bin.pol.social

OKBet, do games w What are some other sites like Lichess for tabletop/board games?

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MrGerrit, do gaming w Steam Sale Games

Got:

Halo: master collection for €10 Broforce €3 Prey €3

Not a hidden gem but whenever it’s on sale I personally recommend: Enter the Gungeon!

A rogue-lite/like? Game that has puns for everything gun and bullet related.

See if you can survive the Gungeon and kill your past!

“Kill your past, you already damned your future!”

fleet,

Enter the Gungeon is amazing. I just played through Hades, and while it’s a great game, Enter the Gungeon is still my favorite roguelite.

toxicbubble420, do gaming w Steam Sale Games

surprisingly switch has a better sale than steam for once (at least for my wishlists)

HawlSera, do gaming w Steam Sale Games

FlipWitch

phi1997, do gaming w Steam Sale Games

Mighty Gunvolt Burst is a great Mega Man-style platformer

toastus, do gaming w Steam Sale Games

Disco Elysium is a good one but I know I don’t have the time right now.

Maybe I get me another Metroidvania.
I have Blasphemous (which I think was already on sale), Bloodstained RotN or Sundered EE on my wishlist, but again I would probably just make the pile of shame grow.

EsteeBestee,

Haiku, the Robot is a very fun metroidvania that you can blast through in under 10 hours if you want something in that genre, but also something short and sweet that wont consume two weeks of your life.

flamingarms,

I’ve played a few hours of Ender Lilies. It’s a metroidvania where you play a young priestess who is protected by spirits that you equip to attack for you. It’s pretty, has solid music, and the combat so far has been pretty fun and well-balanced for me. Grow the shame pile…

elauso,

I envy you for not having played Disco Elysium yet. Hope you find the time soon :)

averyminya, do gaming w What game genre would you like to see more entrants in?

I’ve been thinking this one over for a couple days now and it just occurred to me, but independent character driven mechanics wrapped in a silly story. Spyro, Crash, Sly, Ty the Tasmanian Tiger, Okami - the games they inspired are good and interesting and have many unique elements but I feel like it’s been a long time since I’ve come across one of these kinds of games which really push a boundary and focus in on each aspect of that character.

Also, I want Goofy’s Skateboarding again. Give it to me.

Mummelpuffin,
@Mummelpuffin@beehaw.org avatar

I wanted to counter this but I can’t. Most of the mascot platformer-esque games now are imitating some other, older mascot platformer. A Hat In Time just doesn’t have any real gimmicks. IDK if Pumpkin Jack does (I really need to try it at some point). Maybe Froggun but I imagine it has even less of a story and it’s more of a puzzle game?

averyminya,

I liked pumpkin jack, gave me some Sly Cooper vibes but it was actually pretty unique, good call!

And it’s not necessarily a bad thing, it just happens to be quite hard to pay tribute whole also reinventing the wheel.

bermuda, (edited ) do gaming w What game genre would you like to see more entrants in?

Open-ended, sandbox sports games. SSX, Skate 3, Steep, are a few off the top of my head. I remember the Steep devs made a BMX game that was similar a few years ago. I tried it but I just didn’t find it nearly as fun as Steep was. They don’t have to be extreme sports either, I think more traditional sports would be fun too. I like it when they’re unrealistic and over-the-top too. I love playing Skate 3 and just listening to music and doing inhuman tricks. I’ve never played it but I’ve heard the NBA Jam series is like this.

edit: Wreckfest is also sort of in that realm. I’d love to play more racing games that aren’t constantly trying to be simulators. Trackmania is the only one I can think of that’s entirely divorced from being a simulator.

ampersandrew,
@ampersandrew@kbin.social avatar

Check out Trail Out. It's one of the few games trying to give us that kind of racing game these days.

kratoz29,
@kratoz29@lemm.ee avatar

I didn’t even find the Steep game entertaining mate, maybe it is because I never played SSX to begin with, but hell the latter still calls my attention!

Dark_Arc,
@Dark_Arc@social.packetloss.gg avatar

Checkout Distance on Steam. It’s definitely up there in terms of unique racing games.

Split/Second was also a really interesting take on racing, I wish they had released DLCs or something to add more maps, the way that game worked with the crazy visuals to open up new shortcuts and modify the track midrace was an awesome idea

Mummelpuffin,
@Mummelpuffin@beehaw.org avatar

I really wish Blur actually did well back when it was around. By far the coolest take on a Mario Kart-like game I’ve ever played.

Dark_Arc,
@Dark_Arc@social.packetloss.gg avatar

Never heard of blur, looked it up, you might enjoy store.steampowered.com/app/…/GRIP_Combat_Racing/

derin, do gaming w Is Lemmy another anti Nintendo space like Reddit for people to pretend they don't exist? Because if it is that's very disappointing.
@derin@lemmy.beru.co avatar

Don’t know what you’re talking about on reddit, and I definitely haven’t seen it here.

IWantToFuckSpez, do gaming w Rant: Valve's new Steam Deck screws speak volumes about their ethos.

Yeah what Valve is doing is great. Hopefully they will become more mainstream in the future and become more known with the super casual crowd. Nintendo definitely needs more proper competition in the handheld market.

Also FYI it’s Phillips with double L, Philips with one L is the Dutch electronics company.

helenslunch,
@helenslunch@feddit.nl avatar

Eh, they’re both shit 💩

LoamImprovement,

I can’t imagine what gives you that idea about the Steam Deck. I’ve had mine for a year and it’s a great little device.

irmoz,

I think they meant Philips and Phillips

helenslunch,
@helenslunch@feddit.nl avatar

I was referring to Philips the company and Phillips the screw. I feel like I made my thoughts on the Steam Deck pretty clear.

LoamImprovement,

Lol whoops, did not see the OP next to your name. My bad.

Mummelpuffin,
@Mummelpuffin@beehaw.org avatar

I mean… Phillips heads are hood for what they’re actually designed for, which is, uh, to strip really easily so they don’t get over-tightened. Which is irrelevant if your manufacturing is precise enough.

Appoxo,
@Appoxo@lemmy.dbzer0.com avatar

Screw head not device.

altima_neo,
@altima_neo@lemmy.zip avatar

Norelco ain’t bad tho

PeWu,

I actually thought they invented those screws, thus linking them to their company. Glad to be enlightened

I_am_10_squirrels,

If they do become more mainstream, there is more opportunities for enshitification.

IWantToFuckSpez,

Nah not as long as they don’t go public and Gaben runs the company

mrh, do gaming w What game genre would you like to see more entrants in?

Metroidvanias of knowledge a la Outer Wilds

zero_spelled_with_an_ecks,

www.youtube.com/watch?v=tkv05ZO7d8I

Tunic is another example that he goes over in the video. There might be some others mentioned but it’s been a while since I watched this.

Mummelpuffin, (edited )
@Mummelpuffin@beehaw.org avatar

Hmm… While it’s nothing like Outer Wilds and infamous for probably being the most obtuse video game ever created, I wonder if you’d like La Mulana? Metroidvania about being an archeologist where you sort of need to actually peice together the culture and history of the civilization you’re studying to move forward sometimes. It’s style of storytelling is closer to FromSoft (hence the obtuseness) but still.

tal, do gaming w What game genre would you like to see more entrants in?
@tal@lemmy.today avatar

A couple that I’d like to see:

  • Realistic naval fleet combat sims. There’s not a lot out there. I assume that there’s probably limited demand – flying fighter planes seems to be a lot more popular when it comes to military sims. Rule the Waves does keep seeing releases, but it’s not a genre with many decent entrants.
  • Kenshi-style games. I’m not sure that there is a name for the genre, but sandbox, open-world, squad-based combat with a base-building and economic side.
bionicjoey,

Would you consider Mount& Blade to be a Kenshi-style game? I view the two as quite similar

tal,
@tal@lemmy.today avatar

Mount & Blade: Warband certainly has got some similarities, and it was one of two games that I thought of when trying to think of games that are at least a little similar (the other being the X series from Egosoft, though there the sci-fi theme is pretty different), but it’s also got a lot of differences.

The similar:

  • You start out as one person.
  • It’s not especially easy, particularly at the start.
  • You can control multiple characters in different places in the world, and the companions and yourself are on the order of the number of characters in Kenshi.
  • You can form military groups – much larger than squads, normally – that are out and about.
  • There is a base-building (well, capturing) aspect.
  • There is an economic aspect.
  • The game world is dynamic, and factions take control of different portions to the map and can be wiped out.

But there are also some pretty substantial differences:

  • While you start out with small units, M&B focuses on considerably larger armies, and while the battlefields normally have armies enter at a limited rate to keep load on the engine workable (looks like 150 cap by default, increasable to 500), you’re still working with considerably larger groups of units. Larger armies are just generally better, and the end game is hundreds are thousands of units. Kenshi has you working with a squad-level size, and you’re going to know and equip each character.
  • You’re generally working with formations, not individual units.
  • Kenshi is about wandering around in a world and discovering what’s there. Unlocking tech blueprints, which are important, really requires traveling the world. There’s a very minimal exploration aspect to M&B – you’re mostly looking at the strategic map, and get dropped into pre-created battlefields when two forced run into each other.
  • Most of the M&B fighting is between, nameless, expendable soldiers that die in battles. A lot of what you do in the game is to recruit and train them to maintain your supply. Companions are immortal. In Kenshi, characters can die, but you’re aiming to keep all the members of your squad alive.
  • The economic and military envioronments in Kenshi are unified. You have characters that might be running around in a squad or producing things. M&B has a black-box economy that is pretty disconnected from individual characters. In M&B, most of what you’d do with your companions, if they aren’t in your main army, is to have them run around with their own smaller armies defending territory you hold.
  • M&B locations are all pretty much similar. There’s the type of soldiers you can recruit and the type of factions that might be nearby, and a few locations that are more-advantageous for different types of industry (which themselves are basically drop-in replacements for each other). In Kenshi, if you’re setting up an outpost in an area that is taxed or has environmental hazards, different power generation capacity, different agricultural or mining potential, or significantly-different monster attacks, it plays out rather differently.
  • M&B does have a limited form of base-building to the extent that you can capture fixed, pre-designed locations and purchase some upgrades for them, but Kenshi lets you put outposts anywhere on the map, and structures and fortifications anywhere in the outpost.
  • M&B has a limited ability to affect an economy in that building an upgrade will tend to result in more of whatever that produces, but Kenshi’s modeling the whole shebang; what’s being produced matters a lot more.

Honestly, Starfield has a more-similar outpost-building and economic model to Kenshi. No random traders, but the arbitrary placement of outposts, layout of those, and modeling production is more similar. And the environment affects what you can produce. Though there production is automated, not done by in-game characters. It’s just that in Starfield – at least vanilla; we’ll have to see where mods take the thing – there isn’t a lot of reason to build outposts other than for the purpose of accumulating resources to build more outposts. Fallout 4 (vanilla, at least) was kind of similar. My guess is that Bethesda wants to cater to people who don’t want any base-building too, but it really makes the bases less-interesting.

In Kenshi (and M&B, come to think of it), you really do want to ultimately get outposts to support the upkeep of your characters in the field, and it’s a first-class part of the game.

Don’t get me wrong. I like M&B too. It’s just that in practice, I don’t think that it plays all that similarly to Kenshi. You spend a lot more time traveling and exploring with Kenshi. You have bands of characters that you individually equip and know. The characters chatter with each other and in response to different areas. Expanding the tech tree by exploring the world is important. Characters can change drastically, become much tougher, lose limbs and have them replaced with robotic ones. M&B has one mostly fighting large battles on fixed battle maps, and once you’ve picked up the companions you want around the world, you can mostly settle down. You capture fixed outposts rather than building them and laying them out. Companions don’t individually change things that much militarily (realistic, but less RPGish); their major perk is that unlike regular troops, they are immortal, aren’t killed in battles, so having them fight in each battle constantly saves soldiers. You don’t really see the game world off the strategic map other than on the fixed battle maps. In battle, you control formations, not individual characters (aside from yourself). There’s a black-box economy. A lot of what you deal with is replenishing and training new troops, which isn’t really a thing in Kenshi. A lot of what you do in Kenshi is exploring and traveling, which isn’t much of a thing in M&B. In Kenshi, you have a starting character, but they are otherwise unimportant; you can switch to any other character. In M&B, you can only follow the main character in the game world – that’s what the camera follows on the strategic map.

Lemonyoda,

You sir, make a really String Advertisement for kenshi. Is it playable on the steamdeck?

tal,
@tal@lemmy.today avatar

I don’t have a Deck, but I would assume so. It works on desktop Linux, and it’s not an especially new game.

It doesn’t have gamepad support. I dunno how the Deck does keyboard and mouse.

googles

reddit.com/…/psa_its_great_kenshi_on_steam_deck/

Apparently so. Haven’t done it myself, though.

Mummelpuffin,
@Mummelpuffin@beehaw.org avatar

While it’s probably not quite what you’re looking for, have you seen Carrier Command 2? Because it’s pretty damn cool (and overpriced unfortunately)

some_guy, do gaming w What game genre would you like to see more entrants in?

I miss vehicle deathmatch games. Interstate 76, Twisted Metal, Vigitlante 8, probably a few more I don’t remember too.

They all kinda vanished.

tal,
@tal@lemmy.today avatar

I remember enjoying the original Carmageddon quite a bit.

Maestro,
@Maestro@kbin.social avatar

I absolutely loved Carmageddon. My PC couldn't really handle it so it would turn into a slide show eith every crash, but I just loved it and didn't care.

jcarax,

Holy shit, someone else who played Interstate 76! Too bad Interstate 82 never saw the light of day.

some_guy,

It absolutely did because I own it

jcarax,

I know, it was just so disappointing.

kratoz29,
@kratoz29@lemm.ee avatar

These games would look so good with the current game engines, I’d even take remakes lol.

Mummelpuffin,
@Mummelpuffin@beehaw.org avatar

Whatever the hell Burnout was, too. Please god just give me classic Burnout again.

108, do gaming w What game genre would you like to see more entrants in?
@108@kbin.social avatar

Mech sim like the old Mechwarrior games. Not the new ones they are gatcha pay to win

ampersandrew,
@ampersandrew@kbin.social avatar

What about MechWarrior 5?

GrayBackgroundMusic,

Not op. I saw the good reviews and so I thought I’d give it a try. I don’t know what I’m doing wrong, but I am very bad at that game and die all the time. I looked up other negative reviews and some people seem to agree with me that I just need more armor or something. I don’t understand all of the positive reviews and how difficult I find the game to be. I loved MW one and two and three, but I guess this one isn’t for me anymore.

Mummelpuffin,
@Mummelpuffin@beehaw.org avatar

You… you do realize MW5 is single-player and definitely not a “gatcha game” right? And has a pretty robust modding scene? And has a clan-based sequel coming up in a new engine?

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