Damn, I’m surprised to see a Lunacid post on Lemmy
Edit: I recently did a playthrough with a vampire character. I kinda power-leveled some stats though, basically just running my way up and down the game’s entire map killing enemies over and over. I got into a decent rhythm for the combat because I had a decent enough Dex so I would just jump to dodge certain attacks if I couldn’t kite them.
Certain spells can be pretty OP throughout the game if you focus on your magic skills. Flame Spear can honestly carry you through most of the game if you focus entirely on magic.
All that said I actually liked the Vampire “class” as it felt a bit more forgiving for most of the game (except the sewer area). I’m kinda working on collecting all the items so I can get the last ending.
Damn, I’m surprised to see a Lunacid post on Lemmy
I didn’t see any posts about this game so decided to make the first step myself!
Certain spells can be pretty OP throughout the game if you focus on your magic skills.
On my first playthrough I had a magic-focused character, and yeah, magic is extremely strong in this game! That’s why on my vampire run I decided to ban any attacking spells, to focus more on weapons.
My main problem with vampires was taking damage when using holy water - it’s really important in some areas like the prison (fucking dogs…), and not being able to just use it whenever I want was… annoying.
I don’t regret playing as a melee vampire, I learned to use blocking effectively (I basically never used it on my first playthrough) and the quirks were neat even if not really that impactful gameplay-wise.
I’m kinda working on collecting all the items so I can get the last ending.
I tried out every weapon I could. I leveled each weapon that I could as well, cause I liked seeing what I would get and how I liked playing with it.
I ended up being pretty balanced in play styles and how I leveled my character. Last time I played I was like level 150-something, just to see how high I could go. You start getting very diminishing returns around 120 or so, getting only one point per level, and each of those points only increasing a fraction of each skill.
I stopped leveling when I reached 100 since I was already so OP I didn’t see a reason to continue (also a pretty number).
It still took me awhile to get all the endings on the save file but at that point I was just running around destroying everything with my seemingly neverending mana pool.
Pentiment, an awesome point-and-click whodunnit with meaningful choices and beautiful medieval graphics. You only have limited time so you can't do everything and follow every lead.
Return to Moria, a generic survival/crafting game that was recently free on Epic. I had low expectations of this one, but it is surprisingly solid. But it really sucks that there is no dedicated server support.
I played Return to Moria for a while on my partner’s (more powerful) PC, since my laptop isn’t exactly in fighting shape. I thought it was fun and very good at getting me in the vibe of the game. I particularly liked navigating the confusing warren of the Mines. I did fall off a bit when I did a lot of prep-work for the Orctown and found out it was kind of tiny.
If I had the PC and time, I’m sure it’d be very fun to play with friends.
Yeah, I'm playing with a friend. I think we're nearing the end. My gaming laptop struggles as well, but turning down the setting and upping frame generation helped a bit
Yeah! What’s your gear looking like? In curious about what end-game stuff is like. I remembered that I hit the dweller in the water and kind of decided it wasn’t something I wanted to struggle with on my ownsome.
The dweller ended up being a really easy boss to deal with. We're deep into the Dwarrowdelf now. I just found the last piece of Durin's axe so I assume we're near the end. I didn't look anything up because I didn't want to spoil ourselves. We're in tier IV armor and weapons. It looks great, except for the helms. They have one big horn and one little horn. I hate horns on helmets and I don't like asymmetry either 😄
Yeah, asymmetrical horns are not my jam in helms. 😆 I’m glad you’re having fun with it, I really enjoyed the parts I played. I’m just really scared of water monsters- can’t play subnatica, can’t deal with terrors of the deep.
I was literally googling earlier today to see if there were any updates on the next installment. Maybe it was subconsciously influenced by current events?
My usual strategy although still imperfect for me. Elden Ring has been in my active games for a while now, and it’s hard to properly try Hyper Light Breaker with my kid because of this issue.
It has the complexity of a MOBA (but genius level UX that completely addresses how that would normally be daunting, through a fantastic community item build system), movement approaching the intensity of Titanfall and a match format that finally fills the hole in my heart that was left by Battleborn, and is maybe even better.
It has a a unique 80s magic/fantasy aesthetic, and what we know of the lore so far is fantastic. (I laughed out loud when walking by a radio in-game and a newscaster voice went “Have love potions ruined dating?! These 20-somethings tell all!”)
My advice, hit up !deadlock, get an invite, and just give it a try. The way it’s looking, it might turn out my favorite game of all time.
Oh thanks, this does look pretty killer. I haven’t gotten into a MOBA in a while but something fresh and different could tempt me. I’ll add this to my queue!
I’m playing Dungeon Drafters, a deck-building, turn-based, tactical rogue-like. (What a mouthful) It’s been very fun, the emphasis on positioning reminds me of some of the fun aspects of other tactics games I’ve played; and, the deck-building is pretty fun.
The game has some interesting tweaks on the formula, like you graveyard not being shuffled back into your deck except at special shrines in the run, so you have to deploy cards more tactically and individual cards are allowed to be much more impacfcul as a result. Status conditions are amazing in this game and I love using them.
The art style is charming and I really enjoy how clever I feel when my careful positioning and shuffling allows me to efficiently take out opponents.
I don’t have any recommendations, unfortunately. But this is very interesting! I have gotten into software-defined radio recently and radio astronomy seems like a good direction to continue learning. Hopefully someone has some good advice.
Seems like a strange problem. I’d suggest playing more different games, and focusing on getting your hands in tune with the specific game rather than the type of game or perspective, and being more aggressive about remapping controls to fit how you want to play.
I switch games a lot and don’t generally have issues settling into a game just because its controls are off from another game, but if a dev puts something common somewhere weird, I’m absolutely going to move it to one of the places I expect it to be.
I recommend The Dirty Dozen. It came out in the 60s, so you’re not getting Tarantino level gore. However, it gets so close to that line anyway.
spoilerA horde of Nazis and their wives/mistresses get burned to a crisp and exploded while hiding out in a wine cellar. American soldiers are dropping grenades and pouring gasoline down the air vents.
sorry, should have clarified it more: In Sniper Elite 4/5 you can play the campaign in 2 player coop. I have not played The Saboteur so I don’t know about that one…
I suggested we play Sniper Elite 4 to my girlfriend recently. She’s not usually one for shooter games (she’s more of a Stardew Valley/Animal Crossing/Cozy Grove/Coral Island type of gamer), and I wasn’t sure she’d like it. She thought she wouldn’t, but she’s happy to try out a suggestion of mine every once in a while even if she thinks we won’t play it much.
We loaded into San Cellini island and she initially struggled with the controls and how to aim and shoot. The gravity and wind effects weren’t super easy to grasp either (she’s on the Steam Deck as well, making it slightly harder to aim too). She accidentally shot a couple times as I was giving her a quick tutorial, which attracted a Nazi soldier to investigate and try and shoot her (which scared her a bit as she got hit). Off to a rocky start, and I could tell she wasn’t enjoying it at all.
We got to the first tower, where the game gives you a pretty good view of the area and lets you fairly securely shoot a bunch of Nazi soldiers. Time to shoot! Here we learned she gets a bit jumpscared if the game suddenly shows you a slow-motion killcam, especially if I was the one triggering it. Again, not a great start for her.
She struggled, but did hit a couple of them. Then on the 3rd or 4th kill, the game showed her the magic words after the kill: “TESTICLE SHOT”. This caught her completely off guard, immediately exclaiming “WAIT DOES THAT MEAN I SHOT HIS BALLS OFF?!”. I have never witnessed her doing a complete 180 degrees turn on her opinion of a game. Suddenly the game became extremely enjoyable for her. The first time she had a killcam where she could see the Nazi balls pop one after the other was like giving her crack cocaine or something. Total bloodlust.
We’ve played through the entire campaign in a span of two weeks, then the DLC, the overwatch missions (twice to play both roles) and now the survival maps. Every evening after dinner she asks if we can “shoot more Nazi balls”. Her spirit animal is Hugo Stiglitz at this point.
Just, uh, be careful if she shows a sudden interest in certain “relationship aids” just in case it was less about what the balls were attached to than the pure act itself
The controls are slightly different in the Soul Reaver remaster and I kept mixing up crouch and lock-on. It took until the end of the game before I got it worked around lol
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