SSX Tricky, and any of the NBA or NFL Street games, they’re all gas, no brakes. If you can get someone else to play two player (don’t know how well that works on steam deck emulation), check out Cookies & Cream. It’s one of the more clever two player co-op puzzle games, and it’s one of the first games my wife and I played together when we were first dating.
I’ll recommend Kinetica. It’s a one-of-a-kind racing game where you race through gravity-defying tracks as a person in a kind of iron-man negligee with wheels while listening to old-school techno.
Shadow of the Colossus is one of my favorite games ever, battling entities big enough that you run around on top of them, subtle storytelling, an enormous map for the time it was made, and fairly large even by modern standards.
The Tenchu games are also good: ninja stealth assassination.
Dark Cloud 2 is a kind of fun game. Smack your way through dungeons with a wrench and use the bits to build villages for your allies.
Bloody Roar is a favorite for fighting games. Fight to BIOS energy then transform into a wilder form, like a mole, a bear, etc. and you can kick people through the edges of the arenas into new areas to fight.
Devil May Cry is a classic.
Ratchet and Clank, classic.
Time Splitters is reminiscent of even older games.
Space Station 14. I can’t get enough. Even just sticking to botany, the depth and complexity of what can be achieved feels limitless, let alone botanist+syndicate agent where I can buy “gatfruit” seeds and grow revolvers inside fruit.
Hands down the most fun multiplayer gaming I’ve ever enjoyed.
I’m just being that guy on the internet as usual, but Symphony Of The Night is a PS1 title, not PS2. I’m sure OP can run a PS1 emulator on his her Deck if she wants to, though. It is a great game.
It was released for both then. I have a physical PS2 copy. Not really surprised. They did that with a ton of titles when hopping from one generation of console to the next.
I was not aware it was released in that packaging, but I’m pretty sure that’s still a Playstation 1 disk dressed up in a PS2 style DVD case, meant to be used with the PS2’s backwards compatibility mode. To my knowledge SotN was never rereleased as a native PS2 title and wasn’t rereleased at all until the PSP version. (And then later the Xbox 360 and PS4 as downloadable titles, and also the ghastly mobile phone versions.) If you have a PS1 kicking around you can try it and see, I suppose.
For what it’s worth my copy is the green-stripe “Greatest Hits” reprinting, so what it’s worth is alas not much.
God Hand is a hidden gem, the game is hard tho.
Crash of the Titans
Crash Twinsanity
Black
Midnight Club 3
NFS Underground 2
Mortal Kombat Shaolin Monks
Gun
Burnout
Darkwatch (hidden gem too)
There are more but these worth mentioning because they can’t be played without emulation on PC, so it fits well to play on PCSX2.
Every single one of those games is excellent, but tbh I’d recommend starting with Underground 1 and then going onto Underground 2, they’re both fantastic IMO.
I’m bias, but Sly Raccoon is such a great series. I thoroughly enjoyed it growing up. I see you have Sly2 in your image. I would suggest starting with the first game and move up from there.
The original Yakuza 1 and 2, though I’d recommend the Restored mods for each because the localizations (especially Y1’s dub) were notoriously awful. Hilarious at first, but that wears off fast. (Though it is so funny to me how Y7 dub Kiryu’s VA is the original VA from Y1, you’d think they would’ve wanted to forget that ever happened LOL)
When I first played the series I played the remakes first, and after going back and playing the originals I understood why so many series vets weren’t happy with the remakes. Y2 especially has some of the best feeling combat in the franchise.
Finally started the Forza Horizon 5 DLC. First up, Rally Adventure. The DLC adds a new, small, but densely filled map (at least more densely than the base game). The new races also get a new game mode, a proper Rally mode (as you’d expect from the name). It’s just you alone on the track, trying to make it to the finish as fast as possible, while an NPC reads pacenotes to you.
As someone who doesn’t play normal rally racing games or watches real life ones, it’s fine. The game also asks you if you want to disable the visual racing line, which I did. That makes it a lot harder, since you can’t just immediately tell when you’re supposed to break, but with the rewind or just trying the race over and over again, it’s manageable. I also constantly switch cars, so I don’t get a consistent feel on how a specific car handles.
Then I also started playing Clair Obscur: Expedition 33. I wanted to get to this before all the GOTY-talk at the end of the year. I’m in Act 1, dunno how early, because I’m just running around, exploring everything, ignoring the main quest as much as possible. As you do in RPGs.
The game plays well, it’s pretty responsive, and hitting those parries feels good. The story is intriguing so far, but I haven’t seen a lot of it. Performance has also been fine for me, but I do have a pretty powerful PC.
A few annoying things are, every time you pick up an item on the ground a character has to comment on it, and there are not a lot of different voice lines, so that gets kinda annoying. Then certain parts of the game, like the cutscenes, are filled with pretty ugly post-processing effects. You can disable that stuff for normal gameplay, but then a cutscene plays that has just super heavy depth of field, chromatic aberration, weird artifacts around character outlines (that might be tied to the DOF), it’s weird. These are pretty minor complaints.
Also, in a fight it’s like Super Mario RPG, where you can hit specific keys at the correct time to deal extra damage or for the dodge/parry to avoid any damage. Hitting the offensive buttons is not much of a problem, but the game does some stylish camera angles and shakes a bit, which can make it difficult to time button presses for the defensive moves. There are options to disable these, but the camera shake option doesn’t seem to affect combat, and if you disable the camera movement option the battles look so much duller, with just a terrible, static angle. I think I just have to get used to it. It also doesn’t affect every enemy, some are definitely worse than others.
Still, I’m having fun, just gotta play more of the game.
bin.pol.social
Aktywne