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FireTower, do games w What are some good games with *zero* replayability?
@FireTower@lemmy.world avatar

Might be an unpopular take but the Red Dead Redemption 2 campaign. I’ve tried twice to start a second campaign but it’s so slow. The first time around the narrative carries it, so it doesn’t feel so slow. But knowing what happens next takes that away. The worst part is how ridged it is with mission failure/success conditions. It removes room for creative solutions.

This is not to say it wasn’t wonderful to play once. But it plays like they wanted to make a movie not a game.

Lesrid,

My biggest complaint with R* games is that they refuse to let players leverage the open world to even a minor extent in their missions. I understand that restrictions are important to telling the story and can even nurture creativity but for as detailed the world and fairly deep their systems are their missions are quite dictatorial.

Asafum,

I couldn’t even finish it once and it took so long to get to where I stopped that I had important bits spoiled by random comments mentioning who dies and whatnot… It was really good for what I experienced but oh my God is it longggggggg.

bezbani, do wolnyinternet w Podzielcie się jakąś internetową ciekawostką
@bezbani@szmer.info avatar

mam kilka ciekawych zakładek:

postmateDumbass, do games w What are some good games with *zero* replayability?

Tic tac toe has only a handful of replays.

HelixDab2,

Global Thermonuclear War has a lot of potential though.

jose1324, do games w What are some good games with *zero* replayability?

What remains of Edith Finch Life is Strange series The beginner’s guide

supercriticalcheese, do games w What are some good games with *zero* replayability?

The vanishing of Ethan carter

ani, do games w What are the best Samurai period games?

Genji: Dawn of the Samurai

Mango, do games w What are the best Samurai period games?

Shogun on the Rag

Minnels, do games w What are the best Samurai period games?

Different style of game. Samurai Showdown.

Mistic, do games w What are some good games with *zero* replayability?

Storyteller

A short but memorable puzzle-type game where you have to put together scenes and characters to create a story. Actions in previous scenes affect how characters behave or appear in later ones.

Really liked that one, it’s fun.

astrionic, do gaming w Need game recommendations

I liked Metroid Dread a lot. I feel like it’s a good starting point for Metroidvanias too because the game does a good job nudging you in the right direction e.g. by closing off certain areas but still letting you explore and figure out where to go. I especially enjoyed the movement, it feels very fluid and satisfying.

The only major issue I had with the game was that performance is really bad in a few encounters. Most of the time it runs fine though. It’s also not super long. I prefer a game that doesn’t overstay its welcome, but if you’re looking for something that is good value for money in terms of playtime there might be better options.

sleepybisexual,

Yea, I should play my copy of it

JakenVeina, do games w What are some good games with *zero* replayability?

Unpacking.

DmMacniel, do gaming w Let's discuss the 3ds family?

My most favourite game is Pilotwings Resort :)

SmoochyPit,

I hadn’t played it until pretty recently, but I didn’t realize part of it is just the Wii Sports Resort free fly mode! I loved that!!

DmMacniel,

Yeah I simply love Wuhu Island and would love to make a vacation there… Pilotwings Resort is the next best thing then :)

CharlesReed, do games w What are some good games with *zero* replayability?
@CharlesReed@kbin.run avatar

Soma - This is such an amazing game, but it made me so mad that I would never play it again.

The Painscreek Killings - A really fun detective/mystery walking sim. You absolutely have to figure everything out yourself, as there is no hand-holding or hints given by the game. At all. But, like Return of the Obra Dinn, once you've figured out the mystery, there really is no sense in replaying it.

I was going to add some others before realizing I had a theme of mystery walking sims. I think that genre of games are pretty one and done kind of plays. They can be really great, but most don't give you a reason to go back and replay them, unless it's for achievements or something.

noxy,
@noxy@yiffit.net avatar

SOMA was great, but yeah, not much replayability once you know everything. Curious, tho, what about it made you mad?

CharlesReed,
@CharlesReed@kbin.run avatar

It's been a few years since I've played it, but I remember not being a fan of the female companion. To me it felt like she was just using the main character as a means to get to her goal and nothing more. I know that's an unpopular take (I've gotten into a couple light arguments over it), but I just could not stand her by the end of the game. The way she treated the MC just made the post-credits scene so angering.

noxy,
@noxy@yiffit.net avatar

That makes a lot of sense, she did have the player do some relatively fucked up stuff that he wouldn’t have wanted done to him!

But also she was right to call him a fucking idiot for repeatedly failing to understand the core concept

CharlesReed,
@CharlesReed@kbin.run avatar

Oh, yeah, don't get me wrong, he was not very smart, but she did not really help either lol

Kolanaki, do games w What are the best Samurai period games?
!deleted6508 avatar

Mount & Blade Warband’s Gekukoju mod.

Still waiting for a similar mod to come out for Bannerlord.

Sekiro is also good, but with Japanese myth and fantasy and not, like, based in reality other than the cultural similarities and aesthetics of the world.

Ghosts of Tsushima.

For an older maybe somewhat unheard of game, Way of the Samurai on PS2 was really fun.

jmanjones,

Loved Way of the Samurai growing up. Game felt huge as a kid!

Persen, do games w What are some good games with *zero* replayability?

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