controller territory for me, even if it involves shooting.
Red Dead Redemption 2? Couldn’t imagine playing it half as well with a controller, because most guns have a very low rate of fire, gunfights are a lot more lethal and (thanks to the “Scroll Wheel Movement Speed” mod) I am able to casually meander at different speeds even while getting all the benefits of playing with keyboard and mouse.
I got shadow of the colossus (ps2) from gamestop. I have the ps3 that can play ps2 and ps1 games so I bought it. I had never heard of the game before but was interested in the name. I ended up loving the game.
If my memory is right, after seeing how good sonic was on the megadrive,I was surprised with Jazz on my PC. It was so good and showed me that I didn’t need a console.
I distinctly remember in my city various computer stores had kiosks which were basically coin op PCs and for $1 you could transfer shareware onto a floppy disk. You were still responsible for paying for the full license if you liked it.
Same, found that game while I was way too young to understand any strategy, which is kinda important in a Real Time Strategy to have. The units were cool enough to occupy little me’s mind, so I had a good time.
First person or shooter games I use mouse and keyboard for better control. I couch PC game so it’s actually a wireless trackball and keyboard I use. For anything else it’s controller.
The original Creatures I found in the going out of business sale at KB Toys when I was a kid for like $2. IIRC, it was also the first game I ever bought on my own.
To this day, it’s still be the best virtual pet game I’ve ever played. The whole system of genetics was cool as hell, and the fact it was made by scientists studying the human genome and uses real science behind the genetic modeling was super fucking cool.
I loved that game even though I never figured it out. I couldn’t find anything else like it. It’s one of the reasons Spore disappointed me so much. Spore had customizable appearances but all the creatures acted the same. In Creatures, it almost felt like they were alive.
The memory I have ingrained most from the game is that once I hatched a norn that for whatever reason, could not walk. It just stayed where it hatched unless another creature moved them. I feared it would starve to death, but the other norns took care of her. They brought her food and liquid, they played with her, they taught her language, they even protected her from the Grendel. This wasn’t necessarily pre-programmed behavior; this never happened at any other time for me. They usually didn’t teach each other much, and they certainly never brought each other food or gifts. Just for the one that was unable to take care of itself.
Discounting Steam because otherwise I’d be here typing for an hour listing all the cheap games I enjoyed from there.
Lufia 2 for the SNES, which was great because it was a prequel to Lufia 1, though it took me a couple years to finally track down a copy in the pre-internet days. I was pleasantly surprised to find out it was a prequel, and there are actually massive spoilers for the 2nd game in the intro for the 1st one, so I unintentionally played them in the right order!
Fallout and Fallout 2. Two disk set at Walmart for $10 in the late 90s. Kept me busy through college, and I was so happy to see Bethesda bring it back from the dead and create some of my favorite games of all time!
bin.pol.social
Aktywne